Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Duh23cAsHiN3356
Medusa
Level 126
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 10L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Macdeeze
Gilgamesh
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,801 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,582 Elo+

VS

Team Averages
Level 117
1,519 SR
1,634 Elo+
Charybdis
Charybdis
ColeDude21
Charybdis
Level 101
God Stats
1W - 1L
1,557 SR
Queue Stats
9W - 6L
1,732 Elo+
Party 1
Xing Tian
Xing Tian
ElCivility
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,599 Elo+
Party 1
Agni
Agni
TheJunkyardGuard
Agni
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
467W - 663L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 1 / 10
7,952
795
7,806
10,684
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 1 / 7
8,631
863
11,363
6,527
2,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Macdeeze
Gilgamesh
13
5 / 0 / 6
8,499
850
6,821
10,754
6,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColeDude21
Charybdis
10
1 / 5 / 1
6,579
658
5,822
9,297
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ElCivility
Xing Tian
11
1 / 5 / 1
6,950
695
8,462
15,504
7,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 2
6,354
635
5,461
4,969
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
10
7
L
Charybdis
ColeDude21
Charybdis
1
5
1
0.3
W
6
1
7
9.5
L
Xing Tian
ElCivility
Xing Tian
1
5
1
0.3
W
Gilgamesh
Macdeeze
Gilgamesh
5
0
6
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
19,745
27,965
Taken
29,770
13,542
Mitigated
12,094
12,116
Healing
1,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,806
133
2,765
6,726
10,684
4,226
392
5,412
5,042
25,216
0
L
Charybdis
ColeDude21
Charybdis
5,822
1,870
0
367
9,297
2,836
0
2,004
7,293
0
19,601
W
11,363
3,927
0
1,065
6,527
2,734
869
3,551
2,782
0
42,421
L
Xing Tian
ElCivility
Xing Tian
8,462
826
232
631
15,504
7,730
0
5,220
10,284
22,030
0
W
Gilgamesh
Macdeeze
Gilgamesh
6,821
2,272
464
1,096
10,754
6,582
0
4,771
5,677
0
24,876
L
5,461
146
0
0
4,969
1,528
0
754
4,215
16,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
19,883
149
Minions Killed
104
8
Camps Cleared
2
625,201
Distance Traveled
553,373
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,952
795
47
5
5
232,950
4
L
Charybdis
6,579
658
34
3
0
151,120
1
W
Medusa
8,631
863
66
7
0
185,999
3
L
Xing Tian
6,950
695
27
3
1
202,633
3
W
Gilgamesh
8,499
850
36
4
3
206,252
2
L
Agni
6,354
635
43
4
1
199,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role