Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NahuelDiaz99
Serqet
Level 88
God Stats
0W - 3L
1,232 SR
Queue Stats
199W - 217L
1,422 Elo+
Party 1
Hercules
Hercules
TheRealSlimSh4dy
Hercules
Level 86
God Stats
13W - 14L
1,639 SR
Queue Stats
101W - 112L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
Xperia10K
Kuzenbo
Level 104
God Stats
19W - 13L
1,818 SR
Queue Stats
163W - 212L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
xXPAMXx__
Hou Yi
Level 121
God Stats
22W - 24L
1,545 SR
Queue Stats
533W - 581L
1,495 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,449 Elo+

VS

Team Averages
Level 121
1,691 SR
1,745 Elo+
Ravana
Ravana
Hashiyro
Ravana
Level 108
God Stats
7W - 5L
1,663 SR
Queue Stats
398W - 489L
1,449 Elo+
Solo
Eset
Eset
Pitelzinha
Eset
Level 160
God Stats
2W - 1L
1,538 SR
Queue Stats
79W - 33L
1,749 Elo+
Party 2
Ao Kuang
Ao Kuang
ViolletXIII
Ao Kuang
Level 160
God Stats
5W - 1L
1,314 SR
Queue Stats
248W - 49L
1,843 Elo+
Party 2
Heimdallr
Heimdallr
zedocouve
Heimdallr
Level 160
God Stats
3W - 0L
2,016 SR
Queue Stats
189W - 36L
1,722 Elo+
Party 2
Horus
Horus
園園園分分分
Horus
Level 18
God Stats
2W - 0L
1,921 SR
Queue Stats
14W - 1L
1,962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 6 / 4
10,627
483
15,188
15,000
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
16
4 / 5 / 5
10,159
462
10,297
26,309
12,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 2
10,132
461
8,767
25,226
32,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Xperia10K
Kuzenbo
15
2 / 2 / 11
9,942
452
10,090
21,425
30,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
xXPAMXx__
Hou Yi
17
1 / 3 / 4
9,799
445
7,967
18,375
7,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hashiyro
Ravana
17
0 / 3 / 4
11,190
509
14,939
15,450
19,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 9
12,038
547
15,763
13,301
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ViolletXIII
Ao Kuang
20
10 / 3 / 8
13,113
596
25,812
24,360
12,688
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zedocouve
Heimdallr
20
0 / 2 / 5
12,707
578
14,314
19,632
9,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 11
11,843
538
10,326
21,115
15,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
14
Kills
20
20
Deaths
14
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
6
4
1.33
W
Ravana
Hashiyro
Ravana
0
3
4
0.67
L
Serqet
4
5
5
1.3
W
5
4
9
2.38
L
1
4
2
0.5
W
Ao Kuang
ViolletXIII
Ao Kuang
10
3
8
4.67
L
Kuzenbo
Xperia10K
Kuzenbo
2
2
11
3.75
L
Hou Yi
xXPAMXx__
Hou Yi
1
3
4
1
W
Heimdallr
zedocouve
Heimdallr
0
2
5
1.25
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,309
Damage
81,154
106,335
Taken
93,858
88,898
Mitigated
63,182
30,596
Healing
40,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,188
2,173
0
626
15,000
5,844
376
8,149
6,851
75,682
0
W
Ravana
Hashiyro
Ravana
14,939
3,760
0
3,892
15,450
19,178
0
3,752
10,777
0
85,263
L
Serqet
10,297
3,597
0
6,321
26,309
12,394
0
11,558
14,544
0
73,363
W
15,763
833
415
3,085
13,301
5,773
210
4,065
8,379
114,392
0
L
8,767
3,653
0
12,528
25,226
32,213
461
8,161
15,523
0
77,786
W
Ao Kuang
ViolletXIII
Ao Kuang
25,812
8,649
0
10,779
24,360
12,688
330
6,363
17,606
128,932
0
L
Kuzenbo
Xperia10K
Kuzenbo
10,090
4,221
0
5,028
21,425
30,505
167
9,563
11,755
22,528
0
L
Hou Yi
xXPAMXx__
Hou Yi
7,967
4,135
0
6,093
18,375
7,942
39
4,144
14,188
0
84,055
W
Heimdallr
zedocouve
Heimdallr
14,314
7,559
0
10,647
19,632
9,642
3,822
5,069
14,453
0
154,564
W
10,326
3,934
4,544
7,298
21,115
15,901
324
7,762
13,247
0
45,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
60,891
487
Minions Killed
739
0
Camps Cleared
0
2,039,306
Distance Traveled
2,033,294
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,627
483
98
4
0
391,540
9
W
Ravana
11,190
509
134
6
0
371,957
3
L
Serqet
10,159
462
103
5
0
458,208
4
W
Eset
12,038
547
158
7
0
415,157
8
L
Hercules
10,132
461
148
7
0
355,208
6
W
Ao Kuang
13,113
596
160
7
0
463,279
3
L
Kuzenbo
9,942
452
13
1
0
458,220
4
L
Hou Yi
9,799
445
125
6
0
376,130
10
W
Heimdallr
12,707
578
223
10
0
410,155
5
W
Horus
11,843
538
64
3
0
372,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role