Player Matchup

Anhur
Anhur
BoxxxA
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 206L
1,679 Elo+
Solo
Da Ji
Da Ji
Destination7F
Da Ji
Level 148
God Stats
3W - 4L
1,243 SR
Queue Stats
452W - 477L
1,592 Elo+
Solo
Chaac
Chaac
FreeBirdy
Chaac
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,673 Elo+
Party 1
Atlas
Atlas
Joke39
Atlas
Level 92
God Stats
3W - 3L
1,733 SR
Queue Stats
283W - 277L
1,552 Elo+
Solo
Thoth
Thoth
antidotter
Thoth
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 36L
1,556 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,610 Elo+

VS

Team Averages
Level 134
1,566 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
BellWitch
Ah Muzen Cab
Level 160
God Stats
21W - 15L
1,627 SR
Queue Stats
377W - 329L
1,637 Elo+
Party 2
Arachne
Arachne
Faulterr
Arachne
Level 109
God Stats
2W - 0L
1,810 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 3
Ymir
Ymir
Michiel666
Ymir
Level 125
God Stats
24W - 22L
1,609 SR
Queue Stats
49W - 59L
1,578 Elo+
Party 2
King Arthur
King Arthur
Supradom52
King Arthur
Level 126
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 3
Hera
Hera
Wýre
Hera
Level 149
God Stats
2W - 1L
1,507 SR
Queue Stats
115W - 102L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BoxxxA
Anhur
17
0 / 7 / 0
10,446
475
6,309
22,646
7,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 3
11,157
507
13,303
22,304
10,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
FreeBirdy
Chaac
17
5 / 7 / 2
11,561
526
16,807
29,082
33,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Joke39
Atlas
13
0 / 3 / 4
8,646
393
12,097
24,889
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
15
0 / 4 / 3
9,260
421
11,396
14,829
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BellWitch
Ah Muzen Cab
20
8 / 2 / 4
14,277
649
18,995
19,932
8,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Faulterr
Arachne
20
11 / 1 / 9
14,336
652
17,027
26,626
14,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 0 / 17
12,594
572
8,157
20,614
24,813
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Supradom52
King Arthur
19
5 / 5 / 9
13,182
599
21,411
25,922
25,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Wýre
Hera
20
4 / 2 / 13
12,504
568
22,922
12,994
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
10
Kills
29
29
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BellWitch
Ah Muzen Cab
8
2
4
5
L
Anhur
BoxxxA
Anhur
0
7
0
0
L
5
8
3
0.81
W
Arachne
Faulterr
Arachne
11
1
9
15.5
L
Chaac
FreeBirdy
Chaac
5
7
2
0.86
L
Atlas
Joke39
Atlas
0
3
4
0.67
W
1
0
17
9.5
W
King Arthur
Supradom52
King Arthur
5
5
9
1.9
W
Hera
Wýre
Hera
4
2
13
5.25
L
Thoth
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,912
Damage
88,512
113,750
Taken
106,088
87,234
Mitigated
79,786
20,744
Healing
39,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BellWitch
Ah Muzen Cab
18,995
8,513
0
6,915
19,932
8,813
5,456
2,751
17,139
0
155,416
L
Anhur
BoxxxA
Anhur
6,309
1,966
0
4,410
22,646
7,962
2,268
5,055
17,591
0
101,332
L
13,303
3,199
0
4,862
22,304
10,555
0
5,480
16,824
0
72,485
W
Arachne
Faulterr
Arachne
17,027
10,785
0
13,488
26,626
14,859
4,679
6,574
19,829
0
131,762
L
Chaac
FreeBirdy
Chaac
16,807
2,845
0
8,352
29,082
33,057
215
4,425
24,657
0
92,478
L
Atlas
Joke39
Atlas
12,097
4,541
0
2,028
24,889
28,532
0
9,293
15,596
35,409
0
W
8,157
1,727
0
6,098
20,614
24,813
1,696
6,621
13,751
42,278
0
W
King Arthur
Supradom52
King Arthur
21,411
3,151
0
9,362
25,922
25,327
2,295
6,707
19,065
0
92,872
W
Hera
Wýre
Hera
22,922
7,205
0
3,378
12,994
5,974
1,758
4,525
8,281
131,159
0
L
Thoth
11,396
195
0
1,092
14,829
7,128
0
6,826
8,003
86,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
66,893
690
Minions Killed
745
0
Camps Cleared
0
1,972,901
Distance Traveled
2,282,130
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,277
649
207
9
0
402,381
3
L
Anhur
10,446
475
193
9
0
359,068
2
L
Da Ji
11,157
507
119
5
0
379,800
4
W
Arachne
14,336
652
163
7
0
533,502
4
L
Chaac
11,561
526
166
8
0
409,937
4
L
Atlas
8,646
393
41
2
0
418,998
3
W
Ymir
12,594
572
54
2
0
448,582
6
W
King Arthur
13,182
599
140
6
0
461,353
5
W
Hera
12,504
568
181
8
0
436,312
5
L
Thoth
9,260
421
171
8
0
405,098
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role