Player Matchup

Cthulhu
Cthulhu
Deysana
Cthulhu
Level 41
God Stats
0W - 1L
1,314 SR
Queue Stats
26W - 31L
1,468 Elo+
Party 3
Odin
Odin
PewpewtheQ
Odin
Level 22
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 3L
1,522 Elo+
Party 1
Anubis
Anubis
Zarashia
Anubis
Level 62
God Stats
17W - 12L
1,651 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 3
Apollo
Apollo
lilgaynoah
Apollo
Level 85
God Stats
5W - 2L
1,776 SR
Queue Stats
44W - 37L
1,543 Elo+
Party 3
Cliodhna
Cliodhna
thezulf
Cliodhna
Level 50
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Team Averages
Level 52
1,627 SR
1,523 Elo+

VS

Team Averages
Level 76
1,479 SR
1,428 Elo+
Cerberus
Cerberus
BaeSpankage
Cerberus
Level 129
God Stats
2W - 2L
1,373 SR
Queue Stats
66W - 60L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
Donutz124
Xing Tian
Level 109
God Stats
1W - 0L
1,375 SR
Queue Stats
82W - 137L
1,355 Elo+
Solo
Scylla
Scylla
PointyPoint
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 2
Jing Wei
Jing Wei
SaiVersion
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Pele
Pele
ZOHAH
Pele
Level 108
God Stats
1W - 1L
1,646 SR
Queue Stats
141W - 117L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deysana
Cthulhu
12
0 / 5 / 3
8,586
409
10,940
18,952
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 2
9,248
440
7,254
14,878
14,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Zarashia
Anubis
18
5 / 4 / 1
10,947
521
18,476
16,169
8,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
lilgaynoah
Apollo
18
1 / 2 / 2
10,388
495
14,610
15,823
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
thezulf
Cliodhna
13
0 / 3 / 2
8,456
403
4,921
16,733
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaeSpankage
Cerberus
17
1 / 2 / 5
11,129
530
10,927
19,046
20,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Donutz124
Xing Tian
14
2 / 1 / 9
10,083
480
6,894
25,013
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
5 / 1 / 3
11,027
525
12,427
7,115
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SaiVersion
Jing Wei
17
0 / 1 / 2
10,961
522
3,311
8,584
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
ZOHAH
Pele
20
10 / 1 / 5
13,168
627
21,390
23,534
10,655
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaeSpankage
Cerberus
1
2
5
1.75
L
Cthulhu
Deysana
Cthulhu
0
5
3
0.3
W
Xing Tian
Donutz124
Xing Tian
2
1
9
6.5
L
0
4
2
0.25
W
Scylla
5
1
3
6.5
W
Jing Wei
SaiVersion
Jing Wei
0
1
2
1
W
Pele
ZOHAH
Pele
10
1
5
12.5
L
Anubis
Zarashia
Anubis
5
4
1
1.38
L
Apollo
lilgaynoah
Apollo
1
2
2
1
L
Cliodhna
thezulf
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,201
Damage
54,949
82,555
Taken
83,292
53,640
Mitigated
66,043
26,269
Healing
29,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaeSpankage
Cerberus
10,927
803
0
7,115
19,046
20,994
0
6,882
12,164
79,930
0
L
Cthulhu
Deysana
Cthulhu
10,940
913
317
3,416
18,952
18,509
0
11,442
7,510
34,550
0
W
Xing Tian
Donutz124
Xing Tian
6,894
683
752
5,755
25,013
27,222
264
8,564
16,449
22,844
0
L
7,254
1,067
0
806
14,878
14,665
672
6,820
8,058
449
57,791
W
Scylla
12,427
1,638
0
414
7,115
3,500
721
2,935
4,180
94,170
0
W
Jing Wei
SaiVersion
Jing Wei
3,311
3,178
0
4,077
8,584
3,672
2,010
2,279
6,305
0
98,127
W
Pele
ZOHAH
Pele
21,390
7,181
0
11,756
23,534
10,655
24
9,385
14,149
0
142,463
L
Anubis
Zarashia
Anubis
18,476
1,685
0
8,442
16,169
8,345
313
6,558
9,451
102,605
0
L
Apollo
lilgaynoah
Apollo
14,610
10,725
0
5,335
15,823
5,928
0
2,698
12,965
0
111,710
L
Cliodhna
thezulf
Cliodhna
4,921
253
0
7,953
16,733
6,193
0
3,206
13,527
0
62,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
56,368
563
Minions Killed
700
0
Camps Cleared
0
1,922,220
Distance Traveled
2,114,123
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,129
530
171
8
0
380,489
7
L
Cthulhu
8,586
409
44
2
0
386,686
3
W
Xing Tian
10,083
480
20
1
0
413,660
0
L
Odin
9,248
440
104
5
0
366,296
2
W
Scylla
11,027
525
154
7
0
427,386
4
W
Jing Wei
10,961
522
177
8
0
385,870
0
W
Pele
13,168
627
178
8
0
506,718
1
L
Anubis
10,947
521
133
6
0
353,081
4
L
Apollo
10,388
495
172
8
0
433,686
4
L
Cliodhna
8,456
403
110
5
0
382,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role