Player Matchup

King Arthur
King Arthur
Donny3415
King Arthur
Level 123
God Stats
2W - 0L
1,694 SR
Queue Stats
86W - 79L
1,523 Elo+
Party 2
Chernobog
Chernobog
MasterNJ3
Chernobog
Level 98
God Stats
1W - 1L
1,805 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Janus
Janus
SadboiShorty
Janus
Level 124
God Stats
8W - 15L
1,374 SR
Queue Stats
94W - 93L
1,428 Elo+
Party 2
Bellona
Bellona
lAvatarAppal
Bellona
Level 158
God Stats
4W - 4L
1,411 SR
Queue Stats
225W - 209L
1,509 Elo+
Party 2
Lancelot
Lancelot
the12gagesage
Lancelot
Level 147
God Stats
6W - 3L
1,554 SR
Queue Stats
57W - 41L
1,646 Elo+
Party 2
Team Averages
Level 130
1,568 SR
1,521 Elo+

VS

Team Averages
Level 66
1,464 SR
1,420 Elo+
Tiamat
Tiamat
Carsnip
Tiamat
Level 13
God Stats
0W - 3L
1,144 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 3
Neith
Neith
Faz3r117
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Ullr
Ullr
Ob-so-leet
Ullr
Level 128
God Stats
17W - 15L
1,540 SR
Queue Stats
338W - 317L
1,572 Elo+
Party 1
Ravana
Ravana
SeidEFX
Ravana
Level 149
God Stats
6W - 10L
1,635 SR
Queue Stats
354W - 337L
1,570 Elo+
Party 1
Yemoja
Yemoja
yigaclan99
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donny3415
King Arthur
19
4 / 3 / 10
11,737
782
12,217
20,851
25,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
MasterNJ3
Chernobog
20
11 / 3 / 9
13,331
889
20,770
15,374
9,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 7
11,273
752
10,862
12,400
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
lAvatarAppal
Bellona
19
4 / 1 / 17
12,150
810
22,494
20,527
27,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
the12gagesage
Lancelot
17
3 / 4 / 2
11,271
751
6,283
14,015
7,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carsnip
Tiamat
17
3 / 5 / 7
10,523
702
16,625
16,360
11,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Faz3r117
Neith
18
3 / 6 / 4
10,706
714
8,362
17,998
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 5
11,007
734
14,093
18,090
10,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
SeidEFX
Ravana
19
6 / 4 / 4
11,592
773
11,688
15,676
25,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
yigaclan99
Yemoja
16
0 / 3 / 8
10,048
670
4,019
15,108
18,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
24
Kills
15
15
Deaths
24
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Carsnip
Tiamat
3
5
7
1.3
W
King Arthur
Donny3415
King Arthur
4
3
10
3
L
Neith
Faz3r117
Neith
3
6
4
0.83
W
Chernobog
MasterNJ3
Chernobog
11
3
9
5.17
L
3
6
5
0.92
W
2
4
7
1.38
L
Ravana
SeidEFX
Ravana
6
4
4
2
W
Bellona
lAvatarAppal
Bellona
4
1
17
12.5
W
Lancelot
the12gagesage
Lancelot
3
4
2
1
L
Yemoja
yigaclan99
Yemoja
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,626
Damage
54,787
83,167
Taken
83,232
74,101
Mitigated
77,944
7,669
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Carsnip
Tiamat
16,625
1,665
159
1,986
16,360
11,855
414
1,687
14,553
32,591
0
W
King Arthur
Donny3415
King Arthur
12,217
874
570
996
20,851
25,216
483
6,362
14,489
0
38,440
L
Neith
Faz3r117
Neith
8,362
3,270
0
1,380
17,998
12,225
480
1,959
15,925
0
30,458
W
Chernobog
MasterNJ3
Chernobog
20,770
13,748
0
3,972
15,374
9,182
5,336
2,114
13,260
0
61,085
L
14,093
5,032
0
593
18,090
10,333
1,205
2,141
15,759
0
48,694
W
10,862
368
0
144
12,400
5,514
1,143
2,690
9,710
34,774
0
L
Ravana
SeidEFX
Ravana
11,688
2,764
0
1,171
15,676
25,223
10
1,556
14,044
0
34,770
W
Bellona
lAvatarAppal
Bellona
22,494
3,790
0
1,788
20,527
27,096
869
6,304
14,223
0
47,152
W
Lancelot
the12gagesage
Lancelot
6,283
902
0
199
14,015
7,093
1,198
3,174
10,841
0
37,925
L
Yemoja
yigaclan99
Yemoja
4,019
1,719
4,279
1,632
15,108
18,308
252
2,753
12,089
11,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,762
Gold Earned
53,876
306
Minions Killed
232
0
Camps Cleared
0
1,717,894
Distance Traveled
1,412,081
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,523
702
27
2
0
310,577
6
W
King Arthur
11,737
782
55
4
0
341,647
0
L
Neith
10,706
714
56
4
0
255,840
0
W
Chernobog
13,331
889
79
5
0
326,025
0
L
Ullr
11,007
734
71
5
0
283,046
3
W
Janus
11,273
752
81
5
0
348,461
0
L
Ravana
11,592
773
59
4
0
283,547
0
W
Bellona
12,150
810
40
3
0
354,395
0
W
Lancelot
11,271
751
51
3
0
347,366
4
L
Yemoja
10,048
670
19
1
0
279,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role