Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KipMetNoedels
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,476 Elo+
Solo
Jing Wei
Jing Wei
RICK27-98
Jing Wei
Level 121
God Stats
0W - 3L
1,295 SR
Queue Stats
203W - 210L
1,374 Elo+
Solo
Hercules
Hercules
Squirrelsooo
Hercules
Level 101
God Stats
2W - 3L
1,320 SR
Queue Stats
216W - 271L
1,412 Elo+
Solo
Persephone
Persephone
МистерФокс
Persephone
Level 156
God Stats
12W - 9L
1,727 SR
Queue Stats
905W - 909L
1,453 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,443 Elo+

VS

Team Averages
Level 102
1,520 SR
1,449 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DadGone__
Lancelot
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,392 Elo+
Solo
Charybdis
Charybdis
MCB da killa
Charybdis
Level 96
God Stats
9W - 8L
1,359 SR
Queue Stats
866W - 854L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Zepodanslebendo
Nu Wa
Level 146
God Stats
1W - 0L
1,529 SR
Queue Stats
22W - 20L
1,441 Elo+
Solo
Hun Batz
Hun Batz
pro100nalim
Hun Batz
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
95W - 84L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 6 / 7
8,304
639
7,408
12,526
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 4 / 5
8,578
660
10,427
10,162
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
RICK27-98
Jing Wei
15
1 / 5 / 7
8,305
639
8,006
12,083
4,994
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Squirrelsooo
Hercules
13
2 / 6 / 8
8,085
622
9,993
21,269
13,711
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 5
9,112
701
15,274
12,454
5,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 1 / 13
11,136
857
26,199
13,937
8,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
DadGone__
Lancelot
14
4 / 8 / 7
9,178
706
3,189
14,539
8,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
MCB da killa
Charybdis
17
8 / 2 / 9
10,433
803
11,701
12,570
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 2 / 16
9,363
720
12,251
9,687
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
pro100nalim
Hun Batz
17
3 / 1 / 15
9,557
735
8,511
18,302
18,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
13
Kills
25
25
Deaths
14
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
7
0.92
W
Ah Puch
 
Ah Puch
9
1
13
15.5
W
Lancelot
DadGone__
Lancelot
4
8
7
0.94
L
3
4
5
1.38
W
Charybdis
MCB da killa
Charybdis
8
2
9
6.25
L
Jing Wei
RICK27-98
Jing Wei
1
5
7
0.9
L
Hercules
Squirrelsooo
Hercules
2
6
8
1
W
1
2
16
4.5
W
Hun Batz
pro100nalim
Hun Batz
3
1
15
10.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
61,851
68,494
Taken
69,035
33,693
Mitigated
47,804
18,052
Healing
20,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,408
3,066
554
1,204
12,526
5,474
273
6,871
5,655
0
21,944
W
Ah Puch
 
Ah Puch
26,199
1,630
414
6,492
13,937
8,676
835
5,271
8,666
51,806
0
W
Lancelot
DadGone__
Lancelot
3,189
863
440
292
14,539
8,405
315
4,033
10,506
0
6,618
L
10,427
624
636
1,554
10,162
4,278
0
8,359
1,803
26,470
0
W
Charybdis
MCB da killa
Charybdis
11,701
3,547
114
2,338
12,570
7,250
2,830
7,282
5,288
0
27,096
L
Jing Wei
RICK27-98
Jing Wei
8,006
5,179
1,665
1,887
12,083
4,994
186
6,115
5,968
0
18,189
L
Hercules
Squirrelsooo
Hercules
9,993
2,680
178
3,610
21,269
13,711
0
10,275
10,994
2,906
11,960
W
12,251
2,903
1,186
2,294
9,687
5,003
2,516
4,291
5,396
22,815
0
W
Hun Batz
pro100nalim
Hun Batz
8,511
1,197
2,699
4,435
18,302
18,470
813
6,244
12,058
91
18,098
L
15,274
1,176
2,765
3,999
12,454
5,236
25
6,921
5,529
32,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
49,667
142
Minions Killed
124
0
Camps Cleared
0
1,090,385
Distance Traveled
1,329,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,304
639
37
3
0
185,507
0
W
Ah Puch
11,136
857
56
4
0
271,710
0
W
Lancelot
9,178
706
4
0
0
274,377
0
L
Merlin
8,578
660
33
3
0
223,746
2
W
Charybdis
10,433
803
35
3
0
242,311
0
L
Jing Wei
8,305
639
29
2
0
215,214
0
L
Hercules
8,085
622
8
1
0
210,371
0
W
Nu Wa
9,363
720
17
1
0
248,220
0
W
Hun Batz
9,557
735
12
1
0
292,520
0
L
Persephone
9,112
701
35
3
0
255,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role