Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Emitos
Merlin
Level 77
God Stats
11W - 11L
1,472 SR
Queue Stats
125W - 148L
1,447 Elo+
Solo
Khepri
Khepri
KillerdeadEX
Khepri
Level 68
God Stats
4W - 1L
1,752 SR
Queue Stats
747W - 377L
1,750 Elo+
Party 1
Chaac
Chaac
MikeTheDon
Chaac
Level 49
God Stats
6W - 0L
1,768 SR
Queue Stats
363W - 113L
1,771 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,594 Elo+

VS

Team Averages
Level 75
1,583 SR
1,508 Elo+
Tyr
Tyr
Esrevbo
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,406 Elo+
Solo
Poseidon
Poseidon
Villegas207194
Poseidon
Level 156
God Stats
26W - 10L
1,634 SR
Queue Stats
328W - 372L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeusSauce21
Ah Muzen Cab
Level 43
God Stats
39W - 24L
1,670 SR
Queue Stats
64W - 49L
1,631 Elo+
Party 2
Zeus
Zeus
mislatedplates
Zeus
Level 51
God Stats
24W - 24L
1,659 SR
Queue Stats
70W - 61L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
petben2910
Danzaburou
Level 108
God Stats
6W - 11L
1,453 SR
Queue Stats
92W - 103L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 2 / 8
9,952
829
10,351
13,147
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
 
Da Ji
16
3 / 1 / 10
8,949
746
9,183
10,624
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Emitos
Merlin
15
1 / 2 / 8
8,932
744
6,093
7,342
2,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
4 / 5 / 18
10,130
844
11,678
18,128
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
18
14 / 0 / 9
10,677
890
22,325
19,956
23,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
5 / 5 / 1
8,575
715
11,993
18,361
17,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
16
1 / 4 / 4
8,581
715
7,932
9,581
5,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ZeusSauce21
Ah Muzen Cab
14
1 / 7 / 3
8,061
672
11,961
16,660
7,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 5
8,720
727
17,406
11,009
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
petben2910
Danzaburou
13
0 / 6 / 5
7,712
643
6,990
14,306
6,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
28
Kills
10
10
Deaths
28
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
8
5
W
Da Ji
 
Da Ji
3
1
10
8
W
Merlin
Emitos
Merlin
1
2
8
2.5
L
Tyr
5
5
1
1.1
W
Khepri
4
5
18
2.6
W
Chaac
14
0
9
18.5
L
Poseidon
1
4
4
0.75
L
Ah Muzen Cab
ZeusSauce21
Ah Muzen Cab
1
7
3
0.36
L
3
6
5
0.92
L
Danzaburou
petben2910
Danzaburou
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,630
Damage
56,282
69,197
Taken
69,917
53,722
Mitigated
41,372
11,951
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,351
8,059
0
5,192
13,147
6,148
2,081
4,908
8,239
0
40,154
W
Da Ji
 
Da Ji
9,183
1,960
0
332
10,624
6,206
270
1,857
8,767
0
23,195
W
Merlin
Emitos
Merlin
6,093
0
0
0
7,342
2,832
1,715
2,498
4,844
36,495
0
L
Tyr
11,993
1,935
0
3,503
18,361
17,083
0
4,319
14,042
0
19,793
W
Khepri
11,678
1,780
0
1,005
18,128
15,530
251
6,155
11,973
27,315
0
W
Chaac
22,325
5,192
0
5,422
19,956
23,006
252
9,920
10,036
0
34,566
L
Poseidon
7,932
1,793
0
957
9,581
5,528
0
1,549
8,032
37,434
0
L
Ah Muzen Cab
ZeusSauce21
Ah Muzen Cab
11,961
4,349
0
4,592
16,660
7,793
186
4,656
12,004
0
36,496
L
17,406
2,102
0
924
11,009
4,764
0
1,968
9,041
31,531
0
L
Danzaburou
petben2910
Danzaburou
6,990
3,677
0
2,256
14,306
6,204
0
5,279
9,027
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
41,649
233
Minions Killed
209
0
Camps Cleared
0
1,243,077
Distance Traveled
1,056,215
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,952
829
64
5
0
224,623
0
W
Da Ji
8,949
746
38
3
0
268,439
3
W
Merlin
8,932
744
55
5
0
220,407
4
L
Tyr
8,575
715
17
1
0
220,241
1
W
Khepri
10,130
844
31
3
0
250,051
3
W
Chaac
10,677
890
45
4
0
279,557
1
L
Poseidon
8,581
715
70
6
0
227,648
7
L
Ah Muzen Cab
8,061
672
52
4
0
209,111
1
L
Zeus
8,720
727
38
3
0
215,242
0
L
Danzaburou
7,712
643
32
3
0
183,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role