Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ALEXTRAYN
Thor
Level 129
God Stats
1W - 2L
1,305 SR
Queue Stats
77W - 111L
1,428 Elo+
Party 1
Atlas
Atlas
Betuz880
Atlas
Level 69
God Stats
27W - 34L
1,475 SR
Queue Stats
100W - 139L
1,422 Elo+
Party 1
Olorun
Olorun
DownwindBrush6
Olorun
Level 86
God Stats
13W - 13L
1,267 SR
Queue Stats
335W - 356L
1,447 Elo+
Party 1
Medusa
Medusa
Turnover490
Medusa
Level 106
God Stats
14W - 7L
1,727 SR
Queue Stats
125W - 146L
1,456 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,451 Elo+

VS

Team Averages
Level 132
1,505 SR
1,516 Elo+
King Arthur
King Arthur
BIood_Reina
King Arthur
Level 71
God Stats
1W - 2L
1,791 SR
Queue Stats
204W - 201L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
JUAN618
Baron Samedi
Level 148
God Stats
1W - 2L
1,492 SR
Queue Stats
56W - 53L
1,481 Elo+
Party 3
Ra
Ra
ScummyPeach
Ra
Level 151
God Stats
6W - 4L
1,488 SR
Queue Stats
125W - 103L
1,528 Elo+
Party 2
Bakasura
Bakasura
The Red Beanie
Bakasura
Level 146
God Stats
1W - 1L
1,255 SR
Queue Stats
129W - 107L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
XxGouk1xX
Heimdallr
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 76L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 0 / 2
11,007
579
10,792
15,079
15,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
17
4 / 1 / 2
10,075
530
9,928
15,700
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Betuz880
Atlas
14
2 / 2 / 2
8,373
441
9,206
18,484
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 1
9,989
526
9,214
17,387
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
1 / 2 / 1
9,127
480
6,238
12,540
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIood_Reina
King Arthur
8
0 / 3 / 0
6,462
340
2,588
7,631
3,289
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JUAN618
Baron Samedi
14
2 / 1 / 3
8,457
445
11,864
13,998
12,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
3 / 3 / 0
9,920
522
10,185
12,752
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
18
2 / 4 / 5
10,330
544
10,880
18,609
10,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
XxGouk1xX
Heimdallr
13
1 / 2 / 2
8,102
426
9,906
14,489
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
13
Kills
8
8
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
2
6
W
Thor
4
1
2
5
L
King Arthur
BIood_Reina
King Arthur
0
3
0
0
W
Atlas
Betuz880
Atlas
2
2
2
1.5
W
1
3
1
0.5
L
Baron Samedi
JUAN618
Baron Samedi
2
1
3
3.5
L
3
3
0
1
L
Bakasura
2
4
5
1.13
W
Medusa
1
2
1
0.75
L
Heimdallr
XxGouk1xX
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
45,423
79,190
Taken
67,479
44,260
Mitigated
40,010
16,138
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,792
1,166
0
2,669
15,079
15,167
0
2,682
11,857
0
93,124
W
Thor
9,928
3,609
0
634
15,700
6,796
0
1,662
13,417
0
88,468
L
King Arthur
BIood_Reina
King Arthur
2,588
535
0
1,339
7,631
3,289
0
0
7,631
0
25,261
W
Atlas
Betuz880
Atlas
9,206
2,294
485
1,131
18,484
8,859
0
5,244
13,080
47,282
0
W
9,214
5,647
439
7,847
17,387
8,105
902
8,040
8,582
98,049
0
L
Baron Samedi
JUAN618
Baron Samedi
11,864
694
1,012
7,979
13,998
12,355
0
6,204
7,794
55,191
0
L
10,185
699
287
3,198
12,752
6,611
0
7,531
5,221
88,207
0
L
Bakasura
10,880
7,658
0
6,047
18,609
10,670
957
2,639
15,970
0
84,293
W
Medusa
6,238
2,873
0
2,933
12,540
5,333
0
4,421
8,094
0
72,330
L
Heimdallr
XxGouk1xX
Heimdallr
9,906
4,831
0
7,464
14,489
7,085
0
2,046
12,443
0
63,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,571
Gold Earned
43,271
647
Minions Killed
508
0
Camps Cleared
0
1,937,036
Distance Traveled
1,577,777
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,007
579
184
10
0
408,004
3
W
Thor
10,075
530
119
6
0
385,176
3
L
King Arthur
6,462
340
43
2
0
167,072
0
W
Atlas
8,373
441
62
3
0
384,499
7
W
Olorun
9,989
526
167
9
0
342,385
2
L
Baron Samedi
8,457
445
66
3
0
316,190
4
L
Ra
9,920
522
155
8
0
356,361
2
L
Bakasura
10,330
544
145
8
0
433,862
2
W
Medusa
9,127
480
115
6
0
416,972
5
L
Heimdallr
8,102
426
99
5
0
304,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role