Player Matchup

Ares
Ares
Grave 5ender
Ares
Level 28
God Stats
3W - 3L
1,768 SR
Queue Stats
12W - 10L
1,573 Elo+
Party 1
Geb
Geb
LStealthyL770
Geb
Level 138
God Stats
8W - 6L
1,498 SR
Queue Stats
58W - 54L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Noctd
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,566 SR
Queue Stats
135W - 131L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
fospia
Hou Yi
Level 107
God Stats
6W - 13L
1,222 SR
Queue Stats
570W - 604L
1,389 Elo+
Solo
Bakasura
Bakasura
thewalkingfish0
Bakasura
Level 106
God Stats
1W - 2L
1,345 SR
Queue Stats
133W - 131L
1,558 Elo+
Party 1
Team Averages
Level 102
1,480 SR
1,535 Elo+

VS

Team Averages
Level 66
1,460 SR
1,367 Elo+
Scylla
Scylla
Itz-DuBsTeePz-xX
Scylla
Level 109
God Stats
2W - 7L
1,423 SR
Queue Stats
94W - 95L
1,458 Elo+
Party 2
Ymir
Ymir
JuggleBall_Sacks
Ymir
Level 21
God Stats
1W - 2L
1,350 SR
Queue Stats
6W - 11L
1,116 Elo+
Party 3
Serqet
Serqet
Supecknis7
Serqet
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 47L
1,420 Elo+
Party 2
Shiva
Shiva
The_Mati_666
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
Olorun
Olorun
booty_demon1
Olorun
Level 88
God Stats
2W - 1L
1,525 SR
Queue Stats
19W - 21L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
11,230
510
6,692
16,064
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 2 / 10
12,588
572
17,774
17,657
14,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Noctd
Ah Muzen Cab
19
10 / 0 / 6
12,914
587
18,285
12,779
6,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
fospia
Hou Yi
17
4 / 6 / 7
11,893
541
12,177
15,643
6,153
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
20
11 / 3 / 8
13,581
617
17,597
19,989
10,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 1
9,660
439
13,484
17,778
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 1
9,534
433
4,843
21,005
26,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
Supecknis7
Serqet
17
2 / 6 / 7
10,435
474
10,061
21,143
9,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

15
0 / 6 / 2
8,771
399
4,206
20,647
11,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
14
1 / 6 / 1
8,953
407
4,169
16,942
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
29
Kills
10
12
Deaths
31
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
6
7
1
0.93
L
1
6
1
0.25
W
2
2
10
3.5
W
Ah Muzen Cab
Noctd
Ah Muzen Cab
10
0
6
13
L
Serqet
Supecknis7
Serqet
2
6
7
0.92
L
0
6
2
0.17
L
Olorun
1
6
1
0.25
W
Hou Yi
fospia
Hou Yi
4
6
7
1.25
W
Bakasura
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,525
Damage
36,763
82,132
Taken
97,515
55,713
Mitigated
61,773
12,201
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,692
0
0
1,751
16,064
18,750
47
7,512
8,434
19,893
0
L
13,484
635
0
1,914
17,778
7,053
126
2,543
14,372
69,430
0
L
4,843
259
0
511
21,005
26,072
0
4,880
15,407
43,792
0
W
17,774
2,430
0
2,119
17,657
14,014
733
4,624
12,803
81,786
0
W
Ah Muzen Cab
Noctd
Ah Muzen Cab
18,285
5,492
0
5,258
12,779
6,752
1,744
4,609
8,106
0
155,519
L
Serqet
Supecknis7
Serqet
10,061
1,409
0
5,775
21,143
9,764
168
2,144
18,128
0
85,913
L
4,206
1,415
0
2,121
20,647
11,570
375
10,650
9,124
0
40,573
L
Olorun
4,169
1,907
46
5,745
16,942
7,314
0
3,270
13,258
58,328
0
W
Hou Yi
fospia
Hou Yi
12,177
5,963
0
1,246
15,643
6,153
1,446
4,720
10,024
0
64,484
W
Bakasura
17,597
12,090
0
1,827
19,989
10,044
2,217
6,302
13,213
0
110,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,206
Gold Earned
47,353
558
Minions Killed
516
0
Camps Cleared
0
2,189,210
Distance Traveled
1,949,579
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,230
510
14
1
0
445,647
1
L
Scylla
9,660
439
117
5
0
378,853
1
L
Ymir
9,534
433
93
4
0
353,222
2
W
Geb
12,588
572
132
6
0
434,237
1
W
Ah Muzen Cab
12,914
587
164
7
0
403,110
0
L
Serqet
10,435
474
135
6
0
477,519
6
L
Shiva
8,771
399
71
3
0
381,736
0
L
Olorun
8,953
407
100
5
0
358,249
4
W
Hou Yi
11,893
541
99
5
0
367,184
4
W
Bakasura
13,581
617
149
7
0
539,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role