Player Matchup

Gilgamesh
Gilgamesh
Grievousz
Gilgamesh
Level 149
God Stats
1W - 0L
1,572 SR
Queue Stats
32W - 23L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MannBarr
Ah Muzen Cab
Level 108
God Stats
8W - 6L
1,497 SR
Queue Stats
180W - 168L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
MorningKayne
Cliodhna
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,515 Elo+
Party 1
Scylla
Scylla
Ochako1
Scylla
Level 109
God Stats
4W - 1L
1,520 SR
Queue Stats
222W - 203L
1,465 Elo+
Party 1
Ymir
Ymir
Supernell
Ymir
Level 148
God Stats
16W - 19L
1,471 SR
Queue Stats
403W - 397L
1,498 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,508 Elo+

VS

Team Averages
Level 100
1,497 SR
1,538 Elo+
Hou Yi
Hou Yi
Poseidon247
Hou Yi
Level 56
God Stats
3W - 2L
1,531 SR
Queue Stats
20W - 17L
1,521 Elo+
Party 2
Sol
Sol
PridefulSaiyan16
Sol
Level 68
God Stats
0W - 1L
1,256 SR
Queue Stats
24W - 13L
1,648 Elo+
Party 3
Chang'e
Chang'e
Shadhunter7
Chang'e
Level 85
God Stats
0W - 3L
1,155 SR
Queue Stats
3W - 5L
1,478 Elo+
Party 2
Ravana
Ravana
SunderMeMore
Ravana
Level 147
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Bellona
Bellona
blurthenija
Bellona
Level 146
God Stats
2W - 2L
1,777 SR
Queue Stats
32W - 25L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grievousz
Gilgamesh
20
8 / 5 / 24
18,330
1,222
27,082
35,185
43,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
MannBarr
Ah Muzen Cab
20
10 / 5 / 21
19,065
1,271
54,234
22,175
19,685
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
MorningKayne
Cliodhna
20
13 / 9 / 14
17,658
1,177
29,075
27,471
15,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Ochako1
Scylla
20
6 / 7 / 19
16,460
1,097
36,703
23,629
12,904
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
1 / 5 / 17
14,976
998
11,998
29,666
38,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 6 / 17
16,629
1,109
30,459
27,550
13,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 14
15,866
1,058
37,600
28,989
17,167
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Shadhunter7
Chang'e
20
6 / 9 / 15
15,901
1,060
22,969
29,632
25,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
20
3 / 5 / 25
15,970
1,065
17,872
31,850
71,341
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
blurthenija
Bellona
20
9 / 11 / 19
17,897
1,193
25,955
45,616
66,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
121
38
Kills
31
31
Deaths
38
95
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Grievousz
Gilgamesh
8
5
24
4
W
Ah Muzen Cab
MannBarr
Ah Muzen Cab
10
5
21
4.1
W
Cliodhna
MorningKayne
Cliodhna
13
9
14
2.22
W
Scylla
Ochako1
Scylla
6
7
19
2.21
L
Hou Yi
7
6
17
2.58
L
6
7
14
1.86
L
Chang'e
Shadhunter7
Chang'e
6
9
15
1.5
L
Ravana
3
5
25
3.1
W
Ymir
1
5
17
1.9
L
Bellona
blurthenija
Bellona
9
11
19
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,092
Damage
134,855
138,126
Taken
163,637
129,688
Mitigated
194,098
16,527
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Grievousz
Gilgamesh
27,082
9,739
0
9,140
35,185
43,325
0
14,783
20,402
0
52,925
W
Ah Muzen Cab
MannBarr
Ah Muzen Cab
54,234
20,362
0
5,916
22,175
19,685
0
7,702
14,473
0
109,658
W
Cliodhna
MorningKayne
Cliodhna
29,075
4,014
0
1,196
27,471
15,654
0
13,355
14,116
0
39,877
W
Scylla
Ochako1
Scylla
36,703
4,159
0
258
23,629
12,904
0
7,671
15,958
59,655
0
L
Hou Yi
30,459
21,026
0
3,564
27,550
13,759
0
6,704
20,766
0
73,528
L
37,600
18,370
0
4,199
28,989
17,167
0
5,937
22,932
62,155
6,275
L
Chang'e
Shadhunter7
Chang'e
22,969
828
6,727
4,612
29,632
25,037
0
8,816
20,554
46,202
0
L
Ravana
17,872
5,394
0
1,460
31,850
71,341
0
13,350
18,051
0
31,447
W
Ymir
11,998
1,024
0
17
29,666
38,120
0
14,352
15,314
25,098
0
L
Bellona
blurthenija
Bellona
25,955
6,793
1,867
2,154
45,616
66,794
0
12,617
32,633
1,534
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,489
Gold Earned
82,263
305
Minions Killed
323
17
Camps Cleared
4
1,539,429
Distance Traveled
1,466,588
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,330
1,222
51
3
11
328,858
3
W
Ah Muzen Cab
19,065
1,271
104
7
4
323,742
1
W
Cliodhna
17,658
1,177
36
2
1
316,882
0
W
Scylla
16,460
1,097
86
6
0
290,125
3
L
Hou Yi
16,629
1,109
105
7
0
293,644
0
L
Sol
15,866
1,058
64
4
1
271,544
0
L
Chang'e
15,901
1,060
68
5
2
290,750
0
L
Ravana
15,970
1,065
45
3
0
302,883
1
W
Ymir
14,976
998
28
2
1
279,822
0
L
Bellona
17,897
1,193
41
3
1
307,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role