Player Matchup

Anhur
Anhur
Cobravibe
Anhur
Level 101
God Stats
3W - 1L
1,731 SR
Queue Stats
141W - 124L
1,503 Elo+
Party 1
Raijin
Raijin
NumbAspect
Raijin
Level 77
God Stats
5W - 4L
1,534 SR
Queue Stats
124W - 111L
1,452 Elo+
Party 1
Kali
Kali
RustyBuckled
Kali
Level 66
God Stats
2W - 0L
1,704 SR
Queue Stats
161W - 152L
1,466 Elo+
Party 1
Team Averages
Level 81
1,657 SR
1,474 Elo+

VS

Team Averages
Level 96
1,443 SR
1,321 Elo+
Kukulkan
Kukulkan
Mindfreesoul
Kukulkan
Level 12
God Stats
6W - 7L
1,532 SR
Queue Stats
6W - 14L
1,289 Elo+
Party 2
Athena
Athena
No Sweat24
Athena
Level 149
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 2
Medusa
Medusa
RIP eight24
Medusa
Level 128
God Stats
0W - 1L
1,491 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cobravibe
Anhur
16
8 / 1 / 9
10,682
822
12,274
9,960
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
NumbAspect
Raijin
15
3 / 1 / 12
9,952
766
11,136
8,280
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 9
10,284
791
8,209
12,265
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mindfreesoul
Kukulkan
12
1 / 5 / 1
8,058
620
5,802
9,957
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
No Sweat24
Athena
11
0 / 4 / 3
7,891
607
4,751
13,902
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
2 / 8 / 1
8,475
652
8,249
13,445
4,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cobravibe
Anhur
8
1
9
12.5
L
Kukulkan
Mindfreesoul
Kukulkan
1
5
1
0.3
L
Athena
No Sweat24
Athena
0
4
3
0.38
W
Raijin
NumbAspect
Raijin
3
1
12
9
L
Medusa
2
8
1
0.31
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
18,802
30,505
Taken
37,304
15,219
Mitigated
19,987
9,464
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cobravibe
Anhur
12,274
5,445
0
1,752
9,960
5,196
1,637
4,547
5,413
0
41,212
L
Kukulkan
Mindfreesoul
Kukulkan
5,802
575
0
1,440
9,957
3,739
0
3,965
5,992
27,398
0
L
Athena
No Sweat24
Athena
4,751
1,128
210
1,180
13,902
11,976
0
5,205
8,697
10,466
0
W
Raijin
NumbAspect
Raijin
11,136
830
0
1,950
8,280
3,481
430
2,221
6,059
42,387
0
L
Medusa
8,249
2,805
157
567
13,445
4,272
0
2,435
11,010
0
31,231
W
8,209
3,653
0
5,762
12,265
6,542
443
4,311
7,831
0
36,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
24,424
172
Minions Killed
97
10
Camps Cleared
2
719,002
Distance Traveled
577,556
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,682
822
70
5
3
224,110
2
L
Kukulkan
8,058
620
46
4
1
180,701
1
L
Athena
7,891
607
11
1
0
190,970
2
W
Raijin
9,952
766
56
4
0
220,986
3
L
Medusa
8,475
652
40
3
1
205,885
5
W
Kali
10,284
791
46
4
7
273,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role