Player Matchup

Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
LoganSucksEggs
Mercury
Gold III
Level 67
God Stats
6W - 6L
1,701 SR
Queue Stats
89W - 88L
1,460 MMR
Solo
Ra
Ra
Bronze V
Ominouss
Ra
Bronze V
Level 127
God Stats
0W - 2L
1,541 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
Pancakxs
Tyr
Silver II
Level 86
God Stats
0W - 2L
1,595 SR
Queue Stats
22W - 21L
1,457 MMR
Party 2
Khepri
Khepri
Gold IV
Zuuckk
Khepri
Gold IV
Level 146
God Stats
0W - 2L
1,362 SR
Queue Stats
37W - 45L
1,350 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,540 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,592 SR
1,509 MMR
Bakasura
Bakasura
Silver II
ImCQ3
Bakasura
Silver II
Level 105
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Apollo
Apollo
Bronze III
Jookyjr
Apollo
Bronze III
Level 66
God Stats
7W - 0L
2,045 SR
Queue Stats
9W - 2L
1,585 MMR
Solo
Sol
Sol
Gold IV
Raytric
Sol
Gold IV
Level 142
God Stats
2W - 2L
1,387 SR
Queue Stats
188W - 183L
1,475 MMR
Solo
Pele
Pele
Silver II
TheMickyD
Pele
Silver II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Silver III
vTsu
Xing Tian
Silver III
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
40W - 48L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 0
6,005
500
2,316
5,348
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 0
5,251
438
1,479
10,885
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 1
4,885
407
2,446
5,819
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 0
6,896
575
6,227
9,700
5,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Khepri
Zuuckk
Khepri
9
1 / 2 / 1
5,926
494
2,468
9,089
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PoseidonKaliArachne

VS

Bans
CliodhnaHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImCQ3
Bakasura
11
1 / 2 / 1
6,459
538
2,063
6,718
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Jookyjr
Apollo
12
12 / 2 / 2
8,035
670
15,645
12,029
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
0 / 0 / 0
6,504
542
3,173
4,096
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
1 / 0 / 4
6,525
544
3,882
7,943
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
vTsu
Xing Tian
9
1 / 0 / 0
6,075
506
2,907
7,722
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
15
15
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Bakasura
ImCQ3
Bakasura
1
2
1
0.75
W
Apollo
Jookyjr
Apollo
12
2
2
6.5
L
0
6
0
0
L
0
5
1
0.1
L
2
2
0
1
W
Sol
0
0
0
0
W
Pele
1
0
4
3
L
Khepri
Zuuckk
Khepri
1
2
1
0.75
W
Xing Tian
vTsu
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
27,670
40,841
Taken
38,508
21,042
Mitigated
15,540
9,534
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,316
1,932
0
2,602
5,348
2,123
0
2,880
2,468
0
43,698
W
Bakasura
ImCQ3
Bakasura
2,063
1,412
0
1,579
6,718
2,381
0
64
6,654
0
25,949
W
Apollo
Jookyjr
Apollo
15,645
10,757
0
7,347
12,029
4,757
418
3,284
8,745
0
53,846
L
1,479
1,049
0
750
10,885
3,431
0
84
10,801
0
35,135
L
2,446
119
107
727
5,819
1,617
0
93
5,726
24,736
0
L
6,227
479
0
4,409
9,700
5,690
0
808
8,377
0
46,766
W
Sol
3,173
2,009
0
2,898
4,096
1,278
476
314
3,782
60,634
0
W
Pele
3,882
929
0
1,023
7,943
2,779
0
383
7,560
0
48,911
L
Khepri
Zuuckk
Khepri
2,468
630
0
939
9,089
8,181
0
2,215
6,874
19,945
0
W
Xing Tian
vTsu
Xing Tian
2,907
69
0
2,978
7,722
4,345
0
869
6,853
21,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
33,598
291
Minions Killed
360
0
Camps Cleared
0
1,135,187
Distance Traveled
1,176,928
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,005
500
84
7
0
212,166
4
W
Bakasura
6,459
538
74
6
0
214,195
4
W
Apollo
8,035
670
69
6
0
210,344
0
L
Mercury
5,251
438
67
6
0
226,845
3
L
Ra
4,885
407
37
3
0
204,225
3
L
Tyr
6,896
575
79
7
0
235,886
4
W
Sol
6,504
542
110
9
0
222,494
7
W
Pele
6,525
544
77
6
0
269,987
4
L
Khepri
5,926
494
24
2
0
256,065
2
W
Xing Tian
6,075
506
30
3
0
259,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role