Player Matchup

Jing Wei
Jing Wei
JCS20jr
Jing Wei
Level 88
God Stats
7W - 6L
1,652 SR
Queue Stats
529W - 472L
1,537 Elo+
Solo
Ares
Ares
LBRIDEZ
Ares
Level 157
God Stats
8W - 6L
1,597 SR
Queue Stats
148W - 138L
1,518 Elo+
Solo
Ra
Ra
Satan666420
Ra
Level 141
God Stats
1W - 2L
1,267 SR
Queue Stats
151W - 149L
1,449 Elo+
Solo
Tiamat
Tiamat
TheRedDevils
Tiamat
Level 128
God Stats
0W - 1L
1,838 SR
Queue Stats
12W - 14L
1,521 Elo+
Solo
Lancelot
Lancelot
domoknowz
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,502 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,506 Elo+

VS

Team Averages
Level 99
1,527 SR
1,638 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BVjeeva
Jing Wei
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,731 Elo+
Party 2
Guan Yu
Guan Yu
NerdRage96
Guan Yu
Level 109
God Stats
1W - 0L
1,265 SR
Queue Stats
70W - 51L
1,632 Elo+
Party 1
Amaterasu
Amaterasu
SlothyBoy_310
Amaterasu
Level 107
God Stats
3W - 0L
1,648 SR
Queue Stats
42W - 38L
1,561 Elo+
Party 1
Yu Huang
Yu Huang
Stefanorey
Yu Huang
Level 95
God Stats
1W - 1L
1,723 SR
Queue Stats
55W - 44L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JCS20jr
Jing Wei
20
5 / 3 / 9
11,624
727
19,612
22,053
11,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
LBRIDEZ
Ares
16
2 / 6 / 11
10,743
671
12,899
33,737
33,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 9
11,964
748
22,022
17,580
10,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
18
3 / 4 / 10
10,977
686
18,596
19,348
13,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
domoknowz
Lancelot
15
1 / 8 / 11
10,102
631
8,332
19,172
19,619
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 3 / 12
12,337
771
25,677
15,341
6,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
BVjeeva
Jing Wei
18
6 / 3 / 15
11,455
716
19,381
18,289
8,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
NerdRage96
Guan Yu
20
4 / 4 / 20
12,235
765
11,106
25,074
33,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SlothyBoy_310
Amaterasu
19
4 / 4 / 16
12,610
788
15,891
25,311
26,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Stefanorey
Yu Huang
20
4 / 3 / 15
12,081
755
24,758
10,892
5,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
103
17
Kills
25
25
Deaths
17
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
12
4.33
W
Jing Wei
BVjeeva
Jing Wei
6
3
15
4.5
L
Jing Wei
JCS20jr
Jing Wei
5
3
9
3.17
L
Ares
LBRIDEZ
Ares
2
6
11
1.25
W
Guan Yu
NerdRage96
Guan Yu
4
4
20
3.5
L
6
4
9
2.63
W
Amaterasu
SlothyBoy_310
Amaterasu
4
4
16
3
W
Yu Huang
Stefanorey
Yu Huang
4
3
15
3.83
L
Tiamat
3
4
10
2
L
Lancelot
domoknowz
Lancelot
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,461
Damage
96,813
111,890
Taken
94,907
89,004
Mitigated
79,664
50,974
Healing
49,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,677
9,679
2,067
1,535
15,341
6,748
3,026
9,128
6,031
0
51,178
W
Jing Wei
BVjeeva
Jing Wei
19,381
11,231
2,988
4,840
18,289
8,157
2,029
10,892
7,167
0
41,061
L
Jing Wei
JCS20jr
Jing Wei
19,612
13,807
2,112
6,389
22,053
11,781
3,258
5,241
16,812
0
40,910
L
Ares
LBRIDEZ
Ares
12,899
230
2,897
9,673
33,737
33,919
0
7,335
26,402
16,848
0
W
Guan Yu
NerdRage96
Guan Yu
11,106
801
16,344
9,764
25,074
33,055
595
12,134
12,632
0
20,682
L
22,022
1,907
14,160
6,056
17,580
10,198
1,742
3,430
14,150
52,915
0
W
Amaterasu
SlothyBoy_310
Amaterasu
15,891
5,858
1,764
5,380
25,311
26,370
511
14,665
10,244
0
29,616
W
Yu Huang
Stefanorey
Yu Huang
24,758
2,791
3,346
1,581
10,892
5,334
1,928
5,450
5,316
53,554
0
L
Tiamat
18,596
1,256
2,255
3,955
19,348
13,487
92
3,995
15,353
30,337
0
L
Lancelot
domoknowz
Lancelot
8,332
368
2,011
1,466
19,172
19,619
0
4,757
14,415
0
11,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
60,718
165
Minions Killed
189
0
Camps Cleared
0
1,468,594
Distance Traveled
1,585,647
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,337
771
45
3
0
297,513
1
W
Jing Wei
11,455
716
46
3
0
306,798
0
L
Jing Wei
11,624
727
46
3
0
312,400
2
L
Ares
10,743
671
6
0
0
276,469
5
W
Guan Yu
12,235
765
14
1
0
347,646
1
L
Ra
11,964
748
76
5
0
275,373
0
W
Amaterasu
12,610
788
29
2
0
338,842
1
W
Yu Huang
12,081
755
55
3
0
294,848
3
L
Tiamat
10,977
686
35
2
0
301,198
0
L
Lancelot
10,102
631
2
0
0
303,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role