Player Matchup

Hades
Hades
Albondigon7706
Hades
Level 64
God Stats
4W - 0L
1,868 SR
Queue Stats
194W - 240L
1,503 Elo+
Solo
Freya
Freya
Kyberu
Freya
Level 128
God Stats
2W - 0L
1,231 SR
Queue Stats
17W - 15L
1,402 Elo+
Solo
Skadi
Skadi
Odollas2touchit
Skadi
Level 123
God Stats
1W - 0L
1,198 SR
Queue Stats
196W - 197L
1,430 Elo+
Party 1
Bellona
Bellona
XOBEY JOSHX
Bellona
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 134L
1,457 Elo+
Solo
Nemesis
Nemesis
zFookMe
Nemesis
Level 106
God Stats
27W - 23L
1,532 SR
Queue Stats
247W - 232L
1,517 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,462 Elo+

VS

Team Averages
Level 108
1,518 SR
1,477 Elo+
Horus
Horus
Desrian
Horus
Level 89
God Stats
38W - 26L
1,596 SR
Queue Stats
316W - 385L
1,431 Elo+
Solo
Artio
Artio
Endslay
Artio
Level 65
God Stats
5W - 5L
1,511 SR
Queue Stats
63W - 65L
1,440 Elo+
Solo
Lancelot
Lancelot
Vamp_for_life
Lancelot
Level 160
God Stats
33W - 40L
1,535 SR
Queue Stats
638W - 681L
1,492 Elo+
Party 2
Nox
Nox
scorpiareign
Nox
Level 69
God Stats
25W - 25L
1,423 SR
Queue Stats
65W - 58L
1,544 Elo+
Solo
Chernobog
Chernobog
xSerah_Farron21x
Chernobog
Level 158
God Stats
26W - 25L
1,527 SR
Queue Stats
709W - 768L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,385
1,039
18,000
12,568
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
Kyberu
Freya
16
3 / 0 / 9
10,580
1,058
16,182
6,145
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 8
10,046
1,005
13,683
12,430
5,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
XOBEY JOSHX
Bellona
16
3 / 0 / 8
9,854
985
9,907
11,424
12,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
zFookMe
Nemesis
16
3 / 2 / 9
10,460
1,046
11,935
12,524
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

270

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Desrian
Horus
15
1 / 4 / 6
9,924
992
7,686
21,287
26,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Endslay
Artio
15
0 / 1 / 6
10,545
1,055
5,631
16,315
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Vamp_for_life
Lancelot
15
2 / 5 / 3
9,580
958
18,401
17,781
17,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 3 / 3
10,677
1,068
6,816
6,757
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
15
1 / 2 / 4
9,465
947
13,198
14,525
7,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
15
Kills
7
7
Deaths
15
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Horus
Desrian
Horus
1
4
6
1
L
Artio
Endslay
Artio
0
1
6
3
W
Freya
Kyberu
Freya
3
0
9
7.5
W
2
4
8
1.5
L
Lancelot
Vamp_for_life
Lancelot
2
5
3
0.7
W
Bellona
XOBEY JOSHX
Bellona
3
0
8
7
L
3
3
3
1.5
L
Chernobog
1
2
4
1.5
W
Nemesis
zFookMe
Nemesis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,707
Damage
51,732
55,091
Taken
76,665
38,441
Mitigated
74,937
11,088
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,000
833
1,217
4,204
12,568
9,793
0
2,863
9,460
35,176
0
L
Horus
Desrian
Horus
7,686
3,357
4,179
4,159
21,287
26,004
0
8,245
13,042
0
16,195
L
Artio
Endslay
Artio
5,631
244
1,020
3,626
16,315
20,723
0
8,691
7,140
21,447
0
W
Freya
Kyberu
Freya
16,182
6,102
0
1,079
6,145
3,596
0
828
5,239
35,326
0
W
13,683
5,862
0
1,772
12,430
5,637
0
2,108
10,045
0
32,694
L
Lancelot
Vamp_for_life
Lancelot
18,401
2,420
0
1,001
17,781
17,014
0
6,041
11,596
0
24,245
W
Bellona
XOBEY JOSHX
Bellona
9,907
3,086
0
1,549
11,424
12,279
0
4,543
6,810
0
15,210
L
6,816
400
0
272
6,757
3,625
0
3,591
3,166
42,653
0
L
Chernobog
13,198
8,632
0
930
14,525
7,571
0
7,470
7,055
0
25,059
W
Nemesis
zFookMe
Nemesis
11,935
6,525
0
1,267
12,524
7,136
0
2,105
10,266
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
50,191
175
Minions Killed
175
7
Camps Cleared
6
917,771
Distance Traveled
996,185
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,385
1,039
39
4
1
183,658
1
L
Horus
9,924
992
17
2
0
183,892
0
L
Artio
10,545
1,055
25
3
2
220,343
1
W
Freya
10,580
1,058
57
6
2
188,222
0
W
Skadi
10,046
1,005
38
4
1
169,437
1
L
Lancelot
9,580
958
10
1
1
214,301
1
W
Bellona
9,854
985
10
1
3
193,255
0
L
Nox
10,677
1,068
89
9
0
195,794
0
L
Chernobog
9,465
947
34
3
3
181,855
0
W
Nemesis
10,460
1,046
31
3
0
183,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role