Player Matchup

Ymir
Ymir
Condor1249
Ymir
Level 46
God Stats
10W - 11L
1,778 SR
Queue Stats
51W - 63L
1,445 Elo+
Solo
Tiamat
Tiamat
GingerWeekly
Tiamat
Level 69
God Stats
2W - 2L
1,482 SR
Queue Stats
81W - 69L
1,528 Elo+
Solo
Neith
Neith
Lolnyancat42
Neith
Level 23
God Stats
43W - 25L
1,554 SR
Queue Stats
101W - 108L
1,458 Elo+
Party 2
Lancelot
Lancelot
PWN U NATION
Lancelot
Level 65
God Stats
3W - 5L
1,706 SR
Queue Stats
82W - 86L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
其实我是DIO哒
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,245 Elo+
Solo
Team Averages
Level 54
1,604 SR
1,427 Elo+

VS

Team Averages
Level 64
1,434 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Asunace
Pele
Level 108
God Stats
2W - 0L
1,186 SR
Queue Stats
40W - 44L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
C00PTHULHU
Sun Wukong
Level 24
God Stats
4W - 6L
1,137 SR
Queue Stats
42W - 50L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChefBoyareZee
Kumbhakarna
Level 43
God Stats
6W - 4L
1,624 SR
Queue Stats
47W - 55L
1,395 Elo+
Party 1
Ravana
Ravana
LayfonA
Ravana
Level 48
God Stats
2W - 2L
1,723 SR
Queue Stats
113W - 103L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
11,370
1,034
7,827
22,056
29,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
16
0 / 4 / 3
9,913
901
16,448
15,581
10,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 6 / 4
11,474
1,043
14,914
17,434
8,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
PWN U NATION
Lancelot
16
3 / 7 / 3
10,808
983
23,528
21,113
10,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 6
10,047
913
14,657
18,700
8,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

68

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 3 / 16
11,051
1,005
19,445
8,559
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
Asunace
Pele
19
17 / 1 / 8
15,023
1,366
37,244
24,537
27,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
C00PTHULHU
Sun Wukong
18
5 / 3 / 17
11,649
1,059
15,261
19,300
18,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
ChefBoyareZee
Kumbhakarna
19
5 / 0 / 17
13,046
1,186
8,263
19,927
30,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
LayfonA
Ravana
18
2 / 0 / 19
11,518
1,047
10,613
10,764
17,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
7
Kills
30
30
Deaths
7
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
16
3
W
Pele
Asunace
Pele
17
1
8
21
W
Sun Wukong
C00PTHULHU
Sun Wukong
5
3
17
4.5
W
Kumbhakarna
ChefBoyareZee
Kumbhakarna
5
0
17
13.5
L
1
6
5
0.58
L
Tiamat
0
4
3
0.38
W
Ravana
LayfonA
Ravana
2
0
19
11.5
L
3
6
4
0.83
L
Lancelot
PWN U NATION
Lancelot
3
7
3
0.64
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,374
Damage
90,826
94,884
Taken
83,087
67,116
Mitigated
98,748
7,405
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,445
4,333
0
311
8,559
4,210
0
1,198
7,361
49,384
0
W
Pele
Asunace
Pele
37,244
7,971
0
9,954
24,537
27,935
0
7,205
17,332
0
67,287
W
Sun Wukong
C00PTHULHU
Sun Wukong
15,261
4,786
836
4,331
19,300
18,641
0
6,793
12,507
0
23,745
W
Kumbhakarna
ChefBoyareZee
Kumbhakarna
8,263
1,607
812
2,972
19,927
30,288
0
6,240
13,687
22,801
0
L
7,827
1,308
0
990
22,056
29,924
0
5,257
16,448
29,591
0
L
Tiamat
16,448
1,839
0
1,960
15,581
10,066
0
4,949
10,492
35,530
0
W
Ravana
LayfonA
Ravana
10,613
3,168
0
539
10,764
17,674
0
2,931
7,833
0
21,616
L
14,914
7,938
0
2,330
17,434
8,208
0
4,412
12,829
0
47,738
L
Lancelot
PWN U NATION
Lancelot
23,528
3,386
0
1,414
21,113
10,033
0
7,539
13,386
0
36,258
L
14,657
2,300
0
711
18,700
8,885
0
5,551
13,045
92
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
62,287
222
Minions Killed
228
3
Camps Cleared
13
1,012,172
Distance Traveled
1,071,449
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,051
1,005
68
6
1
180,927
0
W
Pele
15,023
1,366
64
6
9
237,117
0
W
Sun Wukong
11,649
1,059
30
3
1
191,329
0
W
Kumbhakarna
13,046
1,186
31
3
0
221,299
0
L
Ymir
11,370
1,034
56
5
0
189,402
1
L
Tiamat
9,913
901
46
4
0
200,732
0
W
Ravana
11,518
1,047
35
3
2
240,777
2
L
Neith
11,474
1,043
80
7
2
192,746
2
L
Lancelot
10,808
983
20
2
1
230,523
1
L
Cliodhna
10,047
913
20
2
0
198,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role