Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze V
 
Artio
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
DanielMacias7
Hachiman
Gold III
Level 160
God Stats
4W - 3L
1,521 SR
Queue Stats
193W - 198L
1,460 MMR
Solo
Neith
Neith
Gold IV
glarexfate
Neith
Gold IV
Level 144
God Stats
3W - 2L
1,644 SR
Queue Stats
52W - 52L
1,541 MMR
Solo
Vulcan
Vulcan
Platinum III
xFinestx93
Vulcan
Platinum III
Level 160
God Stats
21W - 20L
1,633 SR
Queue Stats
311W - 308L
1,609 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,560 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,651 SR
1,585 MMR
Poseidon
Poseidon
Silver II
CarryTheseHoes
Poseidon
Silver II
Level 89
God Stats
5W - 0L
1,875 SR
Queue Stats
12W - 7L
1,492 MMR
Party 1
Horus
Horus
Platinum V
JJFPS
Horus
Platinum V
Level 105
God Stats
40W - 16L
1,785 SR
Queue Stats
319W - 308L
1,688 MMR
Solo
Freya
Freya
Gold II
Ju4nP4
Freya
Gold II
Level 158
God Stats
8W - 5L
1,697 SR
Queue Stats
133W - 137L
1,577 MMR
Solo
Apollo
Apollo
Gold V
Sayakа
Apollo
Gold V
Level 108
God Stats
2W - 1L
1,609 SR
Queue Stats
49W - 38L
1,676 MMR
Solo
Yemoja
Yemoja
Silver II
SeeYaMid69
Yemoja
Silver II
Level 64
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 7L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 1
5,300
530
2,359
6,981
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
 
Artio
8
1 / 2 / 1
5,234
523
2,198
6,965
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
DanielMacias7
Hachiman
9
1 / 3 / 1
5,345
535
4,416
8,211
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
1 / 1 / 0
6,028
603
4,812
3,902
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
xFinestx93
Vulcan
9
0 / 4 / 1
5,217
522
3,461
5,827
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraLokiUllrRavanaAtlas

VS

Bans
BastetAnhurKaliThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
2 / 0 / 5
5,960
596
5,472
3,124
1,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
JJFPS
Horus
12
6 / 0 / 2
6,601
660
4,028
7,363
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Ju4nP4
Freya
9
2 / 2 / 1
5,602
560
6,088
7,420
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Sayakа
Apollo
11
1 / 1 / 1
6,394
639
1,973
7,852
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SeeYaMid69
Yemoja
8
1 / 1 / 5
5,380
538
2,853
6,179
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
L
Artio
 
Artio
1
2
1
0.75
W
Poseidon
2
0
5
4.5
L
Hachiman
DanielMacias7
Hachiman
1
3
1
0.5
W
Horus
JJFPS
Horus
6
0
2
7
W
Freya
Ju4nP4
Freya
2
2
1
1.25
W
Apollo
Sayakа
Apollo
1
1
1
1.5
W
Yemoja
SeeYaMid69
Yemoja
1
1
5
3.5
L
Neith
1
1
0
1
L
Vulcan
xFinestx93
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
20,414
31,886
Taken
31,938
12,674
Mitigated
12,594
10,579
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,359
616
0
2,822
6,981
2,331
0
2,553
4,428
0
34,330
L
Artio
 
Artio
2,198
124
531
2,412
6,965
3,893
0
3,615
3,350
12,752
0
W
Poseidon
5,472
1,233
0
666
3,124
1,066
0
840
2,284
45,361
0
L
Hachiman
DanielMacias7
Hachiman
4,416
2,429
0
2,631
8,211
2,736
0
5,240
2,971
0
38,406
W
Horus
JJFPS
Horus
4,028
1,781
136
4,921
7,363
3,204
0
1,369
5,994
0
39,065
W
Freya
Ju4nP4
Freya
6,088
2,404
0
2,127
7,420
2,437
0
921
6,499
37,858
0
W
Apollo
Sayakа
Apollo
1,973
1,513
0
4,756
7,852
2,806
132
0
7,852
0
45,819
W
Yemoja
SeeYaMid69
Yemoja
2,853
722
1,892
1,893
6,179
3,081
0
2,529
3,650
11,294
0
L
Neith
4,812
1,770
0
1,803
3,902
1,741
0
383
3,519
0
45,013
L
Vulcan
xFinestx93
Vulcan
3,461
470
0
380
5,827
1,973
120
2,622
3,205
35,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
29,937
309
Minions Killed
330
0
Camps Cleared
0
990,114
Distance Traveled
962,954
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,300
530
70
7
0
223,064
0
L
Artio
5,234
523
13
1
0
210,374
6
W
Poseidon
5,960
596
88
9
0
217,640
1
L
Hachiman
5,345
535
63
6
0
180,539
1
W
Horus
6,601
660
78
8
0
231,749
3
W
Freya
5,602
560
61
6
0
170,226
4
W
Apollo
6,394
639
88
9
0
177,595
1
W
Yemoja
5,380
538
15
2
0
165,744
2
L
Neith
6,028
603
89
9
0
185,916
4
L
Vulcan
5,217
522
74
7
0
190,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role