Player Matchup

Ravana
Ravana
Fvnnee
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 2
Atlas
Atlas
ShaggyMike
Atlas
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 2
Jing Wei
Jing Wei
SweetanSour
Jing Wei
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,681 Elo+

VS

Team Averages
Level 50
1,513 SR
1,188 Elo+
Amaterasu
Amaterasu
Rikkazae
Amaterasu
Level 66
God Stats
2W - 1L
1,708 SR
Queue Stats
15W - 29L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Sindina
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,076 Elo+
Party 1
Ullr
Ullr
Sunbro4464
Ullr
Level 24
God Stats
0W - 1L
1,330 SR
Queue Stats
11W - 11L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fvnnee
Ravana
15
4 / 1 / 12
10,832
722
11,683
13,500
12,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
17
8 / 2 / 10
11,329
755
22,540
16,878
11,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
SweetanSour
Jing Wei
16
9 / 3 / 10
11,424
762
18,311
14,249
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Rikkazae
Amaterasu
12
1 / 7 / 2
8,653
577
10,477
22,412
22,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Sindina
Baron Samedi
14
4 / 10 / 2
10,785
719
10,285
19,238
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 4
9,252
617
9,227
16,906
7,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
6
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
Fvnnee
Ravana
4
1
12
10
L
Amaterasu
Rikkazae
Amaterasu
1
7
2
0.29
W
Atlas
8
2
10
6.5
L
Baron Samedi
Sindina
Baron Samedi
4
10
2
0.5
L
1
4
4
0.75
W
Jing Wei
SweetanSour
Jing Wei
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
29,989
44,627
Taken
58,556
31,338
Mitigated
39,827
12,302
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Fvnnee
Ravana
11,683
3,020
0
5,350
13,500
12,177
124
3,113
10,207
0
42,361
L
Amaterasu
Rikkazae
Amaterasu
10,477
4,529
0
4,963
22,412
22,988
95
8,401
13,493
0
17,006
W
Atlas
22,540
6,951
0
3,813
16,878
11,661
344
3,308
12,748
49,728
0
L
Baron Samedi
Sindina
Baron Samedi
10,285
219
1,797
2,384
19,238
9,581
42
6,455
12,353
24,704
0
L
9,227
4,173
0
2,027
16,906
7,258
0
6,427
9,879
0
37,930
W
Jing Wei
SweetanSour
Jing Wei
18,311
13,562
0
3,139
14,249
7,500
2,022
4,237
9,777
0
39,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
28,690
170
Minions Killed
106
12
Camps Cleared
1
864,639
Distance Traveled
751,200
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,832
722
62
4
4
308,887
0
L
Amaterasu
8,653
577
14
1
1
270,256
0
W
Atlas
11,329
755
53
4
4
282,986
0
L
Baron Samedi
10,785
719
26
2
0
232,634
5
L
Ullr
9,252
617
66
4
0
248,310
2
W
Jing Wei
11,424
762
55
4
4
272,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role