Player Matchup

Hera
Hera
Crystalman77
Hera
Level 122
God Stats
1W - 1L
1,435 SR
Queue Stats
97W - 87L
1,600 Elo+
Party 2
Charybdis
Charybdis
Fiveoh14
Charybdis
Level 125
God Stats
3W - 3L
1,475 SR
Queue Stats
72W - 63L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Sacarelfua
Sun Wukong
Level 79
God Stats
0W - 2L
1,262 SR
Queue Stats
56W - 51L
1,501 Elo+
Solo
Atlas
Atlas
ValiAkros
Atlas
Level 109
God Stats
5W - 3L
1,749 SR
Queue Stats
57W - 47L
1,621 Elo+
Party 2
Team Averages
Level 109
1,481 SR
1,575 Elo+

VS

Team Averages
Level 115
1,606 SR
1,536 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HighRezIncel
Hercules
Level 77
God Stats
9W - 7L
1,686 SR
Queue Stats
491W - 486L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Kuulh
Kukulkan
Level 149
God Stats
23W - 15L
1,772 SR
Queue Stats
113W - 130L
1,505 Elo+
Party 1
Serqet
Serqet
RECONSIX20AR70
Serqet
Level 102
God Stats
5W - 8L
1,435 SR
Queue Stats
459W - 474L
1,633 Elo+
Solo
Thoth
Thoth
SealOfNoon
Thoth
Level 89
God Stats
4W - 3L
1,637 SR
Queue Stats
118W - 98L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,626
1,104
5,774
5,270
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Fiveoh14
Charybdis
12
2 / 0 / 1
7,283
1,214
7,680
5,772
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Sacarelfua
Sun Wukong
11
0 / 1 / 2
6,343
1,057
4,143
6,760
4,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
ValiAkros
Atlas
12
1 / 3 / 1
7,552
1,259
5,343
11,633
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

328

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 1 / 5
6,959
1,160
6,052
5,519
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
HighRezIncel
Hercules
12
3 / 1 / 3
7,725
1,288
8,370
9,550
6,047
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kuulh
Kukulkan
12
1 / 0 / 3
6,767
1,128
2,956
1,624
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 1 / 6
6,461
1,077
4,821
6,990
6,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
12
1 / 0 / 4
7,090
1,182
3,950
1,898
726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
6
6
Deaths
3
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
5
3.5
L
0
2
3
0.75
L
Charybdis
Fiveoh14
Charybdis
2
0
1
2.5
W
Hercules
HighRezIncel
Hercules
3
1
3
4.5
W
Kukulkan
Kuulh
Kukulkan
1
0
3
2.5
W
0
1
6
3
L
Sun Wukong
Sacarelfua
Sun Wukong
0
1
2
1
W
Thoth
1
0
4
3
L
Atlas
ValiAkros
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
26,149
29,435
Taken
25,581
19,195
Mitigated
16,662
4,041
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,052
5,291
0
0
5,519
2,362
0
2,713
2,806
0
13,442
L
5,774
1,269
0
0
5,270
2,258
0
938
4,332
17,014
0
L
Charybdis
Fiveoh14
Charybdis
7,680
3,386
0
1,765
5,772
2,533
0
2,101
3,671
0
29,136
W
Hercules
HighRezIncel
Hercules
8,370
3,968
831
1,919
9,550
6,047
0
3,291
6,259
0
14,677
W
Kukulkan
Kuulh
Kukulkan
2,956
47
0
263
1,624
718
0
1,160
464
22,387
0
W
4,821
844
0
0
6,990
6,809
0
3,072
3,918
0
8,974
L
Sun Wukong
Sacarelfua
Sun Wukong
4,143
488
0
564
6,760
4,255
0
1,780
4,812
0
10,901
W
Thoth
3,950
78
0
0
1,898
726
0
881
1,017
26,864
0
L
Atlas
ValiAkros
Atlas
5,343
1,491
0
1,712
11,633
10,149
0
2,087
9,310
16,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
35,002
128
Minions Killed
136
4
Camps Cleared
8
479,577
Distance Traveled
677,088
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,959
1,160
13
2
4
126,376
0
L
Hera
6,626
1,104
28
5
2
117,597
2
L
Charybdis
7,283
1,214
58
10
1
107,602
0
W
Hercules
7,725
1,288
15
3
1
157,392
3
W
Kukulkan
6,767
1,128
43
7
0
129,158
0
W
Serqet
6,461
1,077
4
1
1
138,516
1
L
Sun Wukong
6,343
1,057
16
3
1
128,577
0
W
Thoth
7,090
1,182
61
10
2
125,646
0
L
Atlas
7,552
1,259
26
4
0
125,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role