Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ComoKeKé
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,308 Elo+
Solo
Neith
Neith
TomVitalgamer
Neith
Level 108
God Stats
4W - 10L
1,227 SR
Queue Stats
7W - 11L
1,116 Elo+
Solo
Team Averages
Level 110
1,409 SR
1,308 Elo+

VS

Team Averages
Level 160
1,638 SR
1,747 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FreniisG0D
Zhong Kui
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
1,195W - 284L
1,902 Elo+
Party 1
Skadi
Skadi
Hykuo
Skadi
Level 160
God Stats
35W - 4L
1,914 SR
Queue Stats
839W - 218L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 0
6,428
643
2,855
12,440
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
ComoKeKé
Poseidon
10
0 / 5 / 0
5,980
598
2,563
9,048
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,936
594
4,504
9,987
3,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 7
8,292
829
14,162
4,971
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FreniisG0D
Zhong Kui
12
2 / 0 / 7
8,113
811
5,115
6,976
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Hykuo
Skadi
12
5 / 0 / 7
8,263
826
7,809
6,987
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
L
Poseidon
ComoKeKé
Poseidon
0
5
0
0
W
Zhong Kui
FreniisG0D
Zhong Kui
2
0
7
5.5
W
Skadi
Hykuo
Skadi
5
0
7
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,922
Damage
27,086
31,475
Taken
18,934
19,802
Mitigated
12,810
5,511
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,855
295
0
2,526
12,440
12,565
72
5,152
7,021
8,610
0
W
Baron Samedi
 
Baron Samedi
14,162
885
3,055
2,995
4,971
2,529
382
1,924
3,047
30,373
0
L
Poseidon
ComoKeKé
Poseidon
2,563
138
0
740
9,048
3,434
0
6,540
2,201
22,210
0
W
Zhong Kui
FreniisG0D
Zhong Kui
5,115
425
0
2,328
6,976
7,615
605
1,416
5,560
19,497
0
W
Skadi
Hykuo
Skadi
7,809
3,592
0
965
6,987
2,666
1,368
2,415
4,572
0
29,285
L
4,504
1,202
0
2,245
9,987
3,803
149
6,957
2,807
0
16,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,344
Gold Earned
24,668
73
Minions Killed
121
1
Camps Cleared
9
522,126
Distance Traveled
499,625
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,428
643
12
1
0
173,003
1
W
Baron Samedi
8,292
829
53
5
3
169,546
2
L
Poseidon
5,980
598
27
3
1
175,164
1
W
Zhong Kui
8,113
811
23
2
3
161,919
5
W
Skadi
8,263
826
45
5
3
168,160
3
L
Neith
5,936
594
34
3
0
173,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role