Player Matchup

King Arthur
King Arthur
FractalTheoryAK
King Arthur
Level 121
God Stats
13W - 20L
1,471 SR
Queue Stats
201W - 227L
1,332 Elo+
Party 1
Skadi
Skadi
ICE l18l
Skadi
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 111L
1,426 Elo+
Solo
Ra
Ra
Silent Breaker
Ra
Level 95
God Stats
4W - 7L
1,482 SR
Queue Stats
506W - 545L
1,453 Elo+
Party 1
Lancelot
Lancelot
TopHatAK
Lancelot
Level 150
God Stats
20W - 17L
1,427 SR
Queue Stats
292W - 337L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
warrior_RN-49
Kumbhakarna
Level 124
God Stats
12W - 11L
1,384 SR
Queue Stats
282W - 341L
1,332 Elo+
Solo
Team Averages
Level 112
1,453 SR
1,395 Elo+

VS

Team Averages
Level 77
1,514 SR
1,519 Elo+
Hun Batz
Hun Batz
Kibawulf
Hun Batz
Level 106
God Stats
0W - 1L
1,323 SR
Queue Stats
73W - 85L
1,368 Elo+
Party 3
Anhur
Anhur
SS1BARDOCK
Anhur
Level 61
God Stats
20W - 15L
1,748 SR
Queue Stats
92W - 69L
1,439 Elo+
Solo
King Arthur
King Arthur
Seanoeoe
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 107L
1,364 Elo+
Party 3
Merlin
Merlin
Synic4660
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,807 Elo+
Party 2
Jing Wei
Jing Wei
Weisskitsu
Jing Wei
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 36L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FractalTheoryAK
King Arthur
20
3 / 1 / 15
14,631
542
19,723
34,359
40,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
ICE l18l
Skadi
20
11 / 3 / 13
16,130
597
19,108
17,422
9,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 14
15,625
579
27,792
26,226
15,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
TopHatAK
Lancelot
20
23 / 3 / 8
16,652
617
33,512
23,565
19,220
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
warrior_RN-49
Kumbhakarna
17
1 / 2 / 15
12,852
476
4,380
32,717
45,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kibawulf
Hun Batz
16
2 / 17 / 1
10,423
386
7,554
28,809
12,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
1 / 9 / 1
11,104
411
6,380
28,111
13,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Seanoeoe
King Arthur
17
0 / 7 / 1
10,958
406
14,791
34,585
35,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Synic4660
Merlin
17
2 / 7 / 4
11,489
426
11,618
16,398
8,885
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Weisskitsu
Jing Wei
17
3 / 10 / 2
11,057
410
18,418
30,760
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
48
Kills
8
10
Deaths
50
65
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FractalTheoryAK
King Arthur
3
1
15
10.5
W
Skadi
ICE l18l
Skadi
11
3
13
5.83
L
Hun Batz
Kibawulf
Hun Batz
2
17
1
0.15
L
Anhur
1
9
1
0.17
L
King Arthur
Seanoeoe
King Arthur
0
7
1
0.07
W
10
1
14
17
L
Merlin
Synic4660
Merlin
2
7
4
0.57
W
Lancelot
TopHatAK
Lancelot
23
3
8
9
L
Jing Wei
Weisskitsu
Jing Wei
3
10
2
0.4
W
Kumbhakarna
warrior_RN-49
Kumbhakarna
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,515
Damage
58,761
134,289
Taken
138,663
130,283
Mitigated
83,755
49,310
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FractalTheoryAK
King Arthur
19,723
3,143
0
13,341
34,359
40,835
835
4,757
29,602
0
102,041
W
Skadi
ICE l18l
Skadi
19,108
8,830
0
3,125
17,422
9,028
8,189
1,397
16,025
0
160,033
L
Hun Batz
Kibawulf
Hun Batz
7,554
932
0
2,287
28,809
12,765
0
5,828
22,967
0
57,690
L
Anhur
6,380
2,537
0
2,994
28,111
13,011
1,459
11,055
17,037
0
77,004
L
King Arthur
Seanoeoe
King Arthur
14,791
2,093
0
625
34,585
35,312
0
5,325
28,950
0
93,267
W
27,792
2,523
5,507
14,867
26,226
15,772
3,993
3,791
22,435
171,568
0
L
Merlin
Synic4660
Merlin
11,618
1,357
234
956
16,398
8,885
550
4,032
12,206
64,355
0
W
Lancelot
TopHatAK
Lancelot
33,512
4,989
0
8,941
23,565
19,220
1,615
1,993
21,572
0
144,161
L
Jing Wei
Weisskitsu
Jing Wei
18,418
14,331
180
7,701
30,760
13,782
1,898
5,695
25,065
0
84,652
W
Kumbhakarna
warrior_RN-49
Kumbhakarna
4,380
505
0
3,529
32,717
45,428
992
6,201
26,516
38,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,890
Gold Earned
55,031
732
Minions Killed
555
0
Camps Cleared
0
2,673,217
Distance Traveled
2,169,351
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,631
542
134
5
0
518,747
0
W
Skadi
16,130
597
195
7
0
489,305
4
L
Hun Batz
10,423
386
84
3
0
395,806
0
L
Anhur
11,104
411
124
5
0
448,583
1
L
King Arthur
10,958
406
147
5
0
454,428
0
W
Ra
15,625
579
185
7
0
580,922
0
L
Merlin
11,489
426
92
3
0
451,372
0
W
Lancelot
16,652
617
184
7
0
599,865
0
L
Jing Wei
11,057
410
108
4
0
419,162
1
W
Kumbhakarna
12,852
476
34
1
0
484,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role