Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Petquillo0170
Medusa
Level 140
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 1L
1,509 Elo+
Party 2
Sobek
Sobek
dany12472
Sobek
Level 116
God Stats
2W - 1L
1,268 SR
Queue Stats
288W - 292L
1,548 Elo+
Party 2
Team Averages
Level 139
1,507 SR
1,519 Elo+

VS

Team Averages
Level 44
1,500 SR
1,700 Elo+
Ares
Ares
BowserTheBugatti
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,700 Elo+
Party 1
Thoth
Thoth
HotCamBoy3Inches
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,700 Elo+
Party 1
Lancelot
Lancelot
YoshiMan223
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 2 / 7
10,174
783
13,402
6,506
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 2 / 4
9,603
739
11,660
10,596
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
dany12472
Sobek
15
2 / 0 / 10
10,166
782
6,721
14,092
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,570
582
3,808
15,696
14,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 0
7,907
608
6,960
10,438
4,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
YoshiMan223
Lancelot
12
2 / 5 / 1
7,960
612
11,865
12,835
6,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
7
5.25
L
0
6
4
0.33
L
2
4
0
0.5
W
6
2
4
4
L
Lancelot
YoshiMan223
Lancelot
2
5
1
0.5
W
Sobek
dany12472
Sobek
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
22,633
31,194
Taken
38,969
27,112
Mitigated
25,198
8,557
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,402
593
0
835
6,506
3,045
466
3,202
3,304
44,712
0
L
3,808
322
0
630
15,696
14,266
0
7,347
8,349
8,947
0
L
6,960
236
0
477
10,438
4,715
0
7,080
3,358
30,700
0
W
11,660
6,131
0
1,492
10,596
4,749
1,888
2,633
7,963
0
39,346
L
Lancelot
YoshiMan223
Lancelot
11,865
1,853
343
906
12,835
6,217
0
6,006
6,829
0
24,601
W
Sobek
dany12472
Sobek
6,721
901
202
6,028
14,092
19,318
176
5,283
8,809
18,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
23,437
148
Minions Killed
102
8
Camps Cleared
3
727,523
Distance Traveled
623,348
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,174
783
71
5
2
227,572
3
L
Ares
7,570
582
14
1
0
186,786
0
L
Thoth
7,907
608
57
4
2
199,770
1
W
Medusa
9,603
739
54
4
6
236,285
3
L
Lancelot
7,960
612
31
2
1
236,792
4
W
Sobek
10,166
782
23
2
0
263,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role