Player Matchup

Yu Huang
Yu Huang
Gold V
Blasterfreak
Yu Huang
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,605 MMR
Party 1
Cthulhu
Cthulhu
Silver III
MoomiVirtue
Cthulhu
Silver III
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 12L
1,462 MMR
Party 1
Yemoja
Yemoja
Bronze IV
Narusada
Yemoja
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Rama
Rama
Bronze III
ShinyZCN
Rama
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Zoomys
Mercury
Silver I
Level 149
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 13L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,553 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,753 SR
1,477 MMR
Khepri
Khepri
Gold III
DanielMacias7
Khepri
Gold III
Level 160
God Stats
1W - 2L
1,737 SR
Queue Stats
193W - 198L
1,460 MMR
Solo
Hou Yi
Hou Yi
Silver II
DoYouEvenDerp
Hou Yi
Silver II
Level 105
God Stats
4W - 4L
1,784 SR
Queue Stats
5W - 8L
1,562 MMR
Solo
Thoth
Thoth
Bronze V
FatboySkippyTTV
Thoth
Bronze V
Level 137
God Stats
1W - 0L
1,872 SR
Queue Stats
15W - 13L
1,465 MMR
Solo
Osiris
Osiris
Gold III
MrSwiftyE
Osiris
Gold III
Level 117
God Stats
5W - 2L
1,706 SR
Queue Stats
333W - 335L
1,360 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
glarexfate
Sun Wukong
Gold IV
Level 144
God Stats
7W - 5L
1,669 SR
Queue Stats
52W - 52L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blasterfreak
Yu Huang
17
5 / 2 / 5
10,346
493
19,904
13,452
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MoomiVirtue
Cthulhu
15
2 / 4 / 5
10,027
477
13,902
18,742
26,427
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Narusada
Yemoja
12
1 / 3 / 6
8,747
417
6,137
18,997
16,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
0 / 9 / 3
8,511
405
5,078
15,294
5,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Zoomys
Mercury
17
3 / 4 / 5
10,751
512
14,824
21,156
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoHeimdallrGilgameshCupid

VS

Bans
RavanaCliodhnaNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
9,771
465
5,270
19,535
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 1 / 9
11,594
552
18,940
17,166
9,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 6
10,417
496
10,933
13,216
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MrSwiftyE
Osiris
18
5 / 2 / 9
11,006
524
11,327
17,454
13,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
glarexfate
Sun Wukong
19
7 / 2 / 5
12,416
591
17,355
24,870
25,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
11
Kills
22
22
Deaths
11
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Blasterfreak
Yu Huang
5
2
5
3.75
W
1
2
14
4
W
7
1
9
11.5
W
2
4
6
1.25
L
Cthulhu
MoomiVirtue
Cthulhu
2
4
5
1.13
W
Osiris
MrSwiftyE
Osiris
5
2
9
4.75
L
Yemoja
Narusada
Yemoja
1
3
6
1.33
L
Rama
0
9
3
0.17
L
Mercury
Zoomys
Mercury
3
4
5
1.38
W
Sun Wukong
glarexfate
Sun Wukong
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,845
Damage
63,825
87,641
Taken
92,241
65,377
Mitigated
74,650
21,541
Healing
35,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Blasterfreak
Yu Huang
19,904
2,346
406
3,892
13,452
6,607
0
5,324
8,128
92,390
0
W
5,270
773
0
4,598
19,535
20,060
167
7,147
12,388
25,775
0
W
18,940
13,074
0
12,125
17,166
9,429
937
6,909
10,257
0
121,379
W
10,933
417
0
917
13,216
6,334
249
8,123
5,093
78,489
0
L
Cthulhu
MoomiVirtue
Cthulhu
13,902
1,239
1,774
3,530
18,742
26,427
0
3,072
15,670
78,594
0
W
Osiris
MrSwiftyE
Osiris
11,327
3,440
0
5,506
17,454
13,425
376
7,264
10,190
0
110,646
L
Yemoja
Narusada
Yemoja
6,137
2,055
4,066
3,192
18,997
16,760
0
3,306
15,691
27,546
0
L
Rama
5,078
4,630
0
2,861
15,294
5,127
462
2,123
13,171
0
48,142
L
Mercury
Zoomys
Mercury
14,824
9,457
0
1,820
21,156
10,456
0
2,798
18,358
0
108,964
W
Sun Wukong
glarexfate
Sun Wukong
17,355
1,696
0
12,420
24,870
25,402
149
10,623
14,247
420
102,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
55,204
563
Minions Killed
661
0
Camps Cleared
0
1,967,452
Distance Traveled
2,050,784
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,346
493
131
6
0
362,697
2
W
Khepri
9,771
465
31
1
0
398,453
8
W
Hou Yi
11,594
552
161
8
0
375,968
2
W
Thoth
10,417
496
137
7
0
359,012
4
L
Cthulhu
10,027
477
148
7
0
384,474
2
W
Osiris
11,006
524
144
7
0
471,932
1
L
Yemoja
8,747
417
34
2
0
383,537
5
L
Rama
8,511
405
99
5
0
356,211
7
L
Mercury
10,751
512
151
7
0
480,533
5
W
Sun Wukong
12,416
591
188
9
0
445,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role