Player Matchup

Hachiman
Hachiman
DrMister1337
Hachiman
Level 8
God Stats
1W - 1L
1,445 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Agni
Agni
NookiKopou
Agni
Level 59
God Stats
0W - 1L
1,269 SR
Queue Stats
22W - 26L
1,401 Elo+
Party 1
Bacchus
Bacchus
Spinyshy
Bacchus
Level 57
God Stats
0W - 1L
1,541 SR
Queue Stats
19W - 26L
1,401 Elo+
Party 1
Team Averages
Level 41
1,418 SR
1,397 Elo+

VS

Team Averages
Level 106
1,396 SR
1,444 Elo+
Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FlipBack
Baba Yaga
Level 135
God Stats
1W - 3L
1,138 SR
Queue Stats
17W - 20L
1,450 Elo+
Solo
Da Ji
Da Ji
Takos022
Da Ji
Level 68
God Stats
1W - 1L
1,551 SR
Queue Stats
19W - 27L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrMister1337
Hachiman
12
0 / 4 / 2
8,526
568
4,156
9,082
2,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 2
8,879
592
11,652
12,470
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Spinyshy
Bacchus
15
4 / 0 / 1
10,518
701
8,518
18,047
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 10
10,573
705
9,982
15,874
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
FlipBack
Baba Yaga
14
4 / 1 / 5
10,403
694
10,096
7,404
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Takos022
Da Ji
14
6 / 3 / 4
10,445
696
11,409
13,202
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
10
10
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Hachiman
DrMister1337
Hachiman
0
4
2
0.25
W
Baba Yaga
FlipBack
Baba Yaga
4
1
5
6.5
L
1
6
2
0.33
L
Bacchus
Spinyshy
Bacchus
4
0
1
4.5
W
Da Ji
Takos022
Da Ji
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
31,487
39,599
Taken
36,480
31,480
Mitigated
24,286
2,146
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,982
527
280
6,629
15,874
12,711
589
8,035
7,345
30,353
0
L
Hachiman
DrMister1337
Hachiman
4,156
2,606
0
542
9,082
2,974
0
4,204
4,878
0
18,444
W
Baba Yaga
FlipBack
Baba Yaga
10,096
1,983
0
2,597
7,404
3,466
1,439
4,415
2,769
42,241
0
L
11,652
1,892
0
0
12,470
4,744
0
6,278
6,192
45,899
0
L
Bacchus
Spinyshy
Bacchus
8,518
768
0
1,604
18,047
23,762
0
9,871
8,176
21,633
0
W
Da Ji
Takos022
Da Ji
11,409
1,680
0
473
13,202
8,109
532
7,327
5,482
0
31,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
31,421
134
Minions Killed
145
6
Camps Cleared
6
717,881
Distance Traveled
814,391
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,573
705
10
1
0
289,482
6
L
Hachiman
8,526
568
38
3
1
176,527
0
W
Baba Yaga
10,403
694
74
5
3
277,634
3
L
Agni
8,879
592
69
5
4
235,898
3
L
Bacchus
10,518
701
27
2
1
305,456
4
W
Da Ji
10,445
696
61
4
3
247,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role