Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Basticalbee
Ah Muzen Cab
Level 49
God Stats
17W - 4L
1,500 SR
Queue Stats
38W - 20L
1,312 Elo+
Party 2
Nox
Nox
CelestialCandy
Nox
Level 128
God Stats
7W - 5L
1,557 SR
Queue Stats
149W - 79L
1,711 Elo+
Party 2
Tyr
Tyr
JamesDoakes
Tyr
Level 145
God Stats
3W - 2L
1,273 SR
Queue Stats
88W - 80L
1,644 Elo+
Solo
Team Averages
Level 107
1,443 SR
1,556 Elo+

VS

Team Averages
Level 112
1,586 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PrimeAlloy6282
Sol
Level 105
God Stats
20W - 16L
1,607 SR
Queue Stats
186W - 165L
1,491 Elo+
Party 1
Ganesha
Ganesha
leprechaun1298
Ganesha
Level 105
God Stats
66W - 39L
1,650 SR
Queue Stats
354W - 258L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Basticalbee
Ah Muzen Cab
11
3 / 0 / 6
6,111
873
11,837
6,622
2,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 7
6,054
865
4,068
2,517
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
6,001
857
4,314
6,598
3,631
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 0
4,405
629
4,085
8,597
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,499
643
3,046
5,937
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 2 / 0
4,356
622
1,120
7,609
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Ah Muzen Cab
Basticalbee
Ah Muzen Cab
3
0
6
6
W
2
0
7
5.5
W
4
0
3
5.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
8,251
15,737
Taken
22,143
7,115
Mitigated
9,345
6,872
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,085
1,541
0
1,111
8,597
3,000
0
1,609
6,844
0
12,193
W
Ah Muzen Cab
Basticalbee
Ah Muzen Cab
11,837
4,350
0
2,710
6,622
2,442
153
1,154
5,468
0
25,052
W
4,068
355
225
1,040
2,517
1,042
200
1,168
1,349
16,461
0
W
4,314
826
0
2,897
6,598
3,631
338
1,971
4,627
0
13,095
L
3,046
925
43
1,077
5,937
2,212
0
466
5,371
11,124
1,167
L
1,120
130
0
1,342
7,609
4,133
0
1,738
5,695
3,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
13,260
91
Minions Killed
45
7
Camps Cleared
0
439,881
Distance Traveled
318,686
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,405
629
19
3
0
116,984
3
W
Ah Muzen Cab
6,111
873
41
6
2
142,774
3
W
Nox
6,054
865
26
4
0
137,201
0
W
Tyr
6,001
857
24
3
5
159,906
4
L
Sol
4,499
643
23
3
0
116,453
1
L
Ganesha
4,356
622
3
0
0
85,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role