Player Matchup

Anhur
Anhur
Zevlin34
Anhur
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
eelnotsew
Cliodhna
Level 47
God Stats
2W - 7L
1,270 SR
Queue Stats
63W - 71L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
maximuzz95
Baron Samedi
Level 45
God Stats
7W - 11L
1,321 SR
Queue Stats
117W - 138L
1,234 Elo+
Party 3
Nike
Nike
mordekaiy
Nike
Level 45
God Stats
1W - 3L
1,388 SR
Queue Stats
75W - 109L
1,206 Elo+
Party 3
Ymir
Ymir
nolstyr
Ymir
Level 46
God Stats
3W - 3L
1,618 SR
Queue Stats
73W - 80L
1,363 Elo+
Party 2
Team Averages
Level 43
1,420 SR
1,333 Elo+

VS

Team Averages
Level 70
1,571 SR
1,556 Elo+
Chaac
Chaac
EmerysTheDragon
Chaac
Level 54
God Stats
1W - 0L
1,627 SR
Queue Stats
7W - 3L
1,490 Elo+
Party 1
Agni
Agni
JULILOKA06
Agni
Level 57
God Stats
66W - 74L
1,488 SR
Queue Stats
334W - 372L
1,302 Elo+
Solo
Chernobog
Chernobog
Kobe771
Chernobog
Level 126
God Stats
3W - 3L
1,561 SR
Queue Stats
24W - 21L
1,675 Elo+
Party 1
Thanatos
Thanatos
MINIHAPPYMEAL
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,634 Elo+
Party 1
Xing Tian
Xing Tian
powerkuma10
Xing Tian
Level 84
God Stats
1W - 0L
1,681 SR
Queue Stats
7W - 1L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Zevlin34
Anhur
13
3 / 11 / 6
9,352
425
10,203
19,809
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
eelnotsew
Cliodhna
16
7 / 5 / 3
10,856
493
19,179
25,912
11,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
maximuzz95
Baron Samedi
11
0 / 15 / 3
7,745
352
5,431
22,927
23,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
12
1 / 14 / 4
8,404
382
8,291
25,287
12,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
nolstyr
Ymir
12
1 / 8 / 8
9,121
415
9,095
29,064
34,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 18
11,918
542
22,305
22,979
21,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 18
9,696
441
11,013
11,864
4,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Kobe771
Chernobog
18
17 / 0 / 20
12,901
586
35,355
12,744
6,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
MINIHAPPYMEAL
Thanatos
19
24 / 2 / 15
13,207
600
28,441
23,181
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
powerkuma10
Xing Tian
14
0 / 3 / 29
10,617
483
9,964
22,826
30,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
153
12
Kills
53
53
Deaths
12
24
Assists
100
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
W
2
3
18
3.67
W
Chernobog
Kobe771
Chernobog
17
0
20
27
W
Thanatos
MINIHAPPYMEAL
Thanatos
24
2
15
15.75
L
Anhur
Zevlin34
Anhur
3
11
6
0.55
L
Cliodhna
eelnotsew
Cliodhna
7
5
3
1.7
L
Baron Samedi
maximuzz95
Baron Samedi
0
15
3
0.1
L
Nike
1
14
4
0.21
L
Ymir
nolstyr
Ymir
1
8
8
0.63
W
Xing Tian
powerkuma10
Xing Tian
0
3
29
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
107,078
122,999
Taken
93,594
89,139
Mitigated
75,435
16,176
Healing
41,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,305
5,149
183
8,738
22,979
21,837
5,001
2,543
20,436
0
78,431
W
11,013
614
576
2,626
11,864
4,839
2,950
2,447
9,417
47,479
0
W
Chernobog
Kobe771
Chernobog
35,355
21,804
0
3,025
12,744
6,854
6,369
2,666
10,078
0
118,269
W
Thanatos
MINIHAPPYMEAL
Thanatos
28,441
7,068
0
24,456
23,181
11,768
2,373
2,999
20,182
0
96,238
L
Anhur
Zevlin34
Anhur
10,203
5,063
0
891
19,809
7,146
0
3,156
16,569
0
33,065
L
Cliodhna
eelnotsew
Cliodhna
19,179
2,053
0
9,272
25,912
11,863
0
3,383
22,225
0
76,281
L
Baron Samedi
maximuzz95
Baron Samedi
5,431
376
1,033
2,404
22,927
23,405
0
6,303
16,399
32,295
0
L
Nike
8,291
1,928
0
1,373
25,287
12,059
375
3,272
21,657
0
38,485
L
Ymir
nolstyr
Ymir
9,095
910
0
1,203
29,064
34,666
0
4,863
24,038
34,765
0
W
Xing Tian
powerkuma10
Xing Tian
9,964
573
0
1,933
22,826
30,137
656
3,871
18,955
25,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
58,339
281
Minions Killed
471
0
Camps Cleared
0
1,808,218
Distance Traveled
2,041,299
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,918
542
114
5
0
422,985
0
W
Agni
9,696
441
68
3
0
378,137
2
W
Chernobog
12,901
586
157
7
0
390,108
2
W
Thanatos
13,207
600
111
5
0
468,381
2
L
Anhur
9,352
425
40
2
0
344,764
0
L
Cliodhna
10,856
493
121
6
0
433,270
0
L
Baron Samedi
7,745
352
44
2
0
325,684
0
L
Nike
8,404
382
36
2
0
341,628
0
L
Ymir
9,121
415
40
2
0
362,872
2
W
Xing Tian
10,617
483
21
1
0
381,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role