Player Matchup

Hercules
Hercules
DINGLEHORN
Hercules
Level 89
God Stats
5W - 4L
1,463 SR
Queue Stats
123W - 142L
1,432 Elo+
Party 2
Hades
Hades
Subtitles4784
Hades
Level 27
God Stats
11W - 6L
1,570 SR
Queue Stats
15W - 18L
1,318 Elo+
Party 2
Thanatos
Thanatos
angel_perr
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,283 Elo+
Solo
Team Averages
Level 57
1,511 SR
1,345 Elo+

VS

Team Averages
Level 92
1,429 SR
1,649 Elo+
Hera
Hera
Braxdoodie
Hera
Level 86
God Stats
2W - 1L
1,365 SR
Queue Stats
10W - 10L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
TheDevilsProblem
Cthulhu
Level 67
God Stats
1W - 0L
1,465 SR
Queue Stats
5W - 3L
1,699 Elo+
Party 1
Lancelot
Lancelot
carterclan11
Lancelot
Level 123
God Stats
1W - 1L
1,458 SR
Queue Stats
3W - 2L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DINGLEHORN
Hercules
18
2 / 1 / 8
12,852
676
11,554
28,056
39,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 6 / 6
12,950
682
15,318
28,503
16,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
angel_perr
Thanatos
17
6 / 12 / 5
13,400
705
12,552
23,121
13,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 14
13,846
729
20,729
11,405
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 4 / 10
15,332
807
18,025
21,683
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
carterclan11
Lancelot
18
7 / 5 / 12
13,781
725
25,139
19,514
9,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
19
19
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
L
Hercules
DINGLEHORN
Hercules
2
1
8
6
L
5
6
6
1.33
W
8
4
10
3.25
L
Thanatos
angel_perr
Thanatos
6
12
5
0.71
W
Lancelot
carterclan11
Lancelot
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
63,893
79,680
Taken
52,602
70,051
Mitigated
38,129
22,548
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,729
4,844
0
1,280
11,405
5,298
1,561
4,509
6,896
64,202
0
L
Hercules
DINGLEHORN
Hercules
11,554
1,589
525
6,248
28,056
39,548
730
15,817
12,239
0
39,597
L
15,318
1,779
426
7,894
28,503
16,656
556
14,074
14,429
50,392
0
W
18,025
2,888
1,316
5,465
21,683
23,165
224
5,031
16,652
39,560
0
L
Thanatos
angel_perr
Thanatos
12,552
3,859
0
7,455
23,121
13,847
1,589
9,127
13,994
0
41,547
W
Lancelot
carterclan11
Lancelot
25,139
5,733
0
3,192
19,514
9,666
906
6,316
13,198
0
58,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
42,959
157
Minions Killed
195
4
Camps Cleared
9
936,181
Distance Traveled
1,054,803
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,846
729
118
6
2
336,177
4
L
Hercules
12,852
676
47
2
2
364,067
0
L
Hades
12,950
682
55
3
0
283,791
1
W
Cthulhu
15,332
807
21
1
1
334,209
0
L
Thanatos
13,400
705
55
3
2
288,323
3
W
Lancelot
13,781
725
56
3
6
384,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role