Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ClasiccBuhga
Cliodhna
Level 67
God Stats
4W - 1L
1,687 SR
Queue Stats
295W - 296L
1,409 Elo+
Solo
Chernobog
Chernobog
Fetterdöner
Chernobog
Level 55
God Stats
3W - 4L
1,195 SR
Queue Stats
102W - 105L
1,371 Elo+
Solo
Ravana
Ravana
Stepanchan
Ravana
Level 69
God Stats
2W - 1L
1,260 SR
Queue Stats
126W - 155L
1,334 Elo+
Solo
Merlin
Merlin
yuzi3
Merlin
Level 84
God Stats
1W - 0L
1,579 SR
Queue Stats
47W - 43L
1,488 Elo+
Solo
Team Averages
Level 72
1,444 SR
1,420 Elo+

VS

Team Averages
Level 72
1,483 SR
1,346 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Istadris
Chiron
Level 128
God Stats
13W - 15L
1,448 SR
Queue Stats
120W - 157L
1,336 Elo+
Solo
Poseidon
Poseidon
TOPOBOY
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,149 Elo+
Party 1
Fenrir
Fenrir
godzilla8k
Fenrir
Level 68
God Stats
0W - 2L
1,465 SR
Queue Stats
43W - 40L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
女王大人a
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 222L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 9
6,872
491
3,969
13,066
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ClasiccBuhga
Cliodhna
13
6 / 3 / 7
8,522
609
9,774
12,984
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Fetterdöner
Chernobog
12
5 / 2 / 6
7,721
552
8,478
8,945
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Stepanchan
Ravana
11
1 / 1 / 1
7,282
520
6,008
5,695
3,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
yuzi3
Merlin
14
5 / 0 / 5
8,535
610
8,065
6,076
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 0 / 0
6,305
450
1,636
8,568
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Istadris
Chiron
10
3 / 5 / 3
6,628
473
10,298
11,590
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
TOPOBOY
Poseidon
12
1 / 5 / 1
7,221
516
4,081
8,306
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
godzilla8k
Fenrir
10
1 / 3 / 0
6,262
447
2,670
11,058
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
女王大人a
Zhong Kui
10
3 / 5 / 3
6,460
461
9,118
12,797
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
8
9
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
9
1.83
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Cliodhna
ClasiccBuhga
Cliodhna
6
3
7
3.17
W
Chernobog
Fetterdöner
Chernobog
5
2
6
4
L
Chiron
Istadris
Chiron
3
5
3
0.9
W
Ravana
Stepanchan
Ravana
1
1
1
1.5
L
Poseidon
TOPOBOY
Poseidon
1
5
1
0.3
L
Fenrir
godzilla8k
Fenrir
1
3
0
0.33
W
Merlin
yuzi3
Merlin
5
0
5
7.5
L
Zhong Kui
女王大人a
Zhong Kui
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
27,803
46,766
Taken
52,319
24,238
Mitigated
23,947
11,643
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,969
454
545
2,956
13,066
9,364
0
4,088
8,978
18,228
0
L
Amaterasu
 
Amaterasu
1,636
516
0
5,132
8,568
6,427
0
0
8,568
0
35,187
W
Cliodhna
ClasiccBuhga
Cliodhna
9,774
1,660
0
5,207
12,984
5,375
0
3,255
9,635
0
53,567
W
Chernobog
Fetterdöner
Chernobog
8,478
5,595
0
1,086
8,945
3,732
828
3,013
5,932
0
44,903
L
Chiron
Istadris
Chiron
10,298
5,170
668
2,986
11,590
3,709
668
2,806
8,784
0
35,400
W
Ravana
Stepanchan
Ravana
6,008
1,779
0
1,099
5,695
3,525
324
1,131
4,488
0
49,304
L
Poseidon
TOPOBOY
Poseidon
4,081
841
0
1,076
8,306
2,959
618
4,274
4,032
46,081
0
L
Fenrir
godzilla8k
Fenrir
2,670
864
0
3,565
11,058
4,215
0
1,504
9,554
0
38,743
W
Merlin
yuzi3
Merlin
8,065
384
0
750
6,076
2,242
0
1,953
3,953
59,848
0
L
Zhong Kui
女王大人a
Zhong Kui
9,118
1,024
0
2,840
12,797
6,637
0
3,450
9,347
29,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
32,876
361
Minions Killed
334
0
Camps Cleared
0
1,334,460
Distance Traveled
1,298,607
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,872
491
15
1
0
251,322
1
L
Amaterasu
6,305
450
72
5
0
265,915
4
W
Cliodhna
8,522
609
88
6
0
289,880
0
W
Chernobog
7,721
552
72
5
0
264,426
0
L
Chiron
6,628
473
65
5
0
244,587
4
W
Ravana
7,282
520
80
6
0
261,586
4
L
Poseidon
7,221
516
96
7
0
247,566
0
L
Fenrir
6,262
447
63
5
0
293,995
4
W
Merlin
8,535
610
106
8
0
267,246
0
L
Zhong Kui
6,460
461
38
3
0
246,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role