Player Matchup

Thoth
Thoth
Platinum III
Dont Cap On Me
Thoth
Platinum III
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
119W - 113L
1,822 MMR
Solo
Bastet
Bastet
Platinum II
MrjBean
Bastet
Platinum II
Level 121
God Stats
18W - 22L
1,650 SR
Queue Stats
864W - 876L
1,814 MMR
Solo
Nike
Nike
Platinum IV
OceansLight
Nike
Platinum IV
Level 143
God Stats
3W - 1L
1,858 SR
Queue Stats
96W - 83L
1,888 MMR
Solo
Cupid
Cupid
Gold I
RoyalT2400
Cupid
Gold I
Level 149
God Stats
4W - 7L
1,269 SR
Queue Stats
846W - 851L
1,649 MMR
Party 1
Fafnir
Fafnir
Gold II
TheKneeCapps
Fafnir
Gold II
Level 117
God Stats
1W - 1L
1,823 SR
Queue Stats
20W - 12L
1,875 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,650 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,640 SR
1,900 MMR
Kukulkan
Kukulkan
Masters
ChubbyOstrich
Kukulkan
Masters
Level 126
God Stats
25W - 15L
1,803 SR
Queue Stats
352W - 314L
2,624 MMR
Solo
Horus
Horus
Platinum V
JJFPS
Horus
Platinum V
Level 105
God Stats
40W - 16L
1,834 SR
Queue Stats
319W - 308L
1,684 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
LanzerStratos
Kuzenbo
Platinum IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 54L
1,745 MMR
Solo
Thor
Thor
Gold V
Nuncio
Thor
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,685 MMR
Solo
Ullr
Ullr
Platinum IV
RogueRaiju
Ullr
Platinum IV
Level 107
God Stats
33W - 36L
1,562 SR
Queue Stats
567W - 558L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,582
417
11,287
13,252
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MrjBean
Bastet
17
4 / 6 / 3
10,736
467
15,154
28,391
13,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 1
11,192
487
15,146
26,337
28,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
19
0 / 4 / 3
11,620
505
8,506
18,204
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
11
2 / 4 / 2
8,855
385
5,952
22,100
31,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
RavanaNemesisBakasura

VS

Bans
King ArthurKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChubbyOstrich
Kukulkan
20
6 / 2 / 8
13,461
585
24,423
15,695
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
JJFPS
Horus
18
4 / 3 / 10
12,303
535
17,800
23,262
21,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kuzenbo
16
2 / 1 / 16
11,339
493
8,995
21,528
30,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
Nuncio
Thor
17
6 / 2 / 7
11,886
517
10,240
18,159
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 5
13,758
598
17,779
14,091
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
10
Kills
26
26
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChubbyOstrich
Kukulkan
6
2
8
5
L
0
7
3
0.21
W
Horus
JJFPS
Horus
4
3
10
3
W
Kuzenbo
2
1
16
10
L
Bastet
MrjBean
Bastet
4
6
3
0.92
W
Thor
Nuncio
Thor
6
2
7
4.75
L
4
5
1
0.9
W
8
2
5
5.25
L
Cupid
0
4
3
0.38
L
Fafnir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
79,237
108,284
Taken
92,735
87,745
Mitigated
75,388
27,025
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChubbyOstrich
Kukulkan
24,423
2,398
0
2,926
15,695
8,223
3,259
5,137
10,363
165,497
0
L
11,287
272
0
829
13,252
5,836
0
5,001
8,081
87,178
0
W
Horus
JJFPS
Horus
17,800
7,704
4,550
12,888
23,262
21,144
472
3,841
18,623
0
84,060
W
Kuzenbo
8,995
3,452
0
5,533
21,528
30,648
329
5,424
16,064
30,119
0
L
Bastet
MrjBean
Bastet
15,154
4,690
0
11,324
28,391
13,752
0
8,635
19,525
0
88,670
W
Thor
Nuncio
Thor
10,240
4,653
0
7,609
18,159
8,374
0
3,380
14,622
0
81,382
L
15,146
2,220
0
5,107
26,337
28,287
129
5,519
20,061
0
87,456
W
17,779
8,667
0
3,353
14,091
6,999
1,484
1,228
12,727
0
132,703
L
Cupid
8,506
4,603
228
4,912
18,204
8,233
1,284
3,344
14,860
0
128,075
L
Fafnir
5,952
1,662
524
4,101
22,100
31,637
0
11,146
10,748
14,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
62,747
615
Minions Killed
745
0
Camps Cleared
0
2,060,598
Distance Traveled
2,378,567
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,461
585
252
11
0
450,637
6
L
Thoth
9,582
417
152
7
0
388,103
5
W
Horus
12,303
535
139
6
0
527,028
3
W
Kuzenbo
11,339
493
34
1
0
493,530
9
L
Bastet
10,736
467
114
5
0
453,138
3
W
Thor
11,886
517
113
5
0
470,541
2
L
Nike
11,192
487
124
5
0
390,248
4
W
Ullr
13,758
598
207
9
0
436,831
6
L
Cupid
11,620
505
205
9
0
400,277
2
L
Fafnir
8,855
385
20
1
0
428,832
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role