Player Matchup

Eset
Eset
Mirphen95
Eset
Level 143
God Stats
1W - 0L
1,569 SR
Queue Stats
59W - 66L
1,414 Elo+
Party 2
Neith
Neith
Sn0wPandaDad_11
Neith
Level 60
God Stats
1W - 1L
1,294 SR
Queue Stats
67W - 84L
1,438 Elo+
Solo
Chaac
Chaac
josephmoi666
Chaac
Level 160
God Stats
3W - 0L
1,737 SR
Queue Stats
14W - 11L
1,618 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,490 Elo+

VS

Team Averages
Level 105
1,498 SR
1,425 Elo+
Sol
Sol
AkuaElia
Sol
Level 86
God Stats
13W - 24L
1,271 SR
Queue Stats
334W - 327L
1,477 Elo+
Solo
Anubis
Anubis
CantingInk
Anubis
Level 116
God Stats
22W - 26L
1,523 SR
Queue Stats
119W - 155L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
GrandpawSquatch
Sylvanus
Level 114
God Stats
2W - 1L
1,701 SR
Queue Stats
98W - 143L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 0 / 10
9,237
711
6,699
5,931
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 5
10,055
773
17,758
11,440
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 7
9,804
754
11,386
14,208
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,363
643
9,989
12,422
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
CantingInk
Anubis
11
1 / 6 / 1
8,079
621
7,264
11,860
5,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
11
0 / 2 / 2
8,045
619
2,573
15,359
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Anubis
CantingInk
Anubis
1
6
1
0.25
L
Sylvanus
0
2
2
0.5
W
Eset
1
0
10
6
W
7
1
5
9.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
19,826
31,579
Taken
39,641
16,348
Mitigated
25,354
13,576
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,989
3,393
0
3,558
12,422
4,120
0
1,080
11,177
35,604
0
L
Anubis
CantingInk
Anubis
7,264
312
0
2,530
11,860
5,353
0
1,894
9,741
23,539
0
L
Sylvanus
2,573
654
916
3,296
15,359
15,881
0
3,725
11,189
6,073
0
W
Eset
6,699
724
535
1,726
5,931
2,017
685
5,005
926
40,042
0
W
17,758
5,117
0
4,437
11,440
3,830
1,521
9,050
2,390
0
56,770
W
11,386
2,266
0
6,878
14,208
10,501
285
6,276
7,932
0
32,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
24,487
194
Minions Killed
125
10
Camps Cleared
1
763,891
Distance Traveled
643,865
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,363
643
73
6
0
201,700
4
L
Anubis
8,079
621
40
3
1
212,212
3
L
Sylvanus
8,045
619
12
1
0
229,953
4
W
Eset
9,237
711
67
5
3
257,411
3
W
Neith
10,055
773
92
7
4
239,508
3
W
Chaac
9,804
754
35
3
3
266,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role