Player Matchup

Merlin
Merlin
ARIIEL95
Merlin
Level 47
God Stats
44W - 54L
1,595 SR
Queue Stats
295W - 340L
1,456 Elo+
Solo
Thor
Thor
Deskam
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
LoSupremo
Ah Puch
Level 5
God Stats
1W - 1L
1,775 SR
Queue Stats
5W - 5L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCandymanSlam
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,800 Elo+
Party 1
Charybdis
Charybdis
Verdestrom
Charybdis
Level 68
God Stats
8W - 2L
1,946 SR
Queue Stats
62W - 39L
1,588 Elo+
Party 1
Team Averages
Level 32
1,663 SR
1,598 Elo+

VS

Team Averages
Level 97
1,815 SR
1,734 Elo+
Nox
Nox
DeadlyByChoice
Nox
Level 154
God Stats
25W - 0L
1,865 SR
Queue Stats
389W - 104L
1,782 Elo+
Party 2
Xbalanque
Xbalanque
Etruth
Xbalanque
Level 108
God Stats
51W - 7L
1,834 SR
Queue Stats
239W - 43L
1,771 Elo+
Party 2
Vulcan
Vulcan
Raggrussy
Vulcan
Level 24
God Stats
66W - 14L
1,829 SR
Queue Stats
364W - 69L
1,854 Elo+
Party 2
Lancelot
Lancelot
TheFuz
Lancelot
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,417 Elo+
Solo
Tyr
Tyr
tybbrules
Tyr
Level 147
God Stats
64W - 3L
2,045 SR
Queue Stats
229W - 24L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARIIEL95
Merlin
13
0 / 4 / 1
8,002
889
6,670
5,865
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Deskam
Thor
14
1 / 12 / 1
8,842
982
5,637
21,652
8,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
LoSupremo
Ah Puch
14
1 / 12 / 1
8,636
960
5,732
20,167
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheCandymanSlam
Sun Wukong
14
1 / 7 / 1
8,392
932
6,143
18,085
10,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Verdestrom
Charybdis
14
0 / 11 / 3
8,736
971
9,878
25,581
9,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 14
12,112
1,346
14,235
3,401
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Etruth
Xbalanque
18
11 / 0 / 29
11,994
1,333
28,493
10,617
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Raggrussy
Vulcan
17
8 / 1 / 29
11,103
1,234
21,316
4,747
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TheFuz
Lancelot
16
6 / 2 / 23
10,189
1,132
10,070
7,813
3,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 34
10,518
1,169
13,057
11,708
13,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
175
3
Kills
46
46
Deaths
3
7
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Merlin
ARIIEL95
Merlin
0
4
1
0.13
W
19
0
14
26
L
Thor
Deskam
Thor
1
12
1
0.13
W
Xbalanque
Etruth
Xbalanque
11
0
29
25.5
L
Ah Puch
LoSupremo
Ah Puch
1
12
1
0.13
W
Vulcan
Raggrussy
Vulcan
8
1
29
22.5
L
Sun Wukong
TheCandymanSlam
Sun Wukong
1
7
1
0.21
W
Lancelot
TheFuz
Lancelot
6
2
23
8.75
L
Charybdis
Verdestrom
Charybdis
0
11
3
0.14
W
2
0
34
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
87,171
91,350
Taken
38,286
38,421
Mitigated
25,768
3,529
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ARIIEL95
Merlin
6,670
231
0
0
5,865
2,070
0
1,693
4,172
10,144
0
W
14,235
1,656
0
360
3,401
1,459
0
1,430
1,837
24,787
0
L
Thor
Deskam
Thor
5,637
1,057
0
149
21,652
8,679
0
8,439
13,213
0
15,216
W
Xbalanque
Etruth
Xbalanque
28,493
16,857
0
5,056
10,617
4,947
0
2,974
7,571
0
59,075
L
Ah Puch
LoSupremo
Ah Puch
5,732
486
0
604
20,167
7,366
0
7,748
12,419
22,603
0
W
Vulcan
Raggrussy
Vulcan
21,316
6,738
0
0
4,747
2,303
0
1,109
3,526
36,286
0
L
Sun Wukong
TheCandymanSlam
Sun Wukong
6,143
1,346
0
1,304
18,085
10,755
0
6,899
11,186
0
16,548
W
Lancelot
TheFuz
Lancelot
10,070
2,734
0
0
7,813
3,549
0
2,556
5,059
0
17,256
L
Charybdis
Verdestrom
Charybdis
9,878
5,294
0
1,472
25,581
9,551
0
10,772
14,809
0
28,818
W
13,057
1,346
391
2,342
11,708
13,510
0
3,595
7,891
0
21,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
55,916
141
Minions Killed
178
3
Camps Cleared
10
712,474
Distance Traveled
988,579
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,002
889
20
2
0
100,293
0
W
Nox
12,112
1,346
33
4
0
174,212
2
L
Thor
8,842
982
20
2
0
152,989
0
W
Xbalanque
11,994
1,333
89
10
1
182,861
0
L
Ah Puch
8,636
960
45
5
1
149,131
0
W
Vulcan
11,103
1,234
32
4
4
217,097
0
L
Sun Wukong
8,392
932
14
2
1
157,634
0
W
Lancelot
10,189
1,132
15
2
4
185,067
0
L
Charybdis
8,736
971
42
5
1
152,427
2
W
Tyr
10,518
1,169
9
1
1
229,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role