Player Matchup

Da Ji
Da Ji
AngelofDeath2115
Da Ji
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1
Geb
Geb
ArmageddontDeath
Geb
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 98L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Coconut Milks
Aphrodite
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 84L
1,442 Elo+
Solo
Hachiman
Hachiman
Smoes42
Hachiman
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 132L
1,395 Elo+
Solo
Cernunnos
Cernunnos
wondo81
Cernunnos
Level 113
God Stats
8W - 11L
1,516 SR
Queue Stats
679W - 740L
1,402 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,386 Elo+

VS

Team Averages
Level 132
1,426 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DonQuichoteSoSo
Agni
Level 159
God Stats
0W - 1L
1,405 SR
Queue Stats
17W - 16L
1,491 Elo+
Solo
Jing Wei
Jing Wei
Miralax
Jing Wei
Level 157
God Stats
0W - 3L
1,226 SR
Queue Stats
112W - 109L
1,474 Elo+
Party 2
Zeus
Zeus
SuperSleeper337
Zeus
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
258W - 256L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 15
12,326
770
17,794
19,448
10,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 27
11,021
689
14,391
20,463
30,412
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Coconut Milks
Aphrodite
20
5 / 1 / 23
12,260
766
15,379
16,699
14,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hachiman
Smoes42
Hachiman
16
2 / 4 / 17
10,489
656
14,864
15,628
7,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
wondo81
Cernunnos
20
12 / 1 / 17
12,760
798
24,636
20,278
11,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 3 / 3
9,753
610
5,488
19,774
13,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
 
Tiamat
16
2 / 6 / 3
9,493
593
17,412
18,412
13,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 6 / 4
10,125
633
15,837
20,479
10,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Miralax
Jing Wei
14
0 / 9 / 4
8,943
559
7,419
21,510
15,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 7 / 2
9,907
619
25,587
14,959
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
25
31
Kills
9
12
Deaths
31
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
3
1.17
L
Tiamat
 
Tiamat
2
6
3
0.58
W
10
4
15
4.38
W
2
2
27
7.75
W
Aphrodite
Coconut Milks
Aphrodite
5
1
23
16.5
L
1
6
4
0.5
L
Jing Wei
Miralax
Jing Wei
0
9
4
0.22
W
Hachiman
Smoes42
Hachiman
2
4
17
2.63
L
4
7
2
0.71
W
Cernunnos
wondo81
Cernunnos
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,064
Damage
71,743
92,516
Taken
95,134
74,572
Mitigated
59,505
57,370
Healing
37,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,488
731
10,731
11,732
19,774
13,272
0
6,892
12,882
14,709
0
L
Tiamat
 
Tiamat
17,412
648
879
2,145
18,412
13,184
0
4,981
13,431
32,670
0
W
17,794
3,693
1,501
4,249
19,448
10,623
2,621
14,278
5,170
0
29,994
W
14,391
1,545
4,546
6,548
20,463
30,412
586
9,864
10,599
30,096
0
W
Aphrodite
Coconut Milks
Aphrodite
15,379
1,967
14,543
10,431
16,699
14,939
1,434
11,978
4,721
40,020
0
L
15,837
206
1,414
5,242
20,479
10,510
0
6,254
14,225
37,063
0
L
Jing Wei
Miralax
Jing Wei
7,419
4,409
234
1,783
21,510
15,574
0
6,785
14,725
0
17,264
W
Hachiman
Smoes42
Hachiman
14,864
8,231
1,524
2,257
15,628
7,522
297
12,750
2,878
0
25,824
L
25,587
1,627
1,161
1,712
14,959
6,965
0
4,858
10,101
37,398
0
W
Cernunnos
wondo81
Cernunnos
24,636
9,507
4,398
7,373
20,278
11,076
3,102
15,454
4,824
0
46,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
48,221
178
Minions Killed
150
0
Camps Cleared
0
1,603,294
Distance Traveled
1,323,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,753
610
27
2
0
298,477
0
L
Tiamat
9,493
593
35
2
0
246,737
1
W
Da Ji
12,326
770
24
2
0
336,545
0
W
Geb
11,021
689
21
1
0
329,502
0
W
Aphrodite
12,260
766
68
4
0
345,352
2
L
Agni
10,125
633
43
3
0
286,432
3
L
Jing Wei
8,943
559
15
1
0
259,667
0
W
Hachiman
10,489
656
17
1
0
284,159
0
L
Zeus
9,907
619
30
2
0
231,887
1
W
Cernunnos
12,760
798
48
3
0
307,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role