Player Matchup

Serqet
Serqet
OcifferZero
Serqet
Level 123
God Stats
1W - 1L
1,537 SR
Queue Stats
22W - 32L
1,435 Elo+
Solo
Tiamat
Tiamat
TermlessDuck
Tiamat
Level 109
God Stats
1W - 1L
1,504 SR
Queue Stats
217W - 143L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
TorusDemon
Cthulhu
Level 37
God Stats
7W - 4L
1,801 SR
Queue Stats
77W - 65L
1,577 Elo+
Party 1
Team Averages
Level 90
1,614 SR
1,536 Elo+

VS

Team Averages
Level 118
1,659 SR
1,524 Elo+
Zeus
Zeus
Amped-117
Zeus
Level 110
God Stats
2W - 3L
1,580 SR
Queue Stats
14W - 29L
1,142 Elo+
Solo
Chaac
Chaac
FATALMISTAKE777
Chaac
Level 160
God Stats
324W - 197L
1,659 SR
Queue Stats
1,642W - 1,155L
1,600 Elo+
Solo
Artemis
Artemis
Ummmreally
Artemis
Level 84
God Stats
2W - 5L
1,737 SR
Queue Stats
5W - 5L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 7 / 4
8,714
622
5,069
14,031
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
13
1 / 3 / 6
8,626
616
10,908
14,187
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TorusDemon
Cthulhu
13
4 / 5 / 1
8,948
639
10,774
22,847
16,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 2 / 8
10,756
768
12,834
7,005
2,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 10
9,901
707
8,652
18,839
10,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Ummmreally
Artemis
16
8 / 3 / 7
11,262
804
21,594
13,709
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
2
8
5
W
1
2
10
3
L
Serqet
2
7
4
0.57
L
Tiamat
1
3
6
1.33
L
Cthulhu
TorusDemon
Cthulhu
4
5
1
0.9
W
Artemis
Ummmreally
Artemis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
43,080
51,065
Taken
39,553
30,422
Mitigated
18,575
6,847
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,834
2,012
378
1,668
7,005
2,459
290
4,123
2,358
37,902
0
W
8,652
558
0
4,233
18,839
10,725
298
7,968
9,494
0
45,231
L
Serqet
5,069
649
0
510
14,031
5,326
0
3,518
10,513
0
19,439
L
Tiamat
10,908
1,643
0
1,921
14,187
8,533
0
4,942
9,245
29,774
0
L
Cthulhu
TorusDemon
Cthulhu
10,774
275
405
4,011
22,847
16,563
0
4,552
18,295
27,734
0
W
Artemis
Ummmreally
Artemis
21,594
14,921
201
4,508
13,709
5,391
2,258
8,751
4,199
0
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
31,919
133
Minions Killed
186
5
Camps Cleared
8
667,333
Distance Traveled
761,391
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,756
768
49
4
1
242,088
0
W
Chaac
9,901
707
82
6
3
288,666
1
L
Serqet
8,714
622
38
3
1
221,656
0
L
Tiamat
8,626
616
65
5
4
229,264
5
L
Cthulhu
8,948
639
30
2
0
216,413
2
W
Artemis
11,262
804
55
4
4
230,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role