Player Matchup

Odin
Odin
AGAnubis
Odin
Level 129
God Stats
3W - 4L
1,560 SR
Queue Stats
829W - 597L
1,518 Elo+
Party 1
Ares
Ares
Fraggr
Ares
Level 88
God Stats
6W - 1L
1,830 SR
Queue Stats
77W - 55L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Jveam
Baron Samedi
Level 45
God Stats
56W - 33L
1,464 SR
Queue Stats
245W - 171L
1,485 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,518 Elo+

VS

Team Averages
Level 43
1,258 SR
1,391 Elo+
Cupid
Cupid
CozyElii
Cupid
Level 51
God Stats
2W - 1L
1,252 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Olorun
Olorun
INFIERNO008
Olorun
Level 43
God Stats
0W - 1L
1,167 SR
Queue Stats
5W - 9L
1,498 Elo+
Solo
Amaterasu
Amaterasu
RmaneBrown
Amaterasu
Level 36
God Stats
25W - 36L
1,353 SR
Queue Stats
41W - 71L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 1 / 13
10,282
734
14,213
13,773
11,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Fraggr
Ares
16
5 / 0 / 15
11,507
822
12,369
18,240
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Jveam
Baron Samedi
16
13 / 1 / 8
11,463
819
24,994
12,800
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CozyElii
Cupid
13
2 / 8 / 0
9,312
665
11,662
19,350
8,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
11
0 / 9 / 1
7,616
544
10,854
22,326
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
RmaneBrown
Amaterasu
12
0 / 4 / 1
8,110
579
4,261
21,269
16,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
21
Kills
2
2
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
13
9.5
L
Cupid
CozyElii
Cupid
2
8
0
0.25
W
Ares
Fraggr
Ares
5
0
15
12.5
L
Olorun
0
9
1
0.06
W
Baron Samedi
Jveam
Baron Samedi
13
1
8
17
L
Amaterasu
RmaneBrown
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,576
Damage
26,777
44,813
Taken
62,945
46,698
Mitigated
34,424
17,916
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
14,213
3,682
0
2,582
13,773
11,809
647
3,360
10,413
0
38,798
L
Cupid
CozyElii
Cupid
11,662
7,537
38
1,794
19,350
8,297
0
12,179
7,171
0
34,768
W
Ares
Fraggr
Ares
12,369
938
0
2,712
18,240
26,745
368
5,060
13,180
23,687
0
L
Olorun
10,854
5,440
918
4,621
22,326
9,208
0
14,090
8,236
25,358
0
W
Baron Samedi
Jveam
Baron Samedi
24,994
1,246
5,897
6,725
12,800
8,144
355
2,889
9,911
56,070
0
L
Amaterasu
RmaneBrown
Amaterasu
4,261
2,532
484
3,147
21,269
16,919
0
11,231
10,038
0
13,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
25,038
135
Minions Killed
94
10
Camps Cleared
1
800,706
Distance Traveled
660,998
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,282
734
55
4
7
252,086
2
L
Cupid
9,312
665
58
4
1
210,416
1
W
Ares
11,507
822
20
1
2
280,602
1
L
Olorun
7,616
544
17
1
0
192,201
1
W
Baron Samedi
11,463
819
60
4
1
268,018
2
L
Amaterasu
8,110
579
19
1
0
258,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role