Player Matchup

Bacchus
Bacchus
FeinT Rogue
Bacchus
Level 101
God Stats
32W - 32L
1,447 SR
Queue Stats
185W - 295L
1,299 Elo+
Party 2
Ra
Ra
LordCrimsonThe3
Ra
Level 137
God Stats
2W - 2L
1,485 SR
Queue Stats
125W - 196L
1,306 Elo+
Party 2
Cupid
Cupid
jokerswildcard53
Cupid
Level 127
God Stats
44W - 69L
1,422 SR
Queue Stats
176W - 259L
1,312 Elo+
Solo
Team Averages
Level 122
1,452 SR
1,305 Elo+

VS

Team Averages
Level 85
1,535 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
Applejuicerr
Tsukuyomi
Level 83
God Stats
1W - 1L
1,604 SR
Queue Stats
36W - 17L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
MotherLand2360
Cliodhna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,389 Elo+
Party 1
Fafnir
Fafnir
UHHHHHHHBURGER
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FeinT Rogue
Bacchus
16
4 / 3 / 5
10,314
645
10,584
12,716
10,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 1 / 7
10,933
683
6,081
9,011
4,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 5
10,170
636
9,891
12,184
5,859
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Applejuicerr
Tsukuyomi
17
6 / 3 / 2
12,288
768
16,312
13,902
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
15
0 / 2 / 8
10,885
680
8,672
15,365
24,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 5
10,836
677
3,843
18,917
13,500
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
8
8
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Applejuicerr
Tsukuyomi
6
3
2
2.33
L
Bacchus
FeinT Rogue
Bacchus
4
3
5
2.17
L
4
1
7
7.5
W
Cliodhna
0
2
8
2
W
2
6
5
0.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
28,827
33,911
Taken
48,184
20,860
Mitigated
44,759
8,066
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Applejuicerr
Tsukuyomi
16,312
4,833
0
1,373
13,902
6,391
691
5,688
8,214
0
60,608
L
Bacchus
FeinT Rogue
Bacchus
10,584
538
460
750
12,716
10,189
0
1,010
11,706
22,095
0
L
6,081
727
1,668
2,679
9,011
4,812
260
2,223
6,788
45,062
0
W
Cliodhna
8,672
791
311
2,734
15,365
24,868
193
6,074
9,291
828
28,076
W
3,843
2,120
0
2,528
18,917
13,500
2,137
5,360
13,557
21,734
0
L
9,891
6,573
753
1,756
12,184
5,859
886
1,636
10,548
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
34,009
182
Minions Killed
154
9
Camps Cleared
6
866,371
Distance Traveled
871,124
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,288
768
73
5
3
331,177
0
L
Bacchus
10,314
645
28
2
1
315,748
0
L
Ra
10,933
683
90
6
5
304,639
0
W
Cliodhna
10,885
680
51
3
3
297,095
0
W
Fafnir
10,836
677
30
2
0
242,852
0
L
Cupid
10,170
636
64
4
3
245,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role