Player Matchup

Horus
Horus
Futurecheesecake
Horus
Level 11
God Stats
1W - 3L
1,139 SR
Queue Stats
15W - 31L
1,285 Elo+
Party 2
Hel
Hel
ItsDoopliss
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,301 Elo+
Party 2
Rama
Rama
KLEINHENZ1
Rama
Level 17
God Stats
1W - 2L
1,170 SR
Queue Stats
9W - 25L
1,255 Elo+
Party 2
Team Averages
Level 49
1,270 SR
1,280 Elo+

VS

Team Averages
Level 76
1,341 SR
1,471 Elo+
Scylla
Scylla
Hanukkahis4jews
Scylla
Level 49
God Stats
1W - 5L
1,180 SR
Queue Stats
11W - 19L
1,395 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Max97two
Kumbhakarna
Level 158
God Stats
1W - 1L
1,281 SR
Queue Stats
74W - 44L
1,648 Elo+
Solo
Nemesis
Nemesis
Slarb
Nemesis
Level 20
God Stats
8W - 8L
1,562 SR
Queue Stats
11W - 20L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,617
758
5,857
17,047
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 5 / 8
10,398
743
8,427
14,841
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 2 / 5
11,289
806
25,605
18,818
9,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,053
647
15,051
9,947
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Max97two
Kumbhakarna
12
2 / 3 / 5
9,427
673
6,874
19,392
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Slarb
Nemesis
15
3 / 6 / 5
10,587
756
12,088
19,034
15,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
7
9
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
2
5
4
0.8
W
4
5
8
1.6
W
9
2
5
5.75
L
Kumbhakarna
Max97two
Kumbhakarna
2
3
5
1.5
L
Nemesis
Slarb
Nemesis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
34,013
50,706
Taken
48,373
33,872
Mitigated
40,294
26,436
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,857
2,813
2,941
4,131
17,047
16,238
172
5,289
11,108
0
12,431
L
15,051
933
0
480
9,947
3,348
396
2,519
7,428
39,331
0
W
8,427
588
7,173
6,537
14,841
8,359
397
8,342
5,915
29,919
0
W
25,605
19,567
0
5,654
18,818
9,275
2,354
7,721
10,765
0
69,589
L
Kumbhakarna
Max97two
Kumbhakarna
6,874
566
0
3,724
19,392
21,885
0
3,580
15,812
18,790
0
L
Nemesis
Slarb
Nemesis
12,088
4,865
898
2,725
19,034
15,061
210
2,781
16,253
0
28,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
29,067
142
Minions Killed
115
6
Camps Cleared
3
745,241
Distance Traveled
706,494
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,617
758
15
1
1
249,156
2
L
Scylla
9,053
647
59
4
2
237,322
2
W
Hel
10,398
743
41
3
2
252,743
0
W
Rama
11,289
806
86
6
3
243,342
2
L
Kumbhakarna
9,427
673
11
1
0
207,261
0
L
Nemesis
10,587
756
45
3
1
261,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role