Player Matchup

Baron Samedi
Baron Samedi
Death7176
Baron Samedi
Level 159
God Stats
3W - 0L
1,862 SR
Queue Stats
198W - 75L
1,807 Elo+
Party 3
Amaterasu
Amaterasu
I2EVoLuTol1
Amaterasu
Level 64
God Stats
8W - 9L
1,404 SR
Queue Stats
87W - 72L
1,385 Elo+
Solo
Atlas
Atlas
JucktNicht
Atlas
Level 159
God Stats
3W - 3L
1,410 SR
Queue Stats
80W - 63L
1,539 Elo+
Party 3
Loki
Loki
MaxAndQueso
Loki
Level 157
God Stats
1W - 1L
1,565 SR
Queue Stats
89W - 71L
1,599 Elo+
Party 3
Anhur
Anhur
Offcanny
Anhur
Level 156
God Stats
2W - 1L
2,134 SR
Queue Stats
174W - 57L
1,779 Elo+
Party 3
Team Averages
Level 139
1,675 SR
1,622 Elo+

VS

Team Averages
Level 97
1,519 SR
1,445 Elo+
Cupid
Cupid
Civ90-VCG
Cupid
Level 123
God Stats
2W - 1L
1,899 SR
Queue Stats
41W - 43L
1,485 Elo+
Party 1
Freya
Freya
ZoomieSaiko
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,481 Elo+
Party 1
Osiris
Osiris
Zyrianbunton0911
Osiris
Level 83
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
iBlueFlxme
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Solo
Cthulhu
Cthulhu
sleepy_dreamer0
Cthulhu
Level 87
God Stats
0W - 1L
1,496 SR
Queue Stats
4W - 5L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Death7176
Baron Samedi
16
3 / 3 / 8
8,923
811
10,291
8,474
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
I2EVoLuTol1
Amaterasu
14
1 / 2 / 10
7,694
699
8,012
12,179
6,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atlas
14
3 / 3 / 10
8,388
763
6,656
12,107
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 4
9,123
829
8,988
6,384
3,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Offcanny
Anhur
17
9 / 0 / 10
9,607
873
22,767
11,773
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Civ90-VCG
Cupid
15
3 / 4 / 3
8,282
753
6,579
12,646
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 2
7,346
668
5,078
11,876
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
7,096
645
4,207
12,808
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
iBlueFlxme
Mercury
15
2 / 3 / 3
7,964
724
11,371
11,926
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 3
7,508
683
6,000
16,078
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
24
Kills
9
9
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Civ90-VCG
Cupid
3
4
3
1.13
W
Baron Samedi
Death7176
Baron Samedi
3
3
8
2.33
W
Amaterasu
I2EVoLuTol1
Amaterasu
1
2
10
3
W
Atlas
3
3
10
2.67
W
8
1
4
10
W
Anhur
Offcanny
Anhur
9
0
10
14
L
2
6
2
0.5
L
1
6
2
0.33
L
Mercury
iBlueFlxme
Mercury
2
3
3
1.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,714
Damage
33,235
50,917
Taken
65,334
30,926
Mitigated
29,121
13,603
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Civ90-VCG
Cupid
6,579
2,947
229
2,354
12,646
3,834
0
2,854
9,594
0
25,737
W
Baron Samedi
Death7176
Baron Samedi
10,291
1,344
831
1,407
8,474
5,357
193
722
7,752
34,970
0
W
Amaterasu
I2EVoLuTol1
Amaterasu
8,012
4,779
0
2,504
12,179
6,657
113
2,803
9,376
0
24,066
W
Atlas
6,656
2,168
0
1,790
12,107
10,384
0
2,965
9,142
13,689
0
W
8,988
2,340
0
1,542
6,384
3,004
120
1,232
5,152
0
29,991
W
Anhur
Offcanny
Anhur
22,767
15,444
0
5,529
11,773
5,524
1,228
3,356
8,417
0
47,118
L
5,078
1,526
0
1,028
11,876
3,957
0
3,562
8,128
9,788
0
L
4,207
1,484
0
1,751
12,808
7,234
0
2,542
10,141
0
14,196
L
Mercury
iBlueFlxme
Mercury
11,371
5,126
0
748
11,926
5,497
0
3,847
7,945
0
24,423
L
6,000
545
1,929
1,905
16,078
8,599
0
3,384
12,579
18,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
38,196
226
Minions Killed
142
0
Camps Cleared
0
1,135,107
Distance Traveled
997,966
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,282
753
51
5
0
196,175
3
W
Baron Samedi
8,923
811
70
6
0
206,276
1
W
Amaterasu
7,694
699
33
3
0
235,391
2
W
Atlas
8,388
763
26
2
0
233,475
0
W
Loki
9,123
829
39
4
0
238,660
2
W
Anhur
9,607
873
58
5
0
221,305
2
L
Freya
7,346
668
16
1
0
174,871
1
L
Osiris
7,096
645
19
2
0
171,284
0
L
Mercury
7,964
724
32
3
0
250,042
2
L
Cthulhu
7,508
683
24
2
0
205,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role