Player Matchup

Ullr
Ullr
Fear_of_kratos
Ullr
Level 127
God Stats
14W - 26L
1,292 SR
Queue Stats
392W - 582L
1,212 Elo+
Solo
Zeus
Zeus
X_THUNDERX_1
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Lancelot
Lancelot
badbob2924
Lancelot
Level 49
God Stats
1W - 1L
1,751 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Team Averages
Level 87
1,514 SR
1,404 Elo+

VS

Team Averages
Level 70
1,468 SR
1,383 Elo+
Mulan
Mulan
Gigamax6731
Mulan
Level 73
God Stats
2W - 5L
1,381 SR
Queue Stats
88W - 126L
1,394 Elo+
Party 2
Neith
Neith
Whisper6297
Neith
Level 49
God Stats
61W - 80L
1,586 SR
Queue Stats
65W - 95L
1,419 Elo+
Party 2
Kali
Kali
warofwolves
Kali
Level 87
God Stats
4W - 4L
1,437 SR
Queue Stats
70W - 121L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,399
587
6,353
18,347
7,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
10,029
627
18,878
12,812
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
badbob2924
Lancelot
15
5 / 4 / 2
10,502
656
11,748
16,118
8,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
10,758
672
13,907
20,745
25,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
10 / 0 / 1
12,667
792
19,469
12,304
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 8
10,150
634
8,218
15,337
7,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
1
3
10
2
W
10
0
1
10.5
L
2
4
4
1
L
Lancelot
badbob2924
Lancelot
5
4
2
1.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
41,594
47,277
Taken
48,386
19,783
Mitigated
38,180
10,692
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,353
4,410
129
2,784
18,347
7,111
0
645
17,702
0
30,924
W
13,907
1,018
471
8,799
20,745
25,311
345
5,964
14,157
0
33,671
W
19,469
10,126
559
8,681
12,304
5,658
2,022
5,370
6,498
0
63,439
L
18,878
3,249
674
3,159
12,812
3,836
0
31
12,781
39,063
0
L
Lancelot
badbob2924
Lancelot
11,748
2,051
714
3,232
16,118
8,836
0
20
16,098
0
27,661
W
8,218
3,957
564
6,028
15,337
7,211
376
6,789
8,272
0
35,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
33,575
145
Minions Killed
175
6
Camps Cleared
6
846,138
Distance Traveled
915,572
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,399
587
58
4
3
288,949
0
W
Mulan
10,758
672
49
3
1
313,016
2
W
Neith
12,667
792
82
5
1
290,302
0
L
Zeus
10,029
627
47
3
0
247,399
6
L
Lancelot
10,502
656
40
3
3
309,790
2
W
Kali
10,150
634
44
3
4
312,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role