Player Matchup

Tsukuyomi
Tsukuyomi
Aetna
Tsukuyomi
Level 129
God Stats
2W - 2L
1,412 SR
Queue Stats
165W - 94L
1,670 Elo+
Party 2
Jormungandr
Jormungandr
Redial12
Jormungandr
Level 138
God Stats
7W - 4L
1,891 SR
Queue Stats
437W - 330L
1,661 Elo+
Party 2
Vulcan
Vulcan
XtaCy89
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Party 3
Cthulhu
Cthulhu
dittochu
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Apollo
Apollo
iLarz
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,701 Elo+
Party 2
Team Averages
Level 95
1,561 SR
1,654 Elo+

VS

Team Averages
Level 108
1,421 SR
1,495 Elo+
Ganesha
Ganesha
DRIVEshootORdiy
Ganesha
Level 156
God Stats
2W - 4L
1,470 SR
Queue Stats
188W - 210L
1,583 Elo+
Solo
The Morrigan
The Morrigan
HagTea
The Morrigan
Level 93
God Stats
19W - 21L
1,373 SR
Queue Stats
162W - 166L
1,506 Elo+
Party 1
Cerberus
Cerberus
ScandalouSS
Cerberus
Level 142
God Stats
12W - 16L
1,458 SR
Queue Stats
360W - 365L
1,539 Elo+
Solo
Artio
Artio
SirVegetable509
Artio
Level 21
God Stats
0W - 3L
1,304 SR
Queue Stats
84W - 127L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
TooHabits
Jormungandr
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
448W - 419L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aetna
Tsukuyomi
17
3 / 2 / 10
10,532
1,170
17,338
14,294
12,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Redial12
Jormungandr
16
8 / 1 / 4
11,071
1,230
14,816
11,551
11,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
XtaCy89
Vulcan
15
0 / 3 / 9
9,161
1,018
7,299
5,601
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
dittochu
Cthulhu
15
1 / 0 / 7
9,284
1,032
8,455
7,312
8,908
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
iLarz
Apollo
15
3 / 2 / 6
9,517
1,057
11,893
8,358
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

290

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,332
1,037
10,729
20,433
10,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
HagTea
The Morrigan
15
1 / 5 / 3
9,466
1,052
12,007
12,194
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ScandalouSS
Cerberus
15
4 / 3 / 4
10,680
1,187
13,231
19,264
22,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 0 / 3
9,661
1,073
5,224
13,164
14,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TooHabits
Jormungandr
3
0 / 0 / 0
7,902
878
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
15
Kills
8
8
Deaths
15
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aetna
Tsukuyomi
3
2
10
4
L
0
7
4
0.29
L
The Morrigan
HagTea
The Morrigan
1
5
3
0.5
W
Jormungandr
Redial12
Jormungandr
8
1
4
10
L
Cerberus
ScandalouSS
Cerberus
4
3
4
2
L
3
0
3
4.5
L
Jormungandr
TooHabits
Jormungandr
0
0
0
0
W
Vulcan
XtaCy89
Vulcan
0
3
9
1.5
W
Cthulhu
dittochu
Cthulhu
1
0
7
4.5
W
Apollo
iLarz
Apollo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,801
Damage
41,191
47,116
Taken
65,055
39,017
Mitigated
52,374
6,755
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aetna
Tsukuyomi
17,338
3,978
0
3,384
14,294
12,237
0
11,963
2,035
0
36,514
L
10,729
354
0
1,875
20,433
10,802
0
9,524
10,909
35,467
0
L
The Morrigan
HagTea
The Morrigan
12,007
2,064
296
644
12,194
5,457
0
4,992
7,182
29,334
0
W
Jormungandr
Redial12
Jormungandr
14,816
4,121
0
202
11,551
11,695
0
9,137
2,196
38,274
0
L
Cerberus
ScandalouSS
Cerberus
13,231
1,004
0
2,202
19,264
22,016
0
9,361
9,903
27,595
0
L
5,224
1,147
1,120
1,850
13,164
14,099
0
6,673
6,491
9,980
0
L
Jormungandr
TooHabits
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
XtaCy89
Vulcan
7,299
4,445
0
193
5,601
2,854
0
5,150
320
20,891
0
W
Cthulhu
dittochu
Cthulhu
8,455
1,301
511
365
7,312
8,908
0
6,724
370
22,566
0
W
Apollo
iLarz
Apollo
11,893
9,052
0
2,100
8,358
3,323
0
7,224
914
0
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
47,041
170
Minions Killed
171
9
Camps Cleared
3
888,248
Distance Traveled
721,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,532
1,170
43
5
1
212,406
1
L
Ganesha
9,332
1,037
7
1
0
162,217
0
L
The Morrigan
9,466
1,052
55
6
2
169,400
1
W
Jormungandr
11,071
1,230
42
5
3
186,214
0
L
Cerberus
10,680
1,187
87
10
0
193,957
0
L
Artio
9,661
1,073
22
2
1
195,477
0
L
Jormungandr
7,902
878
0
0
0
353
0
W
Vulcan
9,161
1,018
27
3
1
154,543
0
W
Cthulhu
9,284
1,032
28
3
0
185,543
0
W
Apollo
9,517
1,057
30
3
4
149,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role