Player Matchup

Tyr
Tyr
BlindSwordsman
Tyr
Level 139
God Stats
4W - 3L
1,593 SR
Queue Stats
212W - 204L
1,632 Elo+
Party 2
Hachiman
Hachiman
ISMAEL280
Hachiman
Level 107
God Stats
3W - 0L
1,760 SR
Queue Stats
54W - 42L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlluminatedOwl
Morgan Le Fay
Level 119
God Stats
11W - 6L
1,668 SR
Queue Stats
99W - 81L
1,591 Elo+
Party 3
Mercury
Mercury
JaySeal
Mercury
Level 143
God Stats
6W - 1L
1,561 SR
Queue Stats
87W - 85L
1,496 Elo+
Party 2
Poseidon
Poseidon
Paintballsy
Poseidon
Level 17
God Stats
9W - 9L
1,551 SR
Queue Stats
13W - 16L
1,518 Elo+
Party 3
Team Averages
Level 105
1,627 SR
1,556 Elo+

VS

Team Averages
Level 89
1,507 SR
1,558 Elo+
Hachiman
Hachiman
Menzobikai
Hachiman
Level 145
God Stats
0W - 1L
1,397 SR
Queue Stats
22W - 18L
1,391 Elo+
Solo
Discordia
Discordia
Tandemation
Discordia
Level 136
God Stats
2W - 2L
1,524 SR
Queue Stats
37W - 30L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
fufumonkey
Ao Kuang
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,680 Elo+
Party 1
Persephone
Persephone
htownjoker713
Persephone
Level 123
God Stats
20W - 19L
1,612 SR
Queue Stats
684W - 741L
1,497 Elo+
Solo
Thanatos
Thanatos
iamfluffs
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
13,774
1,148
23,090
22,156
29,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
ISMAEL280
Hachiman
20
3 / 1 / 20
13,013
1,084
18,815
12,457
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
IlluminatedOwl
Morgan Le Fay
20
7 / 0 / 18
13,302
1,109
18,610
11,403
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
JaySeal
Mercury
20
13 / 0 / 11
14,248
1,187
17,454
13,265
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Paintballsy
Poseidon
20
3 / 0 / 22
12,750
1,063
9,913
9,000
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Menzobikai
Hachiman
16
0 / 7 / 2
10,885
907
11,631
20,595
9,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tandemation
Discordia
17
1 / 3 / 0
11,605
967
27,623
11,309
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
fufumonkey
Ao Kuang
16
1 / 8 / 1
10,801
900
4,938
20,908
10,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
htownjoker713
Persephone
17
1 / 5 / 0
12,145
1,012
9,912
16,299
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
iamfluffs
Thanatos
17
0 / 14 / 3
10,966
914
6,884
22,431
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
9
36
Kills
3
3
Deaths
37
90
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
19
9.75
W
Hachiman
ISMAEL280
Hachiman
3
1
20
13
W
Morgan Le Fay
IlluminatedOwl
Morgan Le Fay
7
0
18
16
W
Mercury
JaySeal
Mercury
13
0
11
18.5
L
Hachiman
Menzobikai
Hachiman
0
7
2
0.14
W
Poseidon
Paintballsy
Poseidon
3
0
22
14
L
Discordia
Tandemation
Discordia
1
3
0
0.33
L
Ao Kuang
fufumonkey
Ao Kuang
1
8
1
0.19
L
Persephone
htownjoker713
Persephone
1
5
0
0.2
L
Thanatos
iamfluffs
Thanatos
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,882
Damage
60,988
68,281
Taken
91,542
52,895
Mitigated
43,609
12,603
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,090
1,456
0
4,250
22,156
29,352
0
10,238
11,536
0
30,687
W
Hachiman
ISMAEL280
Hachiman
18,815
10,688
0
5,731
12,457
5,516
0
7,449
4,624
0
54,409
W
Morgan Le Fay
IlluminatedOwl
Morgan Le Fay
18,610
640
0
2,598
11,403
6,206
0
8,861
2,275
34,966
0
W
Mercury
JaySeal
Mercury
17,454
7,947
0
24
13,265
7,447
0
7,791
5,190
0
34,247
L
Hachiman
Menzobikai
Hachiman
11,631
3,977
0
661
20,595
9,233
0
6,214
14,175
0
44,452
W
Poseidon
Paintballsy
Poseidon
9,913
911
0
0
9,000
4,374
0
6,519
2,183
35,987
0
L
Discordia
Tandemation
Discordia
27,623
396
0
90
11,309
4,892
0
3,215
7,926
55,292
0
L
Ao Kuang
fufumonkey
Ao Kuang
4,938
1,583
0
1,553
20,908
10,200
0
5,390
15,230
8,657
0
L
Persephone
htownjoker713
Persephone
9,912
169
74
1,446
16,299
6,647
0
5,782
10,344
44,011
0
L
Thanatos
iamfluffs
Thanatos
6,884
1,759
0
2,659
22,431
12,637
0
6,866
15,339
0
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,087
Gold Earned
56,402
258
Minions Killed
237
11
Camps Cleared
7
1,360,883
Distance Traveled
1,194,992
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,774
1,148
17
1
2
275,124
0
W
Hachiman
13,013
1,084
72
6
2
239,028
3
W
Morgan Le Fay
13,302
1,109
45
4
2
264,412
0
W
Mercury
14,248
1,187
49
4
2
325,340
0
L
Hachiman
10,885
907
63
5
2
227,898
0
W
Poseidon
12,750
1,063
75
6
3
256,979
0
L
Discordia
11,605
967
66
6
2
279,358
1
L
Ao Kuang
10,801
900
7
1
1
218,532
0
L
Persephone
12,145
1,012
84
7
1
250,232
4
L
Thanatos
10,966
914
17
1
1
218,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role