Player Matchup

Xbalanque
Xbalanque
Brokenmic
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,759 Elo+
Party 2
Nox
Nox
KingFsh
Nox
Level 104
God Stats
1W - 0L
1,396 SR
Queue Stats
19W - 8L
1,668 Elo+
Party 2
Bacchus
Bacchus
SpecileBoy
Bacchus
Level 40
God Stats
1W - 1L
1,557 SR
Queue Stats
13W - 9L
1,626 Elo+
Party 2
Athena
Athena
Whitey445
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,670 Elo+
Party 2
Tsukuyomi
Tsukuyomi
raginbull09
Tsukuyomi
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 2
Team Averages
Level 72
1,531 SR
1,640 Elo+

VS

Team Averages
Level 78
1,514 SR
1,433 Elo+
Atlas
Atlas
 
Atlas
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IWin_Uruz
Odin
Level 124
God Stats
2W - 4L
1,291 SR
Queue Stats
186W - 182L
1,518 Elo+
Party 1
Anhur
Anhur
LokiMainsBeLike
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Raisethedeadxl
Kukulkan
Level 28
God Stats
2W - 1L
1,808 SR
Queue Stats
83W - 103L
1,418 Elo+
Party 1
Bastet
Bastet
SaltyLilGoddess
Bastet
Level 108
God Stats
7W - 5L
1,471 SR
Queue Stats
198W - 209L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brokenmic
Xbalanque
19
7 / 3 / 13
11,216
801
21,945
16,473
9,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
20
10 / 1 / 13
12,089
864
19,508
12,265
7,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SpecileBoy
Bacchus
16
0 / 4 / 20
10,177
727
10,290
22,686
35,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Whitey445
Athena
18
2 / 2 / 20
10,930
781
9,716
24,731
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
raginbull09
Tsukuyomi
16
7 / 5 / 5
10,235
731
10,977
16,015
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 5 / 6
9,412
672
9,993
19,114
22,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
4 / 5 / 7
10,251
732
13,826
18,669
16,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 3
8,065
576
7,505
9,954
4,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
17
3 / 6 / 7
9,750
696
26,361
15,989
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
8,916
637
11,114
15,386
8,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
26
Kills
12
15
Deaths
26
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
6
1
W
Xbalanque
Brokenmic
Xbalanque
7
3
13
4.5
L
Odin
4
5
7
1.5
W
Nox
10
1
13
16.5
L
1
5
3
0.5
L
Kukulkan
3
6
7
1.08
L
2
5
6
1
W
Bacchus
SpecileBoy
Bacchus
0
4
20
2.5
W
Athena
Whitey445
Athena
2
2
20
6
W
Tsukuyomi
raginbull09
Tsukuyomi
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,436
Damage
68,799
92,170
Taken
79,112
90,112
Mitigated
60,957
29,571
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,993
2,799
673
2,436
19,114
22,727
0
7,738
11,376
19,255
0
W
Xbalanque
Brokenmic
Xbalanque
21,945
10,425
2,855
4,540
16,473
9,580
2,602
4,241
12,232
0
50,992
L
Odin
13,826
1,069
1,369
1,285
18,669
16,977
0
9,762
8,907
0
23,294
W
Nox
19,508
1,779
1,954
1,717
12,265
7,633
2,688
5,840
6,425
44,571
0
L
7,505
2,422
350
594
9,954
4,592
0
6,435
3,519
0
17,975
L
Kukulkan
26,361
2,067
1,139
1,342
15,989
8,609
0
8,654
7,335
46,716
0
L
11,114
2,636
580
2,504
15,386
8,052
0
6,925
8,461
0
18,830
W
Bacchus
SpecileBoy
Bacchus
10,290
1,102
4,143
3,302
22,686
35,019
1,299
8,695
13,991
14,027
0
W
Athena
Whitey445
Athena
9,716
3,248
3,721
5,205
24,731
28,064
129
10,420
14,311
17,051
0
W
Tsukuyomi
raginbull09
Tsukuyomi
10,977
3,478
603
1,531
16,015
9,816
1,081
7,158
8,857
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,647
Gold Earned
46,394
156
Minions Killed
125
0
Camps Cleared
0
1,351,890
Distance Traveled
1,168,720
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,412
672
9
1
0
241,894
0
W
Xbalanque
11,216
801
52
4
0
244,604
4
L
Odin
10,251
732
19
1
0
229,305
3
W
Nox
12,089
864
71
5
0
275,880
2
L
Anhur
8,065
576
27
2
0
207,940
0
L
Kukulkan
9,750
696
53
4
0
235,616
0
L
Bastet
8,916
637
17
1
0
253,965
0
W
Bacchus
10,177
727
6
0
0
273,089
0
W
Athena
10,930
781
11
1
0
303,692
6
W
Tsukuyomi
10,235
731
16
1
0
254,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role