Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NEMOSUPREMOjr
Cu Chulainn
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,323 Elo+
Solo
Chernobog
Chernobog
Ray Water Jr
Chernobog
Level 101
God Stats
3W - 2L
1,221 SR
Queue Stats
264W - 270L
1,491 Elo+
Solo
Chaac
Chaac
TaKe0vErll
Chaac
Level 118
God Stats
2W - 0L
1,745 SR
Queue Stats
50W - 41L
1,521 Elo+
Solo
Thanatos
Thanatos
Wratho
Thanatos
Level 84
God Stats
2W - 2L
1,358 SR
Queue Stats
97W - 80L
1,525 Elo+
Solo
Team Averages
Level 99
1,465 SR
1,472 Elo+

VS

Team Averages
Level 61
1,533 SR
1,447 Elo+
Nu Wa
Nu Wa
DoubledStar
Nu Wa
Level 126
God Stats
1W - 1L
1,664 SR
Queue Stats
52W - 52L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
NeroXvyb
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
Pseudo_IAm
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,485 Elo+
Party 1
Charybdis
Charybdis
Syaaaa
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,371 Elo+
Party 2
Pele
Pele
ZafkieltheUsagi
Pele
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
10 / 4 / 11
14,228
749
15,084
23,903
14,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
NEMOSUPREMOjr
Cu Chulainn
20
3 / 6 / 20
12,905
679
14,186
39,697
26,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Ray Water Jr
Chernobog
20
14 / 3 / 16
14,837
781
24,310
22,108
10,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
6 / 2 / 23
13,384
704
28,436
27,912
27,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Wratho
Thanatos
20
7 / 7 / 17
12,903
679
17,211
22,578
10,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 10
12,093
636
31,865
14,103
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NeroXvyb
Sun Wukong
14
2 / 12 / 5
10,186
536
11,363
24,835
20,941
Thoth
20
2 / 6 / 12
12,465
656
14,600
16,352
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Syaaaa
Charybdis
20
10 / 8 / 5
14,243
750
26,783
24,921
12,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 10 / 9
12,742
671
31,742
30,550
15,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
40
Kills
22
22
Deaths
41
87
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
4
11
3.88
L
2
5
10
1.4
W
Cu Chulainn
NEMOSUPREMOjr
Cu Chulainn
3
6
20
2.17
L
Sun Wukong
NeroXvyb
Sun Wukong
2
12
5
0.38
L
Thoth
2
6
12
1.33
W
Chernobog
Ray Water Jr
Chernobog
14
3
16
7.33
L
Charybdis
Syaaaa
Charybdis
10
8
5
1.56
W
Chaac
6
2
23
8.75
W
Thanatos
Wratho
Thanatos
7
7
17
2.21
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,227
Damage
116,353
136,198
Taken
110,761
88,869
Mitigated
63,289
73,030
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,084
4,463
5,913
9,394
23,903
14,096
911
9,545
14,358
32,833
0
L
31,865
13,038
2,778
2,883
14,103
7,235
228
3,265
10,838
55,632
0
W
Cu Chulainn
NEMOSUPREMOjr
Cu Chulainn
14,186
1,835
1,284
14,656
39,697
26,979
809
11,802
27,895
8,082
48,498
L
Sun Wukong
NeroXvyb
Sun Wukong
11,363
3,858
0
73
24,835
20,941
0
1,717
23,118
0
20,802
L
Thoth
14,600
1,117
1,345
2,473
16,352
7,516
525
2,142
14,210
29,559
0
W
Chernobog
Ray Water Jr
Chernobog
24,310
17,106
4,244
8,788
22,108
10,272
3,849
5,537
16,571
0
76,761
L
Charybdis
Syaaaa
Charybdis
26,783
19,829
605
7,810
24,921
12,154
317
5,767
19,154
0
40,115
W
Chaac
28,436
3,410
1,571
12,294
27,912
27,385
1,808
10,904
17,008
0
59,479
W
Thanatos
Wratho
Thanatos
17,211
5,903
3,407
11,479
22,578
10,137
894
8,677
13,901
0
39,211
L
31,742
7,762
588
9,633
30,550
15,443
106
3,612
26,938
0
47,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,257
Gold Earned
61,729
285
Minions Killed
162
0
Camps Cleared
0
1,770,797
Distance Traveled
1,481,992
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,228
749
36
2
0
334,679
1
L
Nu Wa
12,093
636
40
2
0
310,019
1
W
Cu Chulainn
12,905
679
65
3
0
362,606
1
L
Sun Wukong
10,186
536
13
1
0
274,302
0
L
Thoth
12,465
656
42
2
0
298,383
0
W
Chernobog
14,837
781
93
5
0
347,341
0
L
Charybdis
14,243
750
38
2
0
293,149
0
W
Chaac
13,384
704
44
2
0
388,469
0
W
Thanatos
12,903
679
47
2
0
337,702
1
L
Pele
12,742
671
29
2
0
306,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role