Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ARCEDBLUU
Merlin
Level 148
God Stats
1W - 4L
1,093 SR
Queue Stats
111W - 127L
1,448 Elo+
Solo
Athena
Athena
ImmaEatUalive
Athena
Level 157
God Stats
4W - 0L
1,858 SR
Queue Stats
35W - 30L
1,512 Elo+
Party 2
Team Averages
Level 149
1,483 SR
1,487 Elo+

VS

Team Averages
Level 94
1,466 SR
1,371 Elo+
Danzaburou
Danzaburou
LondonBBY
Danzaburou
Level 89
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 1
Sol
Sol
Red_hot_power
Sol
Level 49
God Stats
0W - 2L
1,230 SR
Queue Stats
107W - 141L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
TPB LEGIT4170
Sun Wukong
Level 145
God Stats
0W - 1L
1,644 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 6
7,734
645
11,770
10,110
4,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ARCEDBLUU
Merlin
14
4 / 2 / 1
8,406
701
7,771
5,949
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 3
8,960
747
5,203
11,155
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LondonBBY
Danzaburou
12
2 / 4 / 3
7,747
646
7,043
9,361
3,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 2
7,645
637
7,058
7,725
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TPB LEGIT4170
Sun Wukong
12
2 / 1 / 3
7,806
651
8,278
11,531
7,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
6
6
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
2
6
1.5
W
Merlin
ARCEDBLUU
Merlin
4
2
1
2.25
W
3
2
3
2.25
L
Danzaburou
LondonBBY
Danzaburou
2
4
3
0.88
L
2
2
2
1.5
L
Sun Wukong
TPB LEGIT4170
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
22,379
27,214
Taken
28,617
20,029
Mitigated
14,302
9,628
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,770
2,204
877
4,060
10,110
4,452
0
2,079
8,031
0
28,373
W
Merlin
ARCEDBLUU
Merlin
7,771
443
0
230
5,949
2,481
0
1,660
4,289
44,151
0
W
5,203
943
438
4,023
11,155
13,096
0
2,865
8,290
10,983
0
L
Danzaburou
LondonBBY
Danzaburou
7,043
3,059
0
2,459
9,361
3,567
0
3,014
6,347
0
21,297
L
7,058
2,516
0
2,429
7,725
2,870
336
3,384
4,341
19,672
1,607
L
Sun Wukong
TPB LEGIT4170
Sun Wukong
8,278
1,041
0
798
11,531
7,865
0
6,683
4,848
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
23,198
137
Minions Killed
144
7
Camps Cleared
3
683,538
Distance Traveled
640,143
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,734
645
38
3
2
245,662
4
W
Merlin
8,406
701
86
7
5
213,832
2
W
Athena
8,960
747
13
1
0
224,044
1
L
Danzaburou
7,747
646
59
5
2
192,121
4
L
Sol
7,645
637
33
3
1
218,457
4
L
Sun Wukong
7,806
651
52
4
0
229,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role