Player Matchup

He Bo
He Bo
Is1andtim3
He Bo
Level 124
God Stats
0W - 1L
1,290 SR
Queue Stats
28W - 44L
1,373 Elo+
Party 1
King Arthur
King Arthur
J0hn From HR
King Arthur
Level 121
God Stats
1W - 5L
1,547 SR
Queue Stats
8W - 20L
1,383 Elo+
Party 1
Fenrir
Fenrir
R6ik
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,446 SR
1,419 Elo+

VS

Team Averages
Level 35
1,407 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CauselessDig
Neith
Level 27
God Stats
28W - 29L
1,485 SR
Queue Stats
88W - 92L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
PlaneA
Amaterasu
Level 30
God Stats
20W - 14L
1,237 SR
Queue Stats
124W - 143L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
0 / 6 / 1
8,194
585
4,432
11,436
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
J0hn From HR
King Arthur
13
0 / 6 / 0
8,096
578
7,306
20,057
17,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
R6ik
Fenrir
13
1 / 3 / 0
8,216
587
3,072
12,520
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 0 / 7
11,255
804
18,352
4,291
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 12
9,445
675
7,818
7,788
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PlaneA
Amaterasu
16
7 / 0 / 6
11,040
789
11,016
9,897
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
7
11.5
W
0
1
12
6
L
He Bo
0
6
1
0.08
L
King Arthur
J0hn From HR
King Arthur
0
6
0
0
W
Amaterasu
PlaneA
Amaterasu
7
0
6
10
L
Fenrir
R6ik
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
37,186
44,013
Taken
21,976
30,510
Mitigated
12,876
2,401
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,352
1,797
0
0
4,291
1,742
1,164
944
3,316
60,683
0
W
7,818
3,575
0
1,909
7,788
4,098
868
2,699
4,982
0
23,824
L
He Bo
4,432
107
0
500
11,436
4,902
0
4,815
6,230
31,079
0
L
King Arthur
J0hn From HR
King Arthur
7,306
705
0
1,515
20,057
17,200
0
8,436
10,728
0
38,532
W
Amaterasu
PlaneA
Amaterasu
11,016
4,401
0
1,977
9,897
7,036
774
982
8,730
0
24,505
L
Fenrir
R6ik
Fenrir
3,072
436
0
386
12,520
8,408
0
5,444
6,827
0
7,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
31,740
122
Minions Killed
161
6
Camps Cleared
6
722,942
Distance Traveled
819,828
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,255
804
91
7
3
264,271
2
W
Neith
9,445
675
39
3
1
260,121
0
L
He Bo
8,194
585
61
4
3
224,602
2
L
King Arthur
8,096
578
50
4
1
262,028
3
W
Amaterasu
11,040
789
31
2
2
295,436
0
L
Fenrir
8,216
587
11
1
2
236,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role