Player Matchup

Ymir
Ymir
CrazyHairDryer
Ymir
Level 106
God Stats
25W - 11L
1,692 SR
Queue Stats
210W - 219L
1,463 Elo+
Solo
Raijin
Raijin
GodZenny
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,534 Elo+
Party 3
Shiva
Shiva
PesuS1eni
Shiva
Level 120
God Stats
1W - 2L
1,590 SR
Queue Stats
164W - 155L
1,531 Elo+
Party 3
Anhur
Anhur
Reivaj27
Anhur
Level 88
God Stats
0W - 4L
1,135 SR
Queue Stats
57W - 59L
1,383 Elo+
Solo
Loki
Loki
pikko666
Loki
Level 119
God Stats
0W - 4L
1,262 SR
Queue Stats
170W - 175L
1,392 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,461 Elo+

VS

Team Averages
Level 98
1,529 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Guiermesantos
Baron Samedi
Level 122
God Stats
2W - 1L
1,199 SR
Queue Stats
75W - 75L
1,394 Elo+
Party 2
Fenrir
Fenrir
Jauskis
Fenrir
Level 125
God Stats
1W - 1L
1,771 SR
Queue Stats
52W - 44L
1,650 Elo+
Party 1
Neith
Neith
MafaldaOff
Neith
Level 83
God Stats
27W - 23L
1,461 SR
Queue Stats
97W - 113L
1,445 Elo+
Party 2
Poseidon
Poseidon
McCreampie
Poseidon
Level 92
God Stats
5W - 6L
1,398 SR
Queue Stats
97W - 104L
1,499 Elo+
Party 1
Chang'e
Chang'e
PhantomRaz1
Chang'e
Level 68
God Stats
7W - 2L
1,816 SR
Queue Stats
309W - 320L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,633
449
5,574
17,517
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
GodZenny
Raijin
13
2 / 4 / 4
7,735
455
8,586
9,689
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
PesuS1eni
Shiva
15
3 / 4 / 4
9,077
534
13,422
17,500
10,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
Reivaj27
Anhur
11
1 / 3 / 1
7,040
414
3,567
8,315
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
3 / 7 / 3
7,917
466
6,018
15,400
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guiermesantos
Baron Samedi
14
1 / 2 / 7
9,202
541
8,206
14,546
12,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jauskis
Fenrir
17
14 / 0 / 5
11,372
669
17,119
12,770
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
1 / 3 / 3
9,362
551
3,604
11,378
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
McCreampie
Poseidon
14
2 / 5 / 7
9,172
540
11,907
12,800
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
PhantomRaz1
Chang'e
15
2 / 1 / 3
9,682
570
6,492
12,756
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
20
21
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Raijin
GodZenny
Raijin
2
4
4
1
W
Baron Samedi
Guiermesantos
Baron Samedi
1
2
7
2.25
W
Fenrir
Jauskis
Fenrir
14
0
5
16.5
W
Neith
1
3
3
0.83
W
Poseidon
McCreampie
Poseidon
2
5
7
1.1
L
Shiva
PesuS1eni
Shiva
3
4
4
1.25
W
Chang'e
PhantomRaz1
Chang'e
2
1
3
3.5
L
Anhur
Reivaj27
Anhur
1
3
1
0.5
L
Loki
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
47,328
68,421
Taken
64,250
40,876
Mitigated
34,335
16,532
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
1,290
0
3,667
17,517
18,290
0
8,177
9,135
32,441
0
L
Raijin
GodZenny
Raijin
8,586
715
0
531
9,689
3,480
180
4,012
5,430
56,997
0
W
Baron Samedi
Guiermesantos
Baron Samedi
8,206
1,433
3,235
4,005
14,546
12,651
240
5,698
8,848
34,288
0
W
Fenrir
Jauskis
Fenrir
17,119
4,878
0
3,351
12,770
6,793
0
2,084
10,686
0
86,237
W
Neith
3,604
1,428
0
3,577
11,378
4,730
4,279
1,453
9,925
0
70,846
W
Poseidon
McCreampie
Poseidon
11,907
1,654
0
1,310
12,800
5,269
1,295
4,209
8,591
67,142
0
L
Shiva
PesuS1eni
Shiva
13,422
2,005
0
6,004
17,500
10,836
0
8,353
9,040
0
70,772
W
Chang'e
PhantomRaz1
Chang'e
6,492
709
1,078
6,068
12,756
4,892
1,284
1,699
11,057
72,653
0
L
Anhur
Reivaj27
Anhur
3,567
1,499
0
2,169
8,315
2,376
0
761
7,554
0
40,831
L
Loki
6,018
1,264
0
4,161
15,400
5,894
0
4,575
10,657
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
48,790
428
Minions Killed
539
0
Camps Cleared
0
1,396,338
Distance Traveled
1,625,863
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,633
449
44
3
0
279,962
9
L
Raijin
7,735
455
108
6
0
293,921
6
W
Baron Samedi
9,202
541
46
3
0
306,423
6
W
Fenrir
11,372
669
116
7
0
378,252
2
W
Neith
9,362
551
121
7
0
284,938
6
W
Poseidon
9,172
540
122
7
0
323,289
3
L
Shiva
9,077
534
130
8
0
324,547
2
W
Chang'e
9,682
570
134
8
0
332,961
4
L
Anhur
7,040
414
72
4
0
210,560
4
L
Loki
7,917
466
74
4
0
287,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role