Player Matchup

Agni
Agni
GEEGO GIRL
Agni
Level 17
God Stats
9W - 10L
1,527 SR
Queue Stats
42W - 70L
1,538 Elo+
Party 1
Tyr
Tyr
PICKLETHIEF
Tyr
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 108L
1,571 Elo+
Party 1
Chaac
Chaac
Ruek123
Chaac
Level 89
God Stats
3W - 2L
1,892 SR
Queue Stats
71W - 96L
1,573 Elo+
Party 1
Team Averages
Level 83
1,640 SR
1,561 Elo+

VS

Team Averages
Level 40
1,439 SR
1,549 Elo+
Geb
Geb
LoganIsShort
Geb
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SamTheGod
Ra
Level 69
God Stats
2W - 1L
1,710 SR
Queue Stats
6W - 7L
1,782 Elo+
Solo
Lancelot
Lancelot
TOmmyboi223323
Lancelot
Level 45
God Stats
0W - 1L
1,336 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
11,180
699
3,586
6,251
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 9
12,383
774
19,767
17,834
15,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Ruek123
Chaac
17
7 / 2 / 13
12,032
752
19,304
16,866
19,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
9,628
602
4,489
17,048
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 2
10,534
658
3,950
9,084
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
2 / 10 / 1
10,171
636
8,661
20,642
10,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
5
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
0
4
2
0.25
W
10
1
9
14.5
W
Chaac
Ruek123
Chaac
7
2
13
6.75
L
2
6
2
0.5
L
Lancelot
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
17,100
40,951
Taken
46,774
37,400
Mitigated
30,017
11,005
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,586
455
0
269
6,251
2,549
719
1,225
5,026
32,396
0
L
4,489
1,302
0
1,397
17,048
15,416
0
1,454
15,594
9,113
0
W
19,767
3,411
0
5,811
17,834
15,832
827
3,940
13,059
0
43,895
W
Chaac
Ruek123
Chaac
19,304
1,941
0
4,925
16,866
19,019
739
3,805
13,061
0
52,402
L
3,950
138
756
1,396
9,084
4,106
0
453
8,631
29,236
0
L
Lancelot
8,661
1,956
478
3,221
20,642
10,495
0
1,866
18,776
0
27,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
30,333
167
Minions Killed
125
10
Camps Cleared
2
891,510
Distance Traveled
723,124
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,180
699
75
5
2
258,001
0
L
Geb
9,628
602
6
0
0
260,902
1
W
Tyr
12,383
774
47
3
6
316,329
3
W
Chaac
12,032
752
45
3
2
317,180
3
L
Ra
10,534
658
66
4
2
207,608
1
L
Lancelot
10,171
636
53
3
0
254,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role