Player Matchup

Baron Samedi
Baron Samedi
Fandonia42
Baron Samedi
Level 17
God Stats
5W - 0L
1,880 SR
Queue Stats
60W - 54L
1,801 Elo+
Party 3
Hun Batz
Hun Batz
PorcoDioInfame
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,714 Elo+
Party 3
Atlas
Atlas
Slandermann
Atlas
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 63L
1,559 Elo+
Party 1
Ullr
Ullr
TheMindFlayer
Ullr
Level 152
God Stats
11W - 8L
1,544 SR
Queue Stats
149W - 94L
1,579 Elo+
Party 3
The Morrigan
The Morrigan
lulu59bat
The Morrigan
Level 46
God Stats
2W - 2L
1,683 SR
Queue Stats
118W - 84L
1,596 Elo+
Party 1
Team Averages
Level 56
1,621 SR
1,650 Elo+

VS

Team Averages
Level 124
1,665 SR
1,544 Elo+
Guan Yu
Guan Yu
Axathoth
Guan Yu
Level 149
God Stats
7W - 2L
1,491 SR
Queue Stats
216W - 199L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
DemensedGalaxy
Baron Samedi
Level 160
God Stats
10W - 4L
1,753 SR
Queue Stats
277W - 278L
1,616 Elo+
Party 2
Hou Yi
Hou Yi
FlashyTengenUzui
Hou Yi
Level 114
God Stats
32W - 30L
1,612 SR
Queue Stats
785W - 763L
1,536 Elo+
Party 2
Kali
Kali
NiteZeru
Kali
Level 155
God Stats
6W - 4L
1,917 SR
Queue Stats
35W - 39L
1,465 Elo+
Party 2
Poseidon
Poseidon
Patpatje
Poseidon
Level 41
God Stats
5W - 7L
1,551 SR
Queue Stats
48W - 44L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fandonia42
Baron Samedi
16
1 / 5 / 5
9,840
518
7,848
15,727
11,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
17
7 / 7 / 5
10,359
545
10,579
20,178
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 21
9,737
512
8,510
16,703
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 1 / 3
12,608
664
21,203
13,556
6,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
lulu59bat
The Morrigan
18
6 / 3 / 15
11,049
582
14,185
7,512
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axathoth
Guan Yu
17
7 / 5 / 2
10,627
559
16,764
23,990
23,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DemensedGalaxy
Baron Samedi
11
2 / 6 / 3
8,035
423
3,880
15,992
11,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 3
9,765
514
9,029
14,746
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
15
5 / 7 / 6
9,498
500
7,815
21,301
9,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Patpatje
Poseidon
15
2 / 8 / 4
9,193
484
7,052
13,365
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
31
Kills
18
18
Deaths
31
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Axathoth
Guan Yu
7
5
2
1.6
L
Baron Samedi
DemensedGalaxy
Baron Samedi
2
6
3
0.58
W
Baron Samedi
Fandonia42
Baron Samedi
1
5
5
0.7
L
2
5
3
0.7
L
Kali
5
7
6
1.14
L
Poseidon
Patpatje
Poseidon
2
8
4
0.5
W
Hun Batz
7
7
5
1.36
W
1
2
21
5.75
W
16
1
3
17.5
W
The Morrigan
lulu59bat
The Morrigan
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,325
Damage
44,540
73,676
Taken
89,394
44,554
Mitigated
55,324
19,446
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Axathoth
Guan Yu
16,764
3,051
540
6,650
23,990
23,202
0
8,576
15,396
0
85,360
L
Baron Samedi
DemensedGalaxy
Baron Samedi
3,880
378
1,044
2,934
15,992
11,988
0
5,773
10,201
26,647
0
W
Baron Samedi
Fandonia42
Baron Samedi
7,848
1,441
77
5,007
15,727
11,982
180
172
15,555
69,506
0
L
9,029
2,647
0
3,153
14,746
5,895
1,404
4,686
10,056
0
86,612
L
Kali
7,815
3,743
0
3,868
21,301
9,528
0
8,086
13,193
0
65,233
L
Poseidon
Patpatje
Poseidon
7,052
568
0
1,249
13,365
4,711
0
3,352
10,005
65,719
0
W
Hun Batz
10,579
2,941
0
6,962
20,178
8,273
0
2,339
17,681
0
77,197
W
8,510
1,903
0
4,942
16,703
13,779
50
4,320
12,101
30,284
0
W
21,203
9,167
0
1,776
13,556
6,809
1,722
2,337
11,119
0
104,347
W
The Morrigan
lulu59bat
The Morrigan
14,185
2,852
0
682
7,512
3,711
62
911
6,273
88,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
47,118
599
Minions Killed
510
0
Camps Cleared
0
1,909,369
Distance Traveled
1,642,656
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,627
559
118
6
0
373,682
1
L
Baron Samedi
8,035
423
35
2
0
252,943
4
W
Baron Samedi
9,840
518
140
7
0
346,274
9
L
Hou Yi
9,765
514
135
7
0
318,632
0
L
Kali
9,498
500
89
5
0
361,583
4
L
Poseidon
9,193
484
133
7
0
335,816
0
W
Hun Batz
10,359
545
106
6
0
388,928
5
W
Atlas
9,737
512
33
2
0
399,448
6
W
Ullr
12,608
664
163
9
0
410,710
2
W
The Morrigan
11,049
582
157
8
0
364,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role