Player Matchup

Bellona
Bellona
Coolkadeem
Bellona
Level 27
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 3
Sylvanus
Sylvanus
DaftLeek
Sylvanus
Level 26
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 3
Chronos
Chronos
Kaya8190
Chronos
Level 21
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 3
Kali
Kali
KooLAiDMaNP8544
Kali
Level 28
God Stats
0W - 1L
1,329 SR
Queue Stats
32W - 37L
1,444 Elo+
Solo
Neith
Neith
xWLFxGNGx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 21
1,416 SR
1,331 Elo+

VS

Team Averages
Level 105
1,510 SR
1,386 Elo+
Artemis
Artemis
HiddenFireBeast
Artemis
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 41L
1,284 Elo+
Party 1
Bakasura
Bakasura
JMPrunner93
Bakasura
Level 128
God Stats
13W - 11L
1,490 SR
Queue Stats
93W - 103L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
JoelBetaP
Kuzenbo
Level 109
God Stats
7W - 3L
1,619 SR
Queue Stats
175W - 184L
1,487 Elo+
Solo
Nemesis
Nemesis
Larch-Dance
Nemesis
Level 156
God Stats
1W - 0L
1,514 SR
Queue Stats
23W - 26L
1,365 Elo+
Party 2
Hera
Hera
fataltoxin
Hera
Level 53
God Stats
6W - 7L
1,428 SR
Queue Stats
27W - 27L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coolkadeem
Bellona
15
1 / 4 / 1
8,194
683
8,864
14,494
10,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
DaftLeek
Sylvanus
14
1 / 3 / 1
8,220
685
5,181
12,816
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kaya8190
Chronos
14
0 / 3 / 2
7,823
652
3,074
7,688
3,486
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 8 / 1
7,693
641
5,232
15,634
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xWLFxGNGx
Neith
13
1 / 5 / 0
7,717
643
3,274
8,113
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
9,357
780
9,264
4,895
2,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
JMPrunner93
Bakasura
17
5 / 2 / 5
10,117
843
8,467
11,238
5,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
JoelBetaP
Kuzenbo
16
5 / 1 / 8
10,105
842
7,374
16,794
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Larch-Dance
Nemesis
16
4 / 0 / 11
10,085
840
7,407
18,178
21,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 1 / 9
9,558
797
12,484
5,081
2,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
23
23
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
Coolkadeem
Bellona
1
4
1
0.38
L
Sylvanus
DaftLeek
Sylvanus
1
3
1
0.5
W
4
0
4
6
W
Bakasura
JMPrunner93
Bakasura
5
2
5
3.75
W
Kuzenbo
JoelBetaP
Kuzenbo
5
1
8
9
L
Chronos
Kaya8190
Chronos
0
3
2
0.33
L
1
8
1
0.19
W
Nemesis
Larch-Dance
Nemesis
4
0
11
9.5
W
5
1
9
9.5
L
Neith
xWLFxGNGx
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
44,996
58,745
Taken
56,186
39,497
Mitigated
57,979
10,739
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Coolkadeem
Bellona
8,864
3,532
335
3,049
14,494
10,958
0
3,019
10,840
0
29,705
L
Sylvanus
DaftLeek
Sylvanus
5,181
2,343
675
2,849
12,816
12,813
0
6,109
6,687
19,749
0
W
9,264
5,271
0
664
4,895
2,345
2,650
1,094
3,801
0
32,657
W
Bakasura
JMPrunner93
Bakasura
8,467
5,949
0
2,421
11,238
5,359
912
1,426
9,812
0
38,736
W
Kuzenbo
JoelBetaP
Kuzenbo
7,374
2,860
501
3,850
16,794
26,769
977
2,333
14,461
25,527
0
L
Chronos
Kaya8190
Chronos
3,074
1,500
0
1,553
7,688
3,486
971
2,077
5,546
24,266
0
L
5,232
2,333
255
1,450
15,634
8,500
358
6,495
8,919
0
18,190
W
Nemesis
Larch-Dance
Nemesis
7,407
1,664
2,234
3,221
18,178
21,362
1,482
2,480
15,698
3,775
12,873
W
12,484
4,452
264
848
5,081
2,144
2,415
922
4,159
28,563
0
L
Neith
xWLFxGNGx
Neith
3,274
1,098
0
573
8,113
3,740
0
3,733
4,155
0
13,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
49,222
154
Minions Killed
206
0
Camps Cleared
0
918,406
Distance Traveled
1,207,478
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,194
683
47
4
0
217,900
3
L
Sylvanus
8,220
685
25
2
0
164,771
0
W
Artemis
9,357
780
48
4
0
176,402
0
W
Bakasura
10,117
843
83
7
0
272,914
1
W
Kuzenbo
10,105
842
26
2
0
263,810
4
L
Chronos
7,823
652
41
3
0
196,591
2
L
Kali
7,693
641
27
2
0
214,717
1
W
Nemesis
10,085
840
13
1
0
261,882
1
W
Hera
9,558
797
36
3
0
232,470
1
L
Neith
7,717
643
14
1
0
124,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role