Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
C-R-Brothers
Cu Chulainn
Silver II
Level 127
God Stats
6W - 4L
1,797 SR
Queue Stats
15W - 10L
1,546 MMR
Solo
Agni
Agni
Gold II
CHAYANNE16
Agni
Gold II
Level 100
God Stats
4W - 6L
1,465 SR
Queue Stats
170W - 165L
1,465 MMR
Solo
Freya
Freya
Platinum III
MusseII
Freya
Platinum III
Level 160
God Stats
2W - 4L
1,373 SR
Queue Stats
241W - 222L
1,742 MMR
Party 2
Jormungandr
Jormungandr
Silver I
ScatteredCrow
Jormungandr
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 58L
1,515 MMR
Solo
Bakasura
Bakasura
Gold V
xXMonster1018Xx
Bakasura
Gold V
Level 146
God Stats
4W - 2L
1,420 SR
Queue Stats
70W - 74L
1,379 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,511 SR
1,529 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,551 SR
1,502 MMR
Ao Kuang
Ao Kuang
Silver II
EpicPoison2254
Ao Kuang
Silver II
Level 103
God Stats
0W - 1L
1,428 SR
Queue Stats
2W - 3L
1,496 MMR
Party 1
Medusa
Medusa
Bronze III
GhostPuffin
Medusa
Bronze III
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 2L
1,461 MMR
Solo
Cthulhu
Cthulhu
Gold V
Lucky_YUMB
Cthulhu
Gold V
Level 105
God Stats
4W - 6L
1,702 SR
Queue Stats
22W - 23L
1,490 MMR
Solo
Hera
Hera
Silver II
NlCKandMORTY
Hera
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,546 MMR
Party 1
Achilles
Achilles
Silver I
The Wood Inc
Achilles
Silver I
Level 149
God Stats
0W - 3L
1,471 SR
Queue Stats
11W - 18L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C-R-Brothers
Cu Chulainn
19
4 / 0 / 11
12,606
548
19,970
19,154
20,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 1
10,989
478
10,752
13,841
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
MusseII
Freya
18
5 / 1 / 3
11,621
505
12,474
17,844
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ScatteredCrow
Jormungandr
16
1 / 4 / 14
10,939
476
10,678
19,081
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
20
8 / 2 / 3
12,793
556
15,957
21,344
13,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneShivaHou YiGeb

VS

Bans
Baba YagaAthenaAresPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 4 / 2
11,078
482
11,230
27,593
13,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
2 / 5 / 3
10,307
448
9,438
16,638
6,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Lucky_YUMB
Cthulhu
13
2 / 2 / 4
9,535
415
9,490
16,822
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 2
9,484
412
10,403
12,573
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
The Wood Inc
Achilles
15
0 / 3 / 1
8,828
384
8,850
23,666
26,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
10
10
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
C-R-Brothers
Cu Chulainn
4
0
11
9.5
W
2
3
1
0.83
L
Ao Kuang
5
4
2
1.5
L
Medusa
2
5
3
0.7
L
Cthulhu
Lucky_YUMB
Cthulhu
2
2
4
2
W
Freya
MusseII
Freya
5
1
3
6.5
L
1
6
2
0.33
W
Jormungandr
ScatteredCrow
Jormungandr
1
4
14
2
L
Achilles
The Wood Inc
Achilles
0
3
1
0.17
W
Bakasura
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,831
Damage
49,411
91,264
Taken
97,292
72,845
Mitigated
71,959
28,055
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
C-R-Brothers
Cu Chulainn
19,970
3,617
0
5,024
19,154
20,819
1,072
4,825
14,329
108
115,582
W
10,752
303
88
1,708
13,841
6,634
0
9,590
4,251
94,590
0
L
Ao Kuang
11,230
2,091
0
10,884
27,593
13,015
0
7,472
18,874
94,507
0
L
Medusa
9,438
3,609
0
3,703
16,638
6,876
840
6,391
9,450
0
80,170
L
Cthulhu
Lucky_YUMB
Cthulhu
9,490
434
984
2,617
16,822
19,669
0
9,131
6,541
36,117
0
W
Freya
MusseII
Freya
12,474
3,697
0
10,044
17,844
8,380
3,625
3,932
13,912
81,969
0
L
10,403
2,167
0
2,260
12,573
5,514
45
4,724
7,435
91,641
0
W
Jormungandr
ScatteredCrow
Jormungandr
10,678
2,374
0
1,131
19,081
23,791
1,019
8,844
10,237
37,425
0
L
Achilles
The Wood Inc
Achilles
8,850
1,550
263
5,245
23,666
26,885
288
4,937
17,715
0
65,419
W
Bakasura
15,957
9,057
0
10,060
21,344
13,221
558
7,365
13,979
0
103,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,948
Gold Earned
49,232
634
Minions Killed
514
0
Camps Cleared
0
2,206,320
Distance Traveled
2,019,339
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,606
548
175
8
0
449,651
1
W
Agni
10,989
478
155
7
0
418,822
0
L
Ao Kuang
11,078
482
100
4
0
452,721
1
L
Medusa
10,307
448
134
6
0
392,550
5
L
Cthulhu
9,535
415
33
1
0
392,527
8
W
Freya
11,621
505
97
4
0
418,759
3
L
Hera
9,484
412
160
7
0
389,768
4
W
Jormungandr
10,939
476
48
2
0
414,061
7
L
Achilles
8,828
384
87
4
0
391,773
5
W
Bakasura
12,793
556
159
7
0
505,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role