Player Matchup

Ares
Ares
LiLxPhantoM_
Ares
Level 67
God Stats
11W - 15L
1,400 SR
Queue Stats
96W - 160L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
ShadowKing6839
Cernunnos
Level 128
God Stats
9W - 10L
1,506 SR
Queue Stats
367W - 401L
1,511 Elo+
Solo
Anubis
Anubis
Wobyukia
Anubis
Level 68
God Stats
3W - 1L
1,229 SR
Queue Stats
67W - 87L
1,420 Elo+
Party 2
Team Averages
Level 88
1,378 SR
1,429 Elo+

VS

Team Averages
Level 50
1,542 SR
1,693 Elo+
Chaac
Chaac
KSI Modez
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 31L
1,882 Elo+
Party 1
King Arthur
King Arthur
Wyd StepBro1147
King Arthur
Level 35
God Stats
21W - 6L
1,627 SR
Queue Stats
211W - 46L
1,882 Elo+
Party 1
Baron Samedi
Baron Samedi
xOuTiiB0UNCiiN
Baron Samedi
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 36L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,435
767
6,624
13,677
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ShadowKing6839
Cernunnos
13
3 / 2 / 8
8,471
770
10,613
9,986
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Wobyukia
Anubis
15
8 / 1 / 3
9,432
857
13,221
12,328
8,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KSI Modez
Chaac
12
2 / 5 / 3
7,903
718
11,715
16,468
6,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Wyd StepBro1147
King Arthur
11
2 / 4 / 1
7,597
691
8,138
14,998
12,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
xOuTiiB0UNCiiN
Baron Samedi
11
1 / 4 / 2
7,146
650
8,643
8,535
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
KSI Modez
Chaac
2
5
3
0.7
W
2
2
8
3
W
Cernunnos
ShadowKing6839
Cernunnos
3
2
8
3.5
W
Anubis
Wobyukia
Anubis
8
1
3
9.5
L
King Arthur
Wyd StepBro1147
King Arthur
2
4
1
0.63
L
Baron Samedi
xOuTiiB0UNCiiN
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
28,496
35,991
Taken
40,001
29,378
Mitigated
23,058
9,113
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KSI Modez
Chaac
11,715
3,221
0
4,086
16,468
6,651
0
8,121
8,347
0
32,028
W
6,624
476
0
1,498
13,677
15,128
478
3,633
10,044
13,783
0
W
Cernunnos
ShadowKing6839
Cernunnos
10,613
4,597
0
821
9,986
6,102
58
2,604
7,382
0
26,342
W
Anubis
Wobyukia
Anubis
13,221
2,243
0
6,794
12,328
8,148
600
2,562
9,766
43,059
0
L
King Arthur
Wyd StepBro1147
King Arthur
8,138
916
558
1,691
14,998
12,204
0
7,416
7,582
0
20,331
L
Baron Samedi
xOuTiiB0UNCiiN
Baron Samedi
8,643
1,059
980
1,416
8,535
4,203
26
5,057
3,478
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
22,646
123
Minions Killed
112
5
Camps Cleared
5
574,508
Distance Traveled
562,409
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,903
718
49
4
2
200,039
2
W
Ares
8,435
767
12
1
0
207,616
2
W
Cernunnos
8,471
770
40
4
4
188,975
3
W
Anubis
9,432
857
71
6
1
177,917
3
L
King Arthur
7,597
691
24
2
2
198,669
2
L
Baron Samedi
7,146
650
39
4
1
163,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role