Player Matchup

Achilles
Achilles
Masonfire
Achilles
Level 124
God Stats
4W - 1L
1,952 SR
Queue Stats
92W - 20L
1,852 Elo+
Party 2
Ullr
Ullr
OniiKing
Ullr
Level 74
God Stats
3W - 0L
1,783 SR
Queue Stats
13W - 4L
1,710 Elo+
Party 2
Merlin
Merlin
Rude Viking
Merlin
Level 87
God Stats
2W - 2L
1,186 SR
Queue Stats
21W - 35L
1,297 Elo+
Solo
Team Averages
Level 95
1,641 SR
1,620 Elo+

VS

Team Averages
Level 69
1,500 SR
1,174 Elo+
Morgan Le Fay
Morgan Le Fay
DinoGamer9876321
Morgan Le Fay
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 62L
1,208 Elo+
Party 1
Chaac
Chaac
LordRock0red
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 77L
1,365 Elo+
Solo
Atlas
Atlas
mad_eye903
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Masonfire
Achilles
15
9 / 2 / 8
10,296
792
18,457
14,672
12,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
7 / 0 / 10
10,497
807
16,496
7,617
3,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
1 / 2 / 11
8,637
664
7,194
7,866
3,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DinoGamer9876321
Morgan Le Fay
12
3 / 7 / 0
8,020
617
7,971
14,959
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 3
7,764
597
9,023
18,700
13,400
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
10
0 / 5 / 3
7,528
579
4,694
14,938
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DinoGamer9876321
Morgan Le Fay
3
7
0
0.43
L
1
5
3
0.5
W
Achilles
Masonfire
Achilles
9
2
8
6.5
W
Ullr
7
0
10
12
W
Merlin
1
2
11
3.25
L
Atlas
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
21,688
30,155
Taken
48,597
18,692
Mitigated
35,111
6,854
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DinoGamer9876321
Morgan Le Fay
7,971
1,101
71
1,991
14,959
6,664
0
2,506
12,077
24,045
0
L
9,023
1,689
0
2,333
18,700
13,400
0
1,605
16,818
0
26,654
W
Achilles
Masonfire
Achilles
18,457
5,398
126
4,674
14,672
12,130
600
6,653
8,019
0
41,532
W
Ullr
16,496
9,075
0
1,262
7,617
3,518
1,483
2,914
4,703
0
46,993
W
Merlin
7,194
1,085
0
792
7,866
3,044
390
3,597
4,269
25,918
0
L
Atlas
4,694
1,092
484
1,528
14,938
15,047
0
3,622
11,113
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
23,312
140
Minions Killed
93
6
Camps Cleared
4
703,586
Distance Traveled
635,852
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,020
617
36
3
2
193,142
3
L
Chaac
7,764
597
46
4
1
222,851
3
W
Achilles
10,296
792
43
3
0
260,732
0
W
Ullr
10,497
807
58
4
2
236,331
1
W
Merlin
8,637
664
39
3
4
206,523
4
L
Atlas
7,528
579
11
1
1
219,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role